Chapter 373 Release Date
It is still extremely exciting for Nakayuji to be able to play the most important role among the first-party games first released on the console.
Because this represents the trust his boss has in him.
What's more, this time his direct opponent was Sega, who had been humiliated for no reason. Nakayuji had no disgust for the Nintendo he had competed for before. He even liked Miyamoto's games very much. He liked some of Miyamoto's design concepts. When he followed Jester, Jester often mentioned these design concepts when he made some games. However, Jester dabbled in too many games and was too complicated, and it was difficult to put aside the mind and study them in a type of game for a long time.
Miyamoto Shigeru is completely different. Although Miyamoto has produced many types of games, his game design style is extremely unified, and it must be interesting, simple and fun, and can bring joy.
This kind of understanding of the game thinks that the essence of the game is not only fun, but more importantly, the design idea that brings happiness - this idea is most recognized by Nakayuji. For example, many RPGs did not design according to this design idea at the beginning of design, so Nakayuji did not like it in essence. This Jester proposed the design concept and his continuous improvement of "Super Balotelli Racing" has brought this purely happy design idea to the limit.
Therefore, this game is the most thoughtful work that Nakayuji has been involved in the game development for four years.
At this time, Nakayuji, who was so valued by Jester, couldn't help but think that more than four years ago, when he went to Sega to apply for a position, which might be his last application. After all, he was just a technical secondary school student. During the failure of job search again and again, although he didn't want to admit it, he was still yelling why you didn't look at my actual level and so on.
But he already knew that if he failed this time, he might completely eliminate his dream of becoming a game developer he longed for the most, and instead follow his father to manage a fish stall. This is not the life he longed for. What he longed for will always be the excitement and uncontrollable excitement he had when he first came into contact with video games.
Finally, he was ruthlessly harassed by the interviewers during Sega's interview. Their mean words can now clearly emerge from his mind. The sour feeling is really unforgettable.
But his luck was that the deputy interviewer who had a cup of coffee poured on his suit before said a few words for himself because of guilt, which angered the interviewer. In the end, the two of them fought hard, and then left with the deputy interviewer...
These past events emerged from his mind like movies. He had the honor to follow the man named Tamahiko Yoshiro to join the Mars Entertainment Japan branch that was just established at that time. Then he was called to the United States by **oss to participate in hardware research and development, and then he followed **oss to learn how to make games. All these experiences flashed through his mind like a flash.
Now, he has become one of the best designers in Japan. He once produced a game with a single-piece sales of more than three million sets.
And this time, I will become the representative of the first game when the new console is released.
It is impossible to say that it is not excited.
Nakayuji wanted to cry a little, but he still held it back. He said to Jester: "The process went smoothly, there were no particularly troublesome problems, but there were more places that needed to be repaired and optimized. But it could be repaired in less than a week."
After receiving the confirmed reply from Nakayuji, Jester breathed a sigh of relief so that he could hold the launch ceremony as planned as he had originally booked.
After hanging up the phone with Nakayuji, Jester immediately contacted the senior executives of Fengxing Release and Mars Entertainment and notified them of their own opinions, that is, on the fifth day of next month, that is, on the weekend, Dreambox 2 will be officially released. Jester also notified them that in addition to Nakayuji's final restoration of "Super Balotelli Racing", the other first-party models have been made long ago.
There is no objection to whether it is Fengxing release or Mars Entertainment, because the original release of the new console as soon as possible was the result they wanted most.
Because of these two aspects, I have long been dissatisfied with the situation where Sega, the only company on the market, has 16 hosts.
Everyone will feel dissatisfied with watching his market share that was originally occupied by others but he was powerless, let alone these two companies that had dominated the North American market for several years.
After the release date was determined, both Mars Entertainment and Fengxing issued the release party also held a press conference as soon as possible to announce the news. The players who received the news were naturally excited. Although some of the American game media did not have a good relationship with Mars Entertainment, they were American media after all, and naturally they could not stand the American market for the products of a Japanese company that they are now extremely hostile to in the US market.
It would be fine if this market did not belong to Americans before. The key is that the previous electronic game market was dominated by Americans. As a result, when the game console was updated, Americans actually fell behind, which made many people extremely dissatisfied. Therefore, during this period, reports of Sega MD's successful release in North America were always filled with a sour smell.
This time, Mars Entertainment finally announced the launch of their new consoles. The American game media, which had always been hostile to Sega, finally had something to brag about again. Therefore, the next day, some newspapers and magazines even released supplements in advance, using games that recalled the entire dreambox era of Mars Entertainment as a special topic to build momentum for dramabox2.
Even these game media that have little to do with Mars Entertainment are inexplicably excited, not to mention players who have been looking forward to the new game console of Mars Entertainment since Sega's md was officially released.
After hearing that Mars Entertainment will officially launch Dreambox2 on the weekend of next month's fifth, many players even cried and ran around to tell each other. This is simply the best late New Year gift for them. Of course, some players are not ruled out that they complain about why Mars Entertainment is not released during the Christmas season, so that they can pay for the Christmas gift money to buy Dreambox2.
Jester is helpless about such complaints. If Dreambox's R&D progress can be released in the just-passed Christmas season, he will definitely not delay it. Who doesn't know that the Christmas season is the best choice?
And this will also allow Sega to take a frontal sniper, so why not do it?
It's just a delay in progress, there's nothing to do.
As soon as Mars Entertainment announced, Shirooshi Nakayama, who was conducting market research in the United States and commending Sega North American Branch, also received news. Then he immediately terminated the market research and immediately held a Sega senior executive conference call in the United States. Because it was the conference call, it did not discuss it in detail. Shirooshi Nakayama also announced that he would return to Japan immediately to discuss this matter.
Only twenty hours later, Shirooshi Nakayama, who was taking a special plane to return to Japan, held a foundation meeting of all senior management at Sega Japan headquarters. In addition to the Sega senior management at the headquarters, the main managers of the North American branch also returned to the headquarters of Japan with Shirooshi Nakayama to participate in this meeting.
Everyone at Sega has a deep understanding of the great influence of Mars Entertainment in North America.
Moreover, many of the people here know Jester who has worked with them and even developed games for them. None of them doesn’t admire Jester’s talent in games.
But now, they will officially become their own competitors.
"What targeted measures should we take?"
A representative who was doing the ban, took the lead in speaking, but his words did not cause any strong response. Only after a few people looked at him, they turned their eyes elsewhere.
And Shinto Nakayama also looked at the first-time ban, and said in an impatient tone: "How do we take targeted measures against the other party's sales activities? What we should think about now is how we should maintain our sales and share growth rate, and at the worst, we must maintain our current market share."
As he said that, Shinto Nakayama looked around and said without hesitation: "But judging from the current US market reaction, it is very difficult to do this."
After Nakayama Hayao finished speaking, the conference room was very quiet. After a few glances at each other, they were speechless.
After more than three minutes, a young man sitting in the last seat stood up and caught everyone's attention in an instant. Before he could speak, Shikazuo Nakayama smiled and asked, "Do you have anything to say?"
The young man nodded, and without any hesitation, he directly expressed his suggestions.
"I think we have no advantage over Mars Entertainment in any aspect, and this is actually just praising ourselves. In fact, our disadvantages over Mars Entertainment may be much greater than what we can imagine. The advantage is in the North American market, the opponent's home court."
Chapter completed!