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0486. Learn Chinese football from e-sports!(2/2)

When the numbers in his mouth were laid out nakedly in front of Han Kuang, the huge gap made him dumbfounded.

"According to statistics in 2007, there are 9,473 registered football players in China, including 2,204 female football players. There are more than 1,000 registered coaches, while there are less than 100 international A-level football coaches." Han Kuang said stupidly, "

Scouting work is organized voluntarily by many fans and private coaches.

Although this year's data has increased, for example, in this year's National Amateur Football League municipal league stage, a total of 46,882 athletes from 2,959 representative teams played 6,593 games. But for the entire formal football system, at most only registered players

There is a 20% growth in terms of

"Compared to England, let alone compared to Germany, which pays attention to football." Ning Zimo spread his hands again, "Even compared to China's e-sports, which has been developed for three years, Chinese football-related practitioners and

The basic population base of football is lacking.

You must know that China's e-sports is supported by the big data of the WeGame platform. Although there are less than 20 official clubs in the country, big data shows that there are more than 100,000 players of all levels who can compete within the level 6 e-sports competition.

Although there are less than 150 top club players at the top of the pyramid due to different projects, the selection ratio from the bottom to the top in e-sports is currently 2:1000. But as for Chinese football, according to the reference model of e-sports, the top league of Chinese football

The material selection ratio is 7:1000.”

Slowly exhaling, Ning Zimo said helplessly, "Guys, it takes four years for e-sports to develop. For every 1,000 people in the top league, 2 can be carefully selected, and the Chinese Football League, which has been developed since 1994, has already

With a history of 14 years, how come the proportion of talent selection has become smaller and smaller, reaching 7 for every 1,000 people.

What’s even more exaggerated is, how come the football population is getting smaller and smaller, and even China’s e-sports, which has only been officially developed for 4 years, can’t compare?”

Looking across the faces of Xia Zhifei, Han Kuang, and Han Yu, Ning Zi silently spoke with emphasis:

"Guys, it is inevitable for Chinese football to learn from e-sports, but the most important core is not how the upper management plans the rules, but how to learn from e-sports on how to scale. Its core idea is how to provide an environment for Lao Xia

Such people survive.

Then let people like them guide more children to enter the football circle with interest, then further cultivate and maintain the children's interest, and then select suitable children to enter a more professional circle.

Just like e-sports, let children come in first and expand the football population base from the lower age groups. Only in this way can we select talents from the large number of young fans who can be further trained in the professional field."

Dong Dong Dong,

The knock on the door was like thunder accompanied by lightning, making Han Kuang feel thunderous.

When he turned to look at the door, Hong Zhefu, whom he had met several times, waved at him in surprise.

Standing behind Hong Zhefu are Ogilvy’s current general manager Hu Binguo and deputy general manager Chen Dong.

At this moment, Ning Zimo's voice reached his ears again.

"Curiosity is always the threshold for people to enter a certain field, and if an industry wants to develop well, sustainable profits and reinvestment are the best virtuous cycle."
Chapter completed!
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