The ninth and forty-ninth chapter character development
Online, in the game circle, the topic of "Assassin's Creed: Odyssey" has been maintaining a hot momentum.
The main reason is that Assassin's Creed: Odyssey gives players a huge feeling.
This is true for the game plot and game content.
In the previous "Assassin's Creed" series, even Egio's entire life experience was presented to the players, from a rich second-generation playboy to the last thousand years that Desmon had a conversation with the pioneer, and finally passed away on the bench.
The plot duration is actually not very long. Players can experience it all in about 40 to 60 hours from beginning to end.
But it is completely different in Assassin's Creed: Odyssey.
The plot of "Assassin's Creed: Odyssey" itself is very rich, with the family, artifact, and the divine religion, and three closely connected main lines, which can be said to be extremely huge.
Moreover, this is based on the open world, which gives players more possibilities and time to play.
In addition, after the game becomes an open world, the unique side mission content greatly enriches the life of the entire game.
Moreover, compared with the clear and clear main tasks, these side tasks should be more open in terms of gameplay content.
Help any forces in Athens or Sparta become a mercenary to assassinate the enemy, or help ordinary people in ancient Greek tribes to engage in philosophical and political debates with celebrities from ancient Greek periods such as Socrates and Pericles, or drive their own ships to fight against the fleets of Sparta, Athens and pirates on the sea.
It can be said that compared to the very clear main mission, the significance of these numerous side missions is that they allow players to feel the panoramic view of life in the entire ancient Greece.
From conflicts between national forces, the living conditions of ordinary people, to cultural customs and other fields, the entire ancient Greek civilization is presented to players in a clear and clear form.
Various identities and professions clearly allow players to feel what the ancient Greek period was like. This is also the core store of the "Assassin's Creed" series, restoring the sense of history.
Of course, in order to enrich the content of side tasks, these side tasks will also play a role in supplementary explanation for the main tasks.
For example, before laying the main task, if the player has completed the side task in advance, he will get some clues about the main task in the game.
These details on content can be said to be particularly important for open world games. After all, the main purpose of open world is to create a world that makes players feel real.
Many people have an inexplicable sense of reality when playing Assassin's Creed: Odyssey, as if they have really entered this period of ancient Greece.
This is caused by the design of these contents and details. On the one hand, there are many historical figures in the plot, such as Socrates, Pericre, Hippocrates, etc. These are all famous figures in history. Players may not know what these people do, but these are all famous and surnamed in the history books of junior high schools and high schools. At least most people will have a sense of familiarity.
In addition, such as the Renaissance, the Crusades and the Peloponnese War, these are real events that have happened in history.
The real historical figures, real historical events, and the perfect reproduction of ancient Greek society, all the art in the game is carefully researched and produced strictly according to historical materials.
So in this case, even if the plot of "Assassin's Creed: Odyssey" and "Assassin's Creed" series are completely fictional, they will still make players feel a sense of real history without giving players any sense of being out of the play.
These are all effects that can be achieved because of countless details.
There is another reason why "Assassin's Creed: Odyssey" makes players addicted.
It is not a very in-depth design, but a very simple but effective content.
That is the cultivation attribute.
It does not mean level, equipment involves the development of numerical strength.
It is a development of the protagonist's life in the game.
Just like in "The Elder Scrolls: Skyrim", players decide what kind of life the dragon descendants in the game have, just like in "The Witcher: Wild Hunter", will Geralt choose Yennefa, Tris, or both of them want it, but in the end they are in a mess.
In "Assassin's Creed: Odyssey", players can also use the dialogue options in the game to decide the life of Cassandra or Alixios.
Under the choice of players, they are mercenaries who are tempted by money, or other personalities, which will be decided by the players.
This is also different from the previous single-thread plot promotion "Assassin's Creed".
Because these single linear games tell a good story, the characters of the game have already been established.
As an open world, players will be able to determine their personality, even if the game is not a custom protagonist like "The Elder Scrolls: Skyrim".
Even an open world game that mainly tells stories like "GTA" still gives players a choice to decide the character's personality.
Kill Mike, kill Trevor, or make a big fuss, three different endings also correspond to Franklin's three different personalities.
It is obvious that you have this feeling when you experience the game.
Cassandra, who controls the game, makes decisions one by one, can be a good thing or a bad thing.
This is an experience he had never manipulated Egio when he experienced Assassin's Creed.
In the previous Assassin's Creed, if Egio was controlled to attack ordinary people, he would get the result of synchronization failure.
Because the player plays Egio, and Egio's personality has been confirmed.
Kassandra is different. Her personality even includes her private life, which can be decided by players.
At this time, Zhang Yang's attention has shifted from the game itself to the plot.
As the Spartan and Athenian wars emerged, the political situation of ancient Greece in this era was completely revealed before Zhang Yang. In addition, there was the Order God Cult hidden in the dark.
At this time, Zhang Yang was more concerned about the subsequent plot of the game, such as whether the Order God Cult has anything to do with the Templars, and what the source of the later assassins was.
Chapter completed!