Chapter 803 Players are all hamsters
Although I was not very interested in the style of American comics, Chen Xu was not very annoying after actually getting it, and if you look closely, it would have a different flavor.
If you have any explanation for the operation feel, you will say nothing about it.
Whether it is uegame or nebula games, at least in the field of fps games, it is definitely at the top level.
Chen Xu couldn't feel too much about the fineness of the picture.
Because this comic-style game art style is actually difficult to show the fineness, or it is difficult for ordinary players to find the fineness in this artistic style.
From the same player's perspective, players can choose to switch to the first person or third person at will.
This is some changes made by Yang Chen based on "Borderlands" in his dream memory. It is mainly because some players who may feel dizzy in first-person mode can better experience the fun of the game.
The first stop in the game, Flint Town.
Although this is just the beginning of the game, Chen Xu already felt that "Borderlands" is different from other games.
Like a madman, and the role of playing black humor and madness in NPC dialogues, all of which show that this game is not a normal FPS game.
The difficulty curve of the entire game is actually very easy in simple mode.
Following the main storyline, even if you do not deliberately brush equipment, relying on the weapons provided to players by the main task, you can easily advance the game progress.
Of course, what is difficult in the game is not the bosses in the main plot, but the boss battles hidden in other areas of the map and other side plots.
As the game plot progressed, Chen Xu soon discovered a little difference, that is, compared with other FPS games, the equipment system and skills of "Borderlands" are much richer.
At the beginning, the American comic-style game style did make Chen Xu not call at all.
But when playing games, according to the actual game experience, Chen Xu felt that there seemed to be nothing wrong with this style.
For example, there are actually a lot of bloody plots and performances in the game.
After killing monsters through the guns and grenades in their hands, especially when they shot the headshot, the blood like tomato sauce exploded directly.
If it is a realistic style, Chen Xu must have felt that the game is too bloody, and he would not even choose to broadcast live because it is too controversial.
However, through this American comic style, there is a completely different feeling. In addition, it is also displayed on the side, which allows players to accept this element and style even more.
Moreover, this element is combined with the black humor and madness of the plot, and it makes it even more complementary.
For example, he just completed a task for a doctor who looks like a murderer in Flint Town, which requires a biological spine to study. He will tell the player that he can choose to kill a robber or a mutant dog unique to the planet.
But when the player kills the robber and takes off his spine and goes back, NPC will tell you that it's just that he is just unhappy with those robbers.
Of course, in return, he will give the player something better.
These seemingly crazy dramatic performances and black humor made Chen Xu feel a lot different.
On the contrary, the plot of the game itself made Chen Xu feel that it seemed very ordinary and did not attract him much.
Although it was narrating the experience of the Secret Hunter and others, it gave Chen Xu the feeling it was like a traditional Hollywood-style plot.
Find the clue key of the secret hide, then hit the boss, the bad guy appears, the bad guy fights the bad guy, and find the secret hide.
There was no plot that surprised Chen Xu in the middle.
However, although Chen Xu was not immersed in the plot, the gameplay surprised Chen Xu Gan Daole.
The game has a lot of skills, and each character profession has three different development directions.
The same is true for equipment.
Pistols, shotguns, sniper rifles, automatic rifles, etc., all have their own different functions, and they also have corresponding functions and entries.
In terms of the game's skill tree and gun equipment, Yang Chen has more references to some other games and the mature system of "Borderlands" in the later version.
With the entry of guns, personal skills, and character cards, as the character level in the game increases, the most appropriate method is matched. Obviously, this is one of the main gameplay modes of this game.
"This backpack is so small and I can't even carry the equipment. How can I bring two guns?"
Looking at the pile of white and green equipment in his backpack, Chen Xu was a little confused.
Now he has a pistol with a quadruple mirror on his body, which can switch between two modes, one is fully automatic mode, and the other is the mode of launching rockets.
Another gun is opened with a barrier shield that can withstand some bullet damage.
And there were a lot of other guns in the backpack, so I was completely reluctant to throw them away.
After all, every player is a hamster.
Although Chen Xu knew in his heart that these guns would be eliminated soon after they arrived.
But knowing, it’s impossible to do it.
Just as everyone knows, hand rushing is harmful to health and exercise to strengthen the body.
But the key problem is that it cannot be done.
The same is true for playing games. They have a bunch of very high-quality weapons or disposable props. As a result, after fighting, the boss finally became the strongest existence and was useless.
Thinking of using a good knife on the blade, I ended up missing dozens of knife in my hand, but none of them were useless.
Obviously, Chen Xu is now trapped in this kind of tangled situation.
After thinking for a long time, he threw away the white equipment in the backpack and changed into green equipment. Chen Xu continued to control the character and move forward in front of him.
Soon Chen Xu met the first boss in the game.
The battle with the previous one is obviously very difficult. Although it is in a simple mode, it has a certain chance of dropping blood medicine after killing the enemy. At the same time, there are many boxes in the game scene that can provide bullet blood medicine supplies.
But in addition to the boss like a madman, there are many mutant dogs and robbers next to it, which provides great difficulty for the battle.
But what surprised Chen Xu was that after his health was reduced to 0, he did not die immediately, but fell into a state of dying.
And if you kill any enemy in this state, you can be resurrected with full health.
And this is also the interesting part of this mechanism in "Borderlands".
This is not only a design that increases difficulty, but also a design that reduces difficulty.
When facing the boss, players should beware of the attacks of the monsters next to them; but when the player is knocked down by the boss, the blood bars of the monster next to them almost give the player an unlimited chance to come back, as long as they can kill a monster before the end of the dying state.
Chapter completed!