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Chapter 662 Achievement System

People who are entertaining Mars know how powerful Jester's whimsical ideas are.

Sometimes, a game may be a game that adds a gameplay by Jester's words, which can bring the game back to life.

"This thing is actually very simple, it's just a sudden idea."

Jester did not regard the achievement system as a killer, nor did it treat it as an important and untold thing. Although this system plays a very important role in the history of the game, it is really just a very strange idea.

"For example, when we are in the game, we often do things that are difficult to do. For example, I know that many people like to pass the level without a shot when playing Conra, and some people will pursue a level without any damage. The more difficult the game, the more challenging these people are... Moreover, when they do these things, there is no reward."

Jester still spoke in a very plain tone.

"Now, tell me, why do these players feel uncomfortable? Why do they have to do this? Why do many of us do this kind of thing that is similar to self-abuse?"

After saying that, Jester looked at the people sitting next to him with a questioning look.

This question is not difficult to answer.

Just as Jester said in his previous speech, an excellent designer must understand the player's mentality and ideas. If a designer doesn't even know why the player wants to do this, then how can he design the game? He must understand what the player likes and serves his preferences.

Soon, a young man answered Jester's question.

“Sense of accomplishment, or vanity.”

His answer was concise, but after hearing this, Jester nodded directly. Then, he smiled and said, "I agree with Sail's answer. Yes, it's a sense of accomplishment or vanity."

Jester then continued.

"I can guarantee you. Those who have worked hard to play games with various ways of playing games that are extremely abused by outsiders will definitely show off after they finish playing, either their classmates or their friends. Showing off may be intentional or unintentional. For example, when he saw his friend playing "Ninlong" and seeing his friend die, he would inadvertently say something. Isn't this game quite simple? I played it once in my brother's place and it was not difficult."

"In fact, he himself didn't know how long he had practiced this game hard at home and finally passed the level with one life."

"Then, his friends must not believe it, because his friends have played this game by themselves, and his friends know how difficult it is, so his friends will question it. This question just happened to be his conceit, and he could take the handle for granted and perform it for his friends. He didn't know how long it took to practice the peerless magical skills."

"Then, perfectly passed the level in his friend's incredible eyes..."

Jester first told a story. In addition to game designers, there are also very enthusiastic game players. Sometimes they encounter a game they like very much and will also study various ways of playing, how to do it perfectly. The reason for this is that they want to show off in front of friends or others.

Look, I play so awesome.

So, when Jester told this story, many people empathized with this kind of empathy, so they all laughed quietly.

"But don't you think this way of showing off is a bit too troublesome?"

After seeing everyone's reaction, Jester asked back.

Many people nodded, indeed, it was a bit troublesome, there were few opportunities to show off, and many game experts had few times to show off themselves.

"but……"

At this time, Mark Seney frowned and said with some confusion: "Jester, there are indeed many people who are willing to study gameplay that you are talking about. However, such people are the few in the entire game group, and most of them do not pursue this way. If your new system is entirely prepared for them, then I think it will not have much effect."

The people who were already a little excited nodded indifferently after hearing Mark Sai’s doubts.

They also knew that what Mark Seney said was indeed the case.

"hehe."

Jester smiled directly.

In fact, compared with the players in this era, there are relatively pure players, and there are fewer mild players, because during this period, the eight-digit and sixteen-digit period, the game design is still relatively difficult, so most people who are willing to play games are not afraid of difficulties.

But there is a limit to not be afraid of difficulties.

For example, if you can persist in a game like Ninja Dragon, it would be great if you can pass the level.

What kind of pursuit is self-abuse?

"In fact, my achievement or trophy system is not just to attract these core players. You can first listen to what my achievement system is."

Jester did not answer Mark Seney's question, but instead explained it first. What was the achievement system he mentioned at the beginning?

"In fact, it is easy to understand, not too complicated. It is a proof that players have completed something in the game, similar to something of a badge. For example, the first life of the Ninja Dragon I mentioned before, completing is a condition to get the badge reward. Once completed, this reward interface will pop up in the game. It can be done more gorgeously, making people feel fulfilled when they see it."

"Of course, some simple things, such as how many things you have collected, the simplest, the coins in the game, collecting ten thousand, one hundred thousand, or one million can give such a rewarding achievement badge..."

"Inevitably, because the difficulty of obtaining these two badges is different, so this kind of reward is also divided into grades. For example, the achievement of collecting coins to achieve a certain amount is ordinary, and it is represented by a copper badge. However, it is difficult to achieve this kind of life pass, so you can use a golden badge to reward..."

"We can even set up a higher achievement badge and reward it with colorful or other more precious ones, which is called legendary great achievements. For example, if you obtain all the achievements of this game, you can get this..."

Jester talked erotic.
Chapter completed!
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