Font
Large
Medium
Small
Night
Prev Index    Favorite Next

131 Wasteland BOSS

Sacred, protection, punishment!

The Paladin boss with three talent gathered together is powerful enough and domineering enough! If you want to face this powerful NPC Paladin guard, it is afraid that it will be difficult for two people to kill when they play in combination, let alone only one person.

"Cheating, the system cheated again! I had already lost, but I actually had a Paladin with all three talents. How can I fight?" In this way, the Paladin can resist, fight and have a health value of 400,000. How can I kill it? Niu Buer cursed the system again, but no matter how he called it, it was useless.

"Master, you can only meet the Iron Winged Wolf! Go up and open the land, how long can you resist? If you have no blood, you can turn into a sheep without brains!" The human priest Reg knew that it was useless to scold the system. Now there are such a difficult task bosses. No matter how they call it, it is useless. If you die, just make a cry in the corner!

Now, the white bear can withstand the attack. As for how to kill it, it is not what the human priest Reg thought. Night Elf Mage Sunshine, human priest Reg saw that he could not deal enough damage to the Paladin in seconds. You must know that the other party is a tank, but healing, how to explode? There is also invincibility, and holy healing...

Bai Xiong was not sure. Now the opponent's three-type talented paladin is difficult to hit the opponent's invincibility and holy healing technique. If you want to kill the opponent, you can only deceive the opponent's badge, and then kill the opponent through continuous control within 2 minutes. This is generally the case. Bai Xiong looked at his equipment and there were several ways to kill the opponent, but they were not sure. The opponent used the Chun Ge skill of the protection knight's "Fiery Guardian", and could not take the risk of taking the ultimate move.

After looking at the Iron Winged Wolf, the White Bear saw whether he was sure to win. The Iron Wolf knew what the White Bear meant and spread his hands and said, "At most, 30% sure!"

"I'm not sure..." The night elf Sunshine spreads her hands and says she can't win. The opponent's NPC is too powerful. Even Sunshine, a profession of the magic master, has no means to gather fire to the other party, but it's okay if it's delaying time.

"Then you go first!" Bai Xiong was not sure whether the Paladin had special skills, so he let the sunshine go over to open up the land. At that time, see if the Iron Winged Wolf knows more about the boss, and whether he will be more sure, and then determine the order of the battle.

The night elves went up to the Crystal Arena and summoned a water element flying dragon to assist in the battle. This water element flying dragon is much faster than the water element of ordinary mages, and the attack damage is not clear.

Ice armor!

After Sunshine put a layer of armor on himself, she began to throw ice arrows over to output, and at the same time caused a slowdown effect on the Paladin. Obviously Sunshine planned to kite the Paladin!

The water element dragon goes around the back of the Paladin to attack 25 yards. Each time the ice arrow can cause 3,000 frost damage, which is much higher than ordinary water elements.

Judgment!

Hand of Freedom!

If the Paladin wants to catch up with the mage, he can only slow down the opponent and then follow the Free Hand. However, the Paladin's Free Hand only takes 6 seconds, so it is not so easy to catch up. After the Free Hand is over, the sunlight will put the ice ring on the ice to immobilize the opponent in place, and then open the distance.

Ice gun technique!

After being frozen, the explosion of the ice gun technique is powerful enough. With the effect of the ice finger, the damage caused by the magic sunlight is still good. If you continue to take a kite like this, it will be easy for the magic sunlight to kill the other party.

"This guy is still playing low-key! The damage is not bad..." Seeing the damage caused by Sunshine, even a few guard knights in front of him could kill him. But this guy always plays low-key and said he can't kill him. Of course, when facing this Paladin boss, Sunshine has no choice but to do anything.

The Paladin threw healing him. After the Sunlight had a spell counter-attack, the interruption effect could not be cast. He would continue to use it when the time passed. The Sunlight was quickly forced to the edge of the arena, and now it would have to be transferred. It is impossible to go straight to the line against the Paladin NPC, and it would be impossible to go in circles.

At this time, the sunlight can only freeze the other party in place, then go around and continue playing with the kite.

Deep freezing!

The opponent ran up again with his free hand, and the mage Sunshine went deep into deep freezing and unconscious the Paladin in place. He originally wanted to absorb the opponent's free hand, but found that it was ineffective. No wonder the opponent's paladin took the free hand instead of the cleaning technique. It turned out that the opponent's free hand could not be absorbed.

At the beginning, it is difficult for the opponent to get up, and the first time the hand of freedom cannot catch up. If the hand of freedom does not control the opponent, then he will definitely be erupted in close proximity. This fierce Paladin can drive the hand of freedom twice, and it cannot be sucked. It is too difficult for him to take a kite.

After the distance was opened, the mage Sunshine continued to throw skills to consume the opponent's health. The Paladin added blood to himself, and quickly approached, waiting for the Sunshine to reach the end of the arena and the cooldown time of the Free Hand ended.

Spell counter!

Seeing the Paladin casting spells, Sunshine immediately activates a spell to counter and interrupts its casting. If that's right, the other party should confess. This cannot give it a chance, otherwise it will be miserable when it approaches it and then chases it to kill itself freely.

Gradually, the sunlight also walked to the end of the arena. As soon as he threw the ice ring on it, the opponent came to the Free Hand, and the deep freezing was still cooling down and could not be used. When the Paladin approached, he found an ice mirror blocking the front, and it was immediately frozen in place after it was broken. The effect of the Free Hand was useless.

The Hammer of Sanctions!

The mage was unconscious in place, and the Paladin did not intend to let the mage run too far. However, the sunlight had already flashed and left, and the coma effect was eliminated, and the ice gun was continued to throw the ice gun technique.

Judgment!

Exorcist magic!

The paladin continued to rush towards the sunlight. After the water elemental dragon was on the ice ring, he immediately activated the hand of freedom, approached the sunlight, and began to throw spells and exploded. After being approached by the opponent, the sunlight's ice armor was quickly broken, and then a wave of explosions came over.

Deep freezing!

The Paladin was unconscious and Sunshine immediately escaped. However, this time the Paladin opened the badge directly to Sunshine and did not allow him to escape at all. He only had a few attacks to hit Sunshine's health with 5,000 points, and his attack power was very powerful.

refrigerator!

Even if you turn on the refrigerator to resist the opponent's explosion, wait for the skill to cool down. However, the Paladin can remove the invincible effect. After the opponent's free hand is over, the mage Sunshine will turn on the cold bloodline, freeze and cool the ice ring to calm the opponent down, and then back and read the bar-changing sheep technique.

The brainless sheep transformation technique! Wait until the health and magic value are restored! This is the most shameless tactic of the mage, which continuously controls and prevents the opponent from attacking. It is just because the sheep transformation technique will allow the opponent to quickly restore the magic value, and it is unlikely to kill the opponent.

Next, the mage threw the sheep-changing technique while taking a kite, forcing the opponent to use the ultimate move. With the kite effect, the sheep-changing technique can limit the opponent even if it has a magic reduction effect. As a result, after several rounds of Sunshine's tactics, the opponent was still like this, and finally felt a little sad. After changing the method, he bombed the opponent with the opponent, but he could not beat the opponent at all. With the armor and health of the spell, the attack was quickly knocked down, and the refrigerator would be removed by the opponent, so he could not beat it at all.

"Even the mage can't win!" Obviously the system has also been strengthened in the Paladin's kite ability, and it can resist the kite against the mage and hunter. The free hand cannot be sucked, and it should not be removed. In addition, the opponent can remove the opponent's invincible state and avoid damage. How do you want to fight with the opponent?

"I'm afraid I'm not sure..." The Iron Wolf's eyes saw this perverted Paladin. He felt that there was hope for killing, but now it's impossible. He can't kill the other party, and it's not very likely that the other party will kill him. But an hour later, if he doesn't win, the other party will win.

Of course, even if the opponent is a Paladin, he will not take the method of defending himself for an hour, otherwise there would be no way for the opponent.

The Iron Winged Wolf is a bear tank, which has an advantage against the Paladin. The opponent's slowing effect is useless against him, and it can be removed by transforming. If the Iron Winged Wolf comes out of the Bear Tank, it will be easier to dodge the opponent's attack. The Paladin can throw it to him and heal the druid can throw it to himself. If it is really big, unless the opponent uses a big bursting move, it will be really difficult to kill the Iron Winged Wolf.

It is difficult for the three-type talented Paladin, the Iron Winged Wolf to kill the opponent. The best way is to force out the Paladin's invincibility and holy healing skills, and then use explosive skills to bomb continuously.

Next, the Iron Winged Wolf goes up by himself and let the White Bear fight the final battle. The second-to-last battle, I have to say that the Iron Wolf's explosion is very powerful, completely beyond everyone's expectations. It can avoid the opponent's attack and get rid of the opponent's health. If it explodes, this guy will turn into a cheetah form. After various skills explode, he will change to a bear form and explode for a round, and then change to a human form to throw spell attacks, so that the Paladin will throw holy healing skills to himself!

But what is more tragic is that the iron-winged wolf's skill has a long cooldown, and after forcing the opponent's Saint Shield out, there is no explosive skill to kill him again. It is impossible to kill the opponent by just grinding the opponent's health. If the paladin throws a healing skill, the iron-winged wolf will not have much confidence.

"I can't do anything, I'm missing one burst skill..." The Iron Wolf has already selected the skills to assist burst in talent selection, and even released the talent scroll, which can produce 6 talents. It's just that because Xiong Tan was temporarily trained, the Iron Wolf spends most of his time familiar with professions and has fewer skills searches, so he just uses some equipment suitable for Xiong Tan.

"There's nothing else, let me leave the rest!" Everyone was stunned when they saw the explosion skill of the Iron Wing Wolf. The two waves of skills burst out in a series of bursts, and even if the White Bear opens the magic shield, it may not be able to withstand it. This is conceivable that the opponent's Paladin was beaten by the Iron Wing Wolf when he was nearly 300,000 health points. How would the player resist?

The white bear was a little helpless, and in the end he killed the Paladin King, he still had to go up by himself...
Chapter completed!
Prev Index    Favorite Next