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Chapter 35 Frost Armor(1/2)

Technique

Author: Director Wei

Technique

Making up his mind, Ted consumed 1,000 experience and upgraded the wizard to level 2!

There was 1 attribute point and 1 skill point in the character bar.

He thought about it and added the attribute point to the spirit, reaching 10 points, twice that of ordinary people.

Spiritual attributes are very important for wizards and psychic warlocks and are of high value.

The skill points are added to magic, reaching magic lv3!

Ted stretched out his hand and sensed the magic power in his body, which became much stronger! Very much!

The magic is at least twice as powerful as before!

A surging feeling is created in the body, I really want to destroy something~

"I really want to upgrade to another level!" Ted murmured to himself.

Of course he was just saying that it was not a good thing to upgrade the level too quickly.

Power must be counted by yourself, otherwise it will be all paper strength.

Don’t make magic lv9, but you can’t master it yourself. You will riot in magic at any time, or you will become a big bomb of the Silent!

Although the knowledge of the alien world in October "The Book of Ur" is not reliable, Ted still has the knowledge of the alien world in September waiting to be studied.

The magic of Dalaran training cannon fodder mages is also of great value.

Before, because I just entered school, I had to focus on textbook magic, and Ted was worried that something would happen if he couldn't control it.

You should know that the magic of cannon fodder mages are all magic with great lethality, and it will not be a trivial matter if it makes a mistake.

Now I have learned most of the first grade curse content in one month, and my magic power has increased greatly after upgrading to level. You can try to do it...

Ted plays "World of Warcraft" one after another, and it will take ten years to get into the pit, afk, and then get into the pit. It is naturally very familiar.

Although I haven't studied the profession of mage in depth, I still practiced the trumpet.

Compared to the mages in the setting of the mage city, Dalaran, the mage who only masters combat magic in the game can naturally be regarded as cannon fodder mages.

Dalaran must have a large number of non-combat life spells like fluorescence, otherwise the wizards would have to do all the trivial matters of life themselves?

Is magic such an inconvenient thing?

Although Ted only got the training manual for low-level combat mages, there are still as many as 16 types of spells. It is conceivable that even a cannon fodder mage, not everyone can be the one.

Spells are divided into three categories: frost, flame and arcane.

In the background of the story, there are: such as the other world summoning spells studied by Ur and Arugao, the taboo necromancer spells studied by Kel Thujad, the shadow power mastered by the sorcerers, and even time magic like "time warp"!

But that has nothing to do with me.

Just a regular three-type spell is enough to study it for half a lifetime.

The frost spells in the manual include: Ice Arrow, Frost Armor Technique, and Frost Nova.

Flame spells include: flame impact, fireball technique, and flame storm.

Arcane spells include: arcane wisdom, arcane missiles, water-making, gastronomy, deformation, slow-falling technique, magic suppression, flash, awakening, teleportation·Dalaran.

It's probably the level of a level 20 mage in the game.

It is naturally fine to fight robbers, beasts, dogheads, fishmen, gnolls, etc. But if you want to fight with those dangerous monsters or powerful forces, you will be gone in minutes.

Facing the knowledge in his mind, Ted was also thinking. Which spell should he start researching?

This question is not the first time he has thought about it, and he has also had a certain way of thinking.

First of all, I do not pursue lethality.

What dangers can I encounter when I am only in my first grade?

Let’s take a step back, even if you encounter danger, will an ice arrow or fireball be useful?

So the best choice is actually the Arcane System.

If you can study the "arcane wisdom" of adding intelligence buffs, it will further improve your learning speed.

Now the little wizards are all on the same starting line, so they are really one step faster! The gaps in the future will start from now on.

I already have the blessing of "flow", "spiritual motivation", "palace of memory", "reading technique", [recovery energy (green)] and [Ravenclaw's wisdom (blue)], and I have huge advantages.

Learn "arcane wisdom" and add some intelligence to yourself, that's not great! It's definitely not inferior to Tom back then!

But the problem is that arcane spells are more complicated than elemental spells, not like ice and fire, just biubiu~DuangDuangDuang~!

Moreover, the use of arcane wisdom is to people - either by themselves or by friends.

If the magic is not useful, don't make it a mentally retarded!

It’s better to wait until your curse level is higher before trying. It’s OK to be stable.

When creating water and food, the arcane missiles are not needed for the time being.

There are alternative floating curse and shock absorption curse for the slow fall technique.

Teleportation Dalaran doesn’t have to think about it—it’s too difficult, don’t think about it before learning to move the phantom and door keys.

And there is no place in Dalaran in this world, so don’t spread it randomly!

Arcane wisdom, shapeshifting, magic suppression and flashing are all a bit too difficult for you. And research and practice are too dangerous.

Awakening is a method for mage to awaken magic power in the body in a short period of time, a powerful way to restore magic power.

Ted didn't even understand the general principle. I'm afraid this thing will not be able to be studied within one or two years, and it needs to deepen the research and understanding of magic.

After some thought, Ted chose the defensive spell - Frost Armor Technique.

The ice and fire spell is relatively simple. It is naturally the most suitable to start from the simplest one.

Ice Arrow is the first spell of a mage in the game, which may be simpler than the Frost Armor technique.

However, if attack spells are considered evil curse, poison curse will be a bit troublesome.

Prank spells like "grin" are considered evil curses. It is better not to cause trouble for yourself, a preschool wizard who has no foundation.

Ice Arrow takes a long time to cast spells, commonly known as Ice Arrows. The casting time of more than two seconds is a bit too long in this world.

But the power of the ice arrow is quite powerful. According to the data in my mind, physical damage alone can penetrate one centimeter of pine boards ten meters away.

A person who only wears ordinary clothes will have a high probability of death on the spot when he gets hit on the head and chest.

Even if the wizard comes with the lv1 magic resistance, it will be seriously injured if it does not release the defensive spell. If it is not treated in time, it may die if it is not done well.

I came to school, not to clean up the portal.

Instead of pursuing mastering lethal magic, it is better to learn to "fire fireworks signals" - it is reliable to call people when encountering danger!

On the contrary, the frost armor technique is very good.

Before learning to protect the iron armor, this is your only protective method.

What, why not study fireball techniques? Because playing with fire is easy to pee on the kang!

Fireballs are much more dangerous than ice arrows.

...

Azeroth spells are very different from magic in this world. The casting method of spells and gestures needs to be transformed into spells and wands to wave, and also requires the analysis of the spell model to be reconstructed with magic power.

Ted now needs a place to train magic.

There must be many private spells in the magic world like Snape's invented kyphosis, locking tongue sealing, and divine front shadow.

But the style of painting like Frost Armor Technique is a bit different, and being seen will inevitably attract attention.

A secret place to train magic is necessary.

Ted began to try to analyze the spell model of "Frost Armor" and try to transform new spells.

The key to this spell is: cold, shield and defense.

He decided to study the "Frozen Curse", "Harvesting obstacles" and "Iron Armor Protection".

The Iron Armor Spell is an advanced mantra that is difficult to learn in a short period of time, but you can use the concepts in it.

The other two are relatively simple, so Professor Ephlivi loves Ted, so it is absolutely fine to ask for advice in private.

Ted applied to Professor Frieve for an abandoned and idle classroom, found several shabby training dolls, and began his own research.

...

A week passed, and Ted used almost all his spare time to study and practice new magic, and the result was either smooth or unsuccessful.

It was said that it was successful because I had successfully parsed it and had developed a spell to successfully cast the Frost Armor Technique.

The reason why it is not going well is that the spell is now very long, with seven words, and the movements of the wand are complicated, so it takes two or three seconds to wield.

Moreover, the magic power of casting is huge, and using a frost armor technique is equivalent to putting seven or eight disarming spells in succession!
To be continued...
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