Chapter 133 Overseas Propaganda(2/2)
‘This is a magical arpg brought by a Chinese game company from the other side of the ocean.’
‘Before reviewing the game, I wanted to express my shocking emotions, unique map design, unique combat system, and unique gameplay ideas. It obviously opened a new path for later arpg games.’
‘Even here we can boldly predict that this kind of gameplay of Dark Souls is likely to become a unique branch of the future arpg game field.’
‘It’s extremely hardcore, but it makes people feel pain and joy. Death is a good friend who has been with the players for a long time during this game.’
‘In terms of plot, unlike the previous arpg, which presents a thrilling story directly before us; "Dark Souls" chooses to wrap happiness in layers of pain.’
‘If you want to savor it carefully, you need to fight repeatedly, become braver the more you fight, and finally surpass yourself. This will also give you an unprecedented sense of accomplishment and satisfaction. This is a very bold attempt. If you are not careful, they will fall to pieces.’
‘But I have to say that they succeeded. This game is so damn tempting. The perfect level design and boss design are not for the sake of difficulty, but rather reasonable. Every time I pass a level, the scene map is equivalent to decryption. Every time I conquer the seemingly invincible boss, I feel my blood boiling.’
‘In addition, there are many NPC branches in the game, but there are no clear guidance. Instead, players need to constantly dig, and players may even kill these NPCs, which will cause the content line to be completely broken under the first week’s objective.’
‘In addition, the game’s art style and map design are even more fascinating. Taking the Losrik high wall at the beginning as an example, various exploration routes are used, and players are guided to carefully walk through every corner of the map.’
‘And the location and patrol routes of enemies in the map are extremely particular, so that most routes can actually bring completely different experiences to players when walking along and backwards.’
‘There are also the rich choices of weapons, which enriches the entire game’s combat system and is no longer boring.
‘Rating 9.5 points, review advice: If you can accept and endure temporary pain, then Dark Souls is definitely worth your experience.’
Chapter completed!