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Chapter 281: How to Make a Love Action Game (1)

From ancient times to the present, love has been one of the most eternal themes.

Ancient and modern times, both at home and abroad, poetry, songs, novels, classics, movies, TV, paintings and carvings... Most of the various types of cultural and artistic products have the element of "love", and many of them are simply works with the theme of "love".

"Love" is also the most universal, easiest to understand, easiest to accept, and... the safest subject!

Just like many countries have issued some bans on various cultural industries, including pornography, violence, blood, religion, politics, smoking, alcohol and tobacco and alcohol... But there is no ban that prohibits everyone from falling in love.

Everyone has longed for a true love: simple and beautiful, unforgettable, passionate, and never regrets until death. Not to mention those women who regard love as life, a large number of men have also imagined and longed for.

But there are very few people who can get such a love. Many people just want to pass by it, day after day, year after year, bury the unwillingness in their hearts for a lifetime.

Fighting is human instinct, something deeply imprinted in human genes over millions of years of evolution. Even if no one has ever taught you, everyone will attack, wield their fists, and attack the key points...

So how did this combat instinct form?

It was the ancient times, where all kinds of wild animals were fought in mountains, rivers and forests countless times, obtained food, and obtained the safety of the tribe. It was formed from generation to generation, through countless sacrifices, countless eliminations, and countless evolutions.

In addition to hunting and obtaining food, the combat field is also the most important means to obtain mating rights, no doubt about it.

The rules and customs of the primitive tribes are simple and rough, the strongest and most combat-oriented men naturally have the right to have the best, most, and healthiest women to gain the right to reproduce and reproduce more offspring. During that period, the high mortality rate of infants and young children were the right to pass on their bloodlines!

This primitive rule and custom has even continued to this day. Even though it has become more hidden and more diverse, and is tied to things like wisdom and wealth, it is still deeply engraved in the human genes.

A few men with strong spirits took action to fight for a woman, and they were beaten to death. A few women were also gravitating toward their hair and tearing their clothes for men. It has always been uncommon in various news, TV series and movies.

After all, humans have lost the right to hunt wantonly, and most people no longer need to fight for survival. So this innate ability to fight and fight without being jealous and making a dog's brain for love, what can you do?

However, there are almost no games on the market that combine love and action.

The two are clearly distinguished. There are various text adventure games and various palace fighting simulation games, and they often face female players. Needless to say, the most electronic games on the market are based on combat as the main theme.

The combination of the two cannot be considered a game. For example, "Sword? Net 3", which is respected by players, has attracted many female players through the love system and good social experience, and even matched many couples to emerge and become real couples.

However, in Li Ang’s view, the so-called favorability systems, love systems, marriage systems, home systems, and even childbirth systems in various games are not true expressions of love themes, and can only be regarded as an expansion of social modes.

These systems are of course excellent for those who are good at socializing, good at establishing good relationships with other players in a very short time, and good at gaining favorable views of others through various behaviors. They can get a "wife" or "husband" in the game, but for other ordinary players who are not good at these things and have no money to show off, it is purely useless.

What Li Ang wanted to do was not such an unfair thing. What he wanted to make was a love action game that truly incorporates love into the game!

Huh? This name seems a bit strange...

If you want to fully integrate the element of "love" into the game, you must first solve one problem, that is, how did "love" come about.

In fact, in real life, it is like the first time two people meet, and they suddenly meet each other. There are very few loves, and in most cases, love will be in love over time.

Just like when we were a student, we had a crush on the class beauty and school grass. We liked it so much that we couldn't help but turn around and glance at it every day. At the beginning, this kind of love is probably just a pursuit of beautiful things, and we think it's beautiful, handsome and very beautiful. After all, everyone has a love for beauty.

However, after countless times of looking back, nowhere to recall, countless times of understanding more and deeper, and countless times of imagining various scenes, this love will become deeper and deeper, until it becomes a deep, inexhaustible secret love, and a one-sided love.

Just like a blind date after a long time, after meeting, both parties felt that the other party was good-looking and in line with their relationship. After several contacts, they felt that their personality and temper were quite compatible. They felt comfortable chatting and kept talking... Then they were not picky. When they came home, they both were very happy. When they compared their family background, they arranged for marriage.

In fact, both sides knew at this time that the relationship between the two was not strong. In this short period of time, both sides hid too many shortcomings and only showed their best side. They were forced to do all kinds of pressure and did not choose to continue talking to increase their understanding and enhance their feelings...

As for what to do with your future relationship? According to parents, it is "to get married and then slowly develop it."

Yes, feelings can be cultivated, and "love" is also a kind of various feelings, so it is no exception. If you spend a lot of time, as long as there is no big problem in the process, the favor between both parties will become like, like it will become love, and love will become unswerving.

It's like a seed growing into a towering tree.

Just as everyone often has a greater likes for people they are familiar with.

In the game, Li Ang naturally cannot provide love at first sight. After all, this thing is too different in individuals, and everyone’s preferences are different. It is not just that it is particularly beautiful, but that is particularly handsome can solve the problem.
Chapter completed!
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