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Chapter 421 The Knight's Charging Artifact(2/2)

What is the most taboo thing about Knight Charge?

It's not how powerful the enemy is, but how brave the knight is and whether he has the determination to die.

The most fearful thing is that when approaching the enemy's formation, the charging knight will first fall into fear and make a panic decision when faced with a forest-like array of spears or a huge enemy.

Such as tightening the horse, or deflecting the charge direction.

No matter which one it is, it is extremely deadly on the battlefield. Before the enemy can take action, he or his teammates will be killed first.

With the fearless aura, at least with the spears around and behind me, I no longer have to worry about this.

Not to mention, there is a +5 defensive deflection bonus inside. This is a kind of magical interference force that will deflect the enemy's attacks to a certain extent. The +5 deflection is enough to make many originally fatal attacks no longer fatal.

——For example, a spear stabbed at the throat, or stabbed in the face or shoulder.

What was the main tactical purpose of the knight's charge?

It's not killing, that's a secondary purpose.

The main purpose is to tear apart the enemy's strongest point, to shock, to create fear, and to create opportunities for a sweeping attack.

The fear aura undoubtedly further enhances this ability.

The halo of courage strengthens the vitality of the knight. It is a life shield. When an attack falls on them, the power of the shield will be consumed first, and then the knight's.

With the addition of the three major auras, even a farmer who rides on a horse will immediately become a heroic cavalry - whether he can survive the charge is another matter.

The knight's charge artifact is available, but he doesn't have a knight!
Chapter completed!
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