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Chapter 807 Movie immersive experience game more suitable for VR platform

In fact, Yang Chen didn't pay much attention to the subsequent DLC content of "Borderless Land".

After telling the story about Jack Jack, the subsequent stories about the secret and other planets were released as a supplementary form of DLC.

Moreover, "Borderlands" itself is not a purely Nebula game project. Unlike previous "Borderlands", "Borderlands" uegame also occupies a lot of share.

Moreover, with the foundation of "Borderlands" itself, according to such a brush-up mode, as long as there is no big data problem, it is almost impossible to encounter any failure, because the core of the equipment-driven game is data.

Of course, there is also an epidermis outside this data to package it. "Borderlands" is obviously this epidermis.

This set of gameplay modes for brushing brushes are referenced by "Borderlands". In addition, this is not a creative game, but a game that tests numerical values.

In this case, the subsequent uegame cannot do its dlc well, so Yang Chen can only say that uegame has almost begun to move towards a path of destruction.

It's not a temporary trough, but a destined to be done.

As for the VR matters mentioned by Grayson, Yang Chen did not reply to Grayson.

Is the vr platform going to do?

This is an obvious question.

Long before, Nebula Games projects have been constantly trying the VR platform.

"Yu-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-Gi-

In the subsequent VR version of "Silent Hill", the VR version of "Resident Evil 5", and the "Iron Man" produced to lay the foundation for "GTA", the VR technology of Nebula Games is not mature, but it is definitely not weak.

Nowadays, the new VR technology, including the price drop and performance improvement, may not have any major changes in other industries, but for the gaming industry, at least for the top gaming manufacturers, this is definitely a new competitive field.

However, for most players, the changes in VR products have not had much impact on them.

The main reason is that there are not many games that can be played on the VR platform.

With all the plans, there are only a few major manufacturers’ games, and they are all games that players are not interested in.

Indeed, most players are very interested in the VR mode, such as Battlefield and Iron Man.

But the key is that Iron Man, a game that is more like a movie, is completely unnecessary to use VR to play. Nebula games have also been ported to the PC platform, and whether it is the VR platform or the PC platform, the price of this game is super cheap.

The other "Battlefield" has a very shocking VR display in the screen effect, but the operating experience is not very good. At least for players who are familiar with the keyboard and mouse operation of the PC platform, it is very awkward to play this kind of shooting game with a dual-held remote control in VR mode, especially real-person confrontation.

Because this can unlimitedly release the negative experience of players and make them fully realize the fact that they are a waste.

If you use keyboard and mouse to operate, you will die instantly when you meet. It can be said that you have slow reactions in this wave. It is not that you have poor skills, but that your opponent is better.

The VR version of the dual-held remote control can be used. When the enemy and our soldiers encounter each other, they jump and stroke it, and then they are killed by the opponent with a knife. I won’t talk about this feeling.

Of course, the most important point is that there are no masterpieces. It was limited to the performance earlier. Low-end VR could not play good games, while high-end VR could play good games, but there were too few users and couldn't sell them, which led to almost no manufacturers developing masterpieces on the VR platform. Even if they were based on the current perspective, it was no longer interesting.

It's really a top-notch masterpiece worth playing.

Let’s learn about the vr versions of horror games such as “Silent Hill”, “Resident Evil 5” and “Escape” later transplanted by Nebula Games?

…………

The huge changes in the VR industry are the first to speak out. The Epike Game, which is currently in the limelight.

Although "Star Wars" is not as popular as "PUBG".

But it cannot be said that it is a failed product. On the contrary, it is quite successful, just encountering unusual opponents.

This failure did not actually have much impact on the morale of Epike Games, and it even improved.

Why?

I have encountered Nebula Games products in a row, and "Sin City" and "Divine Fallen" were beaten up. After the rework of "Star Wars", I was not beaten down with a strong opponent like "PUBG".

What does this mean?

They are improving! They are getting stronger!

From being knocked out by one punch before, it has become three punches now.

And compared to the traditional PC platform, VR can be said to be a brand new platform.

Even Epike Games has specially arranged a press conference on the impact of the VR industry on the game.

At the press conference, Ethan talked freely and expressed his optimism about his prospects.

‘VR games, obviously this will be a mainstream trend in the future, but traditional gaming platforms will not be eliminated, because although VR games can bring players a stronger immersion experience, they also have their own limitations.’

‘For example, high-intensity confrontational FPS and RTS games are more suitable for the current PC platform. Personally, I think VR games are more suitable for games with a high enough immersion experience from the current perspective. Some games with a low immersion feel are still not suitable for VR, such as the recently popular "Borderlands".'

‘Belittle "Borderlands"? No, no, of course not. I think no game manufacturer can belittle this game. It is enough for players to like it. After all, who can say that it is unsuccessful with sales of tens of millions? Just as the VR platform is simply talking about, the game "Borderlands" still lacks in the plot.’

‘Well, it’s not that he is not exciting enough, but that he lacks such a little taste.’

‘Is Apike’s next move? Of course we can reveal some of it. Next, we will work with our partners in China to jointly develop a new game, a game with a strong sense of immersion in movies. This is also a new attempt to the direction of VR games.’

At Epike's press conference, Ethan showed off his Yin-Yang Science.

In the Nebula Game, Yang Chen also paid attention to the press conference held by Aipek, but after watching it, Yang Chen couldn't help but feel speechless.

This is not good at learning Yin and Yang! This is too superficial. You can learn from domestic live broadcast platforms and major post bar forums.

You can feel your sarcasm through the screen.

However, putting aside Ethan's somewhat sarcastic appearance at the press conference, Yang Chen strongly agreed with these views Ethan said at the press conference.

No one can make the next judgment on the future VR technology, but as for the commercial games that can be achieved in the industry, immersive experience games are definitely the best idea.
Chapter completed!
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