Chapter 108 Why are you so skilled, Mr. Chen?
After watching Chen Xu enter the game and recreate a character of "useless man", Qin Yi and others standing next to him looked at each other and showed tacit smiles.
Several people stared at the screen on the monitor in front of Chen Xu, as if they were looking forward to something beautiful to appear.
Chen Xu, who was having the game experience, naturally noticed the small movements of Qin Yi and the others next to him.
However, Chen Xu didn't say anything, just smiled and continued to test the relevant content of the game.
There is no big problem with the related UI interface, including the face-pinching system in the game, which is more refined than in previous lives.
After a random try, Chen Xu entered the game using a preset default image.
The first thing that catches your eye is the picture.
The picture of "Dark Souls" in the previous life, or all the games in the Soul series, is not the focus.
Players will not praise the picture, but they praise the game's artistic settings. For example, the Cold Valley, which is like the fairy tale world in Soul 3, can be said to have calmed countless players who have seen this scene for the first time.
There is also the Palace of Source in the Wolf and the Holy Temple Street in the Blood Source, which impressed countless players.
However, in the case where the technical level of parallel worlds is stronger than in previous lives and the mainstream configuration is also higher.
Chen Xu could not make it impossible for him to show that there was a better picture and he would not keep it the same as in his previous life.
After all, a good game screen can also bring players a better gaming experience.
And the current experience of the game has made him very satisfied.
The whole picture shows a cold gray tone, the scene is extremely desolate, and the ground is filled with corpses and ashes.
The mist that seemed to be there and there was nothing floating in the air, looking a little cold.
Basically, it creates a atmosphere of the game.
In the game's opening animation, Chen Xu still uses the promotional opening released at the previous exhibition.
It was just a few cuts, and the gaps added to create an atmosphere in the exhibition made the entire opening story more compact.
After all, the entire CG also costs a lot of money, can you use the best of your money?
Entering the game, Chen Xu controlled his body to wear big shorts, holding a broken wooden shield and chicken legs in his hand, and began to try some simple moves.
Like in the previous life, there were specially prepared system tips and advice on the ground, and at the same time, living zombies were placed next to the player as the target for practice.
But for Chen Xu, it is obviously not necessary to see.
After all, he can be said to be familiar with the system settings of the entire game and cannot be more familiar with it.
Run, lock, normal attack, heavy attack, release combat skills, and roll.
Chen Xu tried all the actions one by one.
Then Chen Xu opened the console in the game, entered a line of code to bring up a shield that could use shield reverse.
The small broken wooden shield that chooses the useless person in the game can only use impact but no shield counters. So if you want to practice shield counters, you have to change a shield with blocking skills.
As for this code, it is only convenient for testing the development version, and it will definitely be deleted after the official version.
After changing to the shield that was called through the code, Chen Xu came to the next to the first zombie monster.
Instead of rushing to do something immediately, he circled around it and woke up hatred and let it stand up from the ground.
I saw a roar in the mouth of the zombie opposite, and then rushed over with the broken sword in his hand.
Amid the confused eyes of Qin Yi and others, a dull sound of "dong" came from the speaker on the monitor.
Qin Yi and the others, who participated in the game combat system throughout the whole process, understood that this was the sound of the successful judgment of the shield in the game.
The characters in the game faced the zombie who was half kneeling on the ground and fell into a straight zombie, and the wooden stick in their hands was knocked hard on the head of the zombie, directly clearing the long blood strip.
The execution scenes in the game are more detailed than in previous lives.
Although there are execution animations in the "Dark Souls" in the previous life, except for the major categories of weapons, such as big swords, axes, long swords, empty hands and claws, they are almost all one action applied to three or four types of weapons.
So in this area, Chen Xu has also optimized a lot.
For the content of the game itself, adding execution actions or not adding them does not have much impact.
But it actually has a direct impact on the player's experience.
Because this kind of execution animation is actually a game reward.
Just like in a fighting game, players usually accumulate energy bars and activate their ultimate moves. When they successfully hit their opponents, they will have a series of gorgeous actions.
This is a reward mechanism.
The same is true for the executions in "Dark Souls".
For monsters that can be reversed by shields, successful shields and then executed are also a visual reward for players.
At the same time, there is another advantage, that is, when each weapon has its own execution animation, the player must not be curious about what the execution effect of each weapon is?
What? Do you think the whip has an execution animation? And this weapon?
Looking at Chen Xu's relaxed and smooth shield, Qin Yi and others next to him were stunned.
Why are you so skilled in this shield counter operation?
The correct process shouldn't it be to go up and kill two knives to solve the zombie?
What's going on here?
Although the combat system and action system of the entire game are designed and planned by Mr. Chen.
But they are the first to produce materials or to test games. Why are you so skilled now?
In the game, Chen Xu reached the first bonfire point with a very smooth movement and ignited it, then ran and jumped to another coffin stairs to pick up the items with white light.
Chen Xu, who had not lost a drop of blood throughout the whole process, had already reached the front of the first boss, "Judge Guda of the Ashes".
Qin Yi and others who originally wanted to see some good-looking things were all stupid.
This is completely different from the picture they imagined!
However, despite this, the group of people led by Qin Yi still had a hint of expectation.
After all, the little monster is different from the boss, and although Chen Xu is the producer, they also participated in the entire game?
Knowing if you know, it’s another thing to really experience it.
Just like various strategies and high-end skills, the text and videos are placed there. Will you do it after you watch it?
Not only won’t, you also have to post a barrage: This up master (author) actually thought I could learn it.
Everyone stared at Chen Xu's next performance.
Especially Qin Yi, you should know that he was tortured by this boss before.
Most bosses in "Dark Souls" have one feature, that is, their size is super large.
This naturally brings players a strong sense of oppression.
At the same time, the weapons in the boss's hands are usually amazing in length, and can attack players at a long distance, and there are also large attack methods such as sweeping.
Although the "Ash Judge Guda" in front of him was the first boss, it looked really terrifying.
Moreover, the attack is extremely powerful. Although you can raise a shield to resist the attack, a lot of energy will be deducted in one go.
What makes me even more deadly is that in "Dark Souls", most bosses have two stages, and the same is true for "Judge Guda, the Ashes".
The pus form of the black giant snake man in the second stage was stuck in Qin Yi for a long time before.
Chapter completed!