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1100. Lay the foundation

In Li Yifan's opinion, the Internet is actually quite interesting. Thinking about the large websites created by Americans in later generations, they later became the most popular stocks in the stock market without exception.

As long as someone is using it, those websites are popular. Of course, they must have their own ideas about those websites in the United States.

Also, after Americans created some innovative websites, people in China immediately followed suit and plagiarized.

For example, the Tudou, which plagiarizes Tube, and 56 and other video websites, then they directly plagiarize Twitter's blog, and then a series of websites such as Renren, who plagiarizes Facebook.

The subsequent development of these websites is full of joy and sorrow, but overall, most of them are successful plagiarism and make a lot of money in the market.

In Li Yifan's view, these new types of network development models are definitely an excellent opportunity to participate in the tide of network development in the future.

Of course, for the Internet, he is often a layman and doesn’t like to participate in it in person, but he has to pay attention to this industry.

Especially about the importance of the future of this field, especially in advertising and mouthpiece fields, which he attaches great importance to.

A few years later, after the new generation of Chinese youth in the 1980s and 1990s grew up, when their generation was tired of the mouthpiece propaganda of the imperial court, the new generation of youth prefers to read and absorb news from the Internet, while good Americans already like the imperial court with low integrity.

The absolute hegemony of TV media in the field of propaganda is precisely because of the emergence of online media. The more traditional print media has been beaten by online media.

Therefore, with the surge in the number of Internet users in China, people are becoming more and more dependent on the Internet. A portal with a strong weight plays a vital role in future advertising and mouthpieces.

This is exactly what Li Yifan values ​​very much. Now that Wang Teng has the intention to participate in this field, he will of course not stop him.

However, the current dispute over portal websites has gradually entered a white-hot stage. How to ensure that Wang Teng enters this field without losing money is a key issue.

The reason why the portal of the Little Penguin in later generations was able to break through the siege in fierce competition was their concept of bundling business.

As long as you use their products, people will pop up the news box for you, and you have to watch it if you don’t want to.

This is also true of certain antivirus software in later generations. Almost all software applications will do this, such as a certain video tool, or other chat tools, etc., which will pop up news for you.

The key is to see which software has the widest application.

Now, in Li Yifan's opinion, there is no doubt that it is quite promising to build a video software these days. After all, it is the era when the Internet tide is just emerging.

Many online dealers are focusing on portal websites, and if they quietly enter the ranks of video websites at this time, they will definitely be very promising.

At this time, Wang Teng was gradually infiltrated. Not only was the boss of the Forty Thieves, he was also a shareholder of Brothers Entertainment, and Hao Jun was definitely able to help him get involved in the film and television industry.

In this way, after his video software is launched, he can set up a video website, and then he will follow the traditional video website path, issue funds, promote small movies, and then invest in the filming of TV series by himself.

Of course, this is all a story, and it may not necessarily conform to Wang Teng's ideas. However, just using this software to watch videos and then eject the news web pages is eye-catching.

Li Yifan talked about this idea to Wang Teng. Wang Teng was a little moved. Online video? This field is indeed blank for a year. I heard that Americans are doing it now, but Microsoft is too powerful on the American side. Even if you create any video software, it will be banned by Microsoft soon.

But it is different in China. The country itself does not attach much importance to copyright, so if you create such a video software, you will definitely make great achievements in the future.

According to what Li Yifan said, you can collect and organize your own film and television library and collect a large number of movies and TV series for customers to watch.

Then you can also set up a forum so that everyone can upload any interesting pictures they usually take to your website so that everyone can enjoy themselves.

This is very interactive and interesting.

The most important thing is that in the later development of this website, Li Yifan suggested that he invest in film and television dramas, and also suggested that he increase his investment in R&D in games.

And I told him that if it really doesn't work, I will act as an agent. I will be a proxy for any fun games abroad. Anyway, there will always be a large number of domestic game players.

Just looking at this, you can see that this guy has represented a Korean legend in the past two years. At the peak of the day, he once set a record of 6 million people online at the same time across the country. How much money does he have to make?

Online games will definitely be a very good business in the next few years.

When I heard about these, although there were some distortions, Wang Teng was really a little moved. On the one hand, it was the development of video software and video websites proposed by Li Yifan. Anyone who understands it can hear the prospects in this industry.

On the other hand, this is the online game field, which is indeed the customer who makes money. The most important thing is that Li Yifan put forward several ideas for him.

There are only a few online games these days, one is a first-person shooting game. With the popularity of CS, this kind of game can now be said to be popular all over the country and is the most popular game among Internet cafes of all sizes in China.

The other types are online games that can be connected to the local area network or remote network. Large ones have legends, while smaller ones have red alerts.

Any kind is very popular.

Because the game CS has never had a fixed profit model, in Li Yifan's view, it will soon decline in the future.

As for other online games, there is great potential, but their business model is problematic. Most of them are now operating with the selling point card method.

Moreover, they all come to the United States and South Korea to large game companies, and they do have their own design advantages in this regard, and their capabilities are not comparable to those of us.

The design of other people's game engine is indeed good. The game created has a very realistic feel, which is not comparable to that in China.

However, a different way proposed by Li Yifan gave him a feeling of eye-opening.

This method later emerged in China and then became popular around the world. This business model was later adopted by major game companies in the world.

This kind of game business model is a business model that allows you to play for free, but after playing it, you have to spend money after you fall in.

For example, when buying props, if you can't buy knives, you will have to be pk-k and bullied. To put it bluntly, it is changed to a business model of competing for fathers and coveting money.

This business model sounds novel and bold these days.

Because everyone knows that game development requires money, but after spending money to create the game, people actually play for free. When they suddenly hear it, it makes people feel very unacceptable.

What if you start to have someone play for free, and then after you start digging a hole and charging, others stop playing?

Li Yifan gave Wang Teng a reassurance, don’t worry, it’s absolutely not. As long as you throw out a few meat bones appropriately, you can make it, for example, you can come to dig treasures and occasionally explode the plane.

Give those people some sweetness, and those people will definitely continue to continue the game.

This can be seen from later League of Legends and Warcraft-type games.

Let’s take a look at a certain piece that made the little penguin make a big profit. It has been complained about traveling through a certain county countless times. This game is just a shoddy modification after purchasing the game copyright from the CSS.

But the mode added to this game is that you can't beat others, but you can assemble equipment. No matter how good other people's skills are, you can still fight to death.

Equipment is bought for money, and such a game has changed from pure competition to pure money-burning games.

But I can't resist it. There are too many rich people in China. Looking for buying guns or protective gear in games is really a pediatric department for them.

Many people are willing to pay for this and then abuse those guys who used to rely on their skills and show off their power.

The Little Penguin made a lot of money by relying on this game that many people think is very mentally retarded, and then relied on the accumulation of these funds to launch a series of new generation software.

After that, he even fought with e-commerce giants like Wang Teng to build a mobile terminal payment layout, and relying on their ** software, it once endangered Wang Teng's position as e-commerce giant.

More than a decade later, when the country faced the financial crisis and had to loosen its financial system, the birth of a series of financial instruments such as Yu'ebao made countless profits for these software companies.

What Li Yifan has to do now is to cut off part of his financial resources for future competitors, and on the other hand, he wants to lay a solid foundation for his future Internet empire.
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