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Chapter 680 Preparations

The craze for Battlefield has not completely subsided, just like Nebula’s current launch of all multiplayer games.

The multiplayer mode of "Battlefield" basically follows the tradition of squeezing toothpaste.

There are some new things every week in the game, but it is not a large version of the content updated.

For example, a new gun, or map changes, and new maps.

In short, it is just a little bit of toothpaste-squeezing to slowly release the update content to players.

This update mode also allows players to maintain a new sense of expectation for the game.

The sales of "Battlefield" are also rising steadily. Although with the release of works from other major manufacturers, "Battlefield" has fallen out of the top three of the hot sales, it has not fallen out of the top ten. It is terrible to maintain such a momentum without any discounts.

Including the upcoming "GTA", Yang Chen is still planning to maintain such an update mode, squeezing toothpaste to release new content little by little.

After maintaining the content of the game at the beginning, the frequent content updates bring players more novelty.

Of course that's what happened later. The most important thing at the moment is to produce game content.

In the conference room inside the Nebula Game, Yang Chen, Wang Ye, Chen Shu and others were discussing the content of "GTA".

When developing "Iron Man", in addition to the VR version, the PC version was also being developed, and the content on the map was not too big a problem.

This discussion is mainly about the game mode and the determination of the entire framework.

After reading the first draft of gdd provided by Yang Chen, Chen Shu and Wang Ye both had a common question.

From a certain perspective, "GTA" is actually quite similar to "Red Dead Redemption: Redemption", both prioritizing the construction of a world, and then filling in the story and content in this world.

However, this is not surprising. After all, both of them were developed by the same game manufacturer in Dream Memory. Although they are not the same project team, they also influence each other. In a more mysterious way, that is, the bloodline and spirit of the game manufacturer.

But in terms of game content, there are still many different focuses.

"Mr. Yang, aren't it too sensitive to game themes?" Chen Shu said to Yang Chen that she felt the most serious problem.

Yang Chen did not write down the entire story about "GTA" in full, but only gave a description similar to the outline, but he could also read some things.

For example, the collusion between various politicians and businessmen, and the struggles of gangs, especially fib and iaa, make people who know a little know it all at once. This is about fbi and cia, and the content in the game is even more straightforward and rough.

Especially the three protagonists, it can be said that they are not all good people in the true sense.

For example, the protagonist: Franklin, a car thief who lives in a slum; Mike, a talented criminal who betrays his teammates and friends many years ago and then hiding his identity in Los Santa Cities; and Trevor, a pretty crazy character who acts based on his preferences and kills one of the protagonists in the previous generation of games as soon as he appears.

The whole theme of the game is about two words: crime.

Franklin regards crime as a career that allows him to live and gain a better life; Mike belongs to the Golden Basin to wash his hands and is forced to embark on the path of crime; while Trevor is simpler, crime is part of his life for him.

This is completely different from Red Dead Redemption: Redemption.

In "Red Dead Redemption: Redemption", players can choose to let Arthur be a good person or a bad person. Many characters in the game can also decide to let them go or kill them, which is a period unique to barbarism and civilization.

However, in "GTA", the choices that players have no choice, civilization and laws have been improved, either letting all those who know the information go to hell, or they have to pay the corresponding price for what they have done.

In addition to the ironic details of "gta" itself, it can be said that the plot of "gta" is quite heavy.

"The domestic review issue is not too big. After all, "The Witcher: Wild Hunter" has been successfully reviewed before. Moreover, the main content of the game is to satirize Western countries mainly capitalism, "Free America, shooting every day?" The main story has no relationship with the country and has no political tendencies. This is completely legal. In addition, overseas releases will be handed over to uegame at that time." There were no other people in the conference room, and Yang Chen was not too concerned, and smiled and joked.

Just as Yang Chen said, this game has no connection with the domestic situation, and Yang Chen is also very careful not to mix any private goods and allusions.

At the same time, the overseas channels are handed over to uegame, on the one hand, it is to maximize benefits, and on the other hand, it is now that uegame has a cooperative relationship with Nebula Games and Jiasheng. The third is that in terms of influence and relationships at all levels overseas, uegame is much stronger than Nebula Games.

In some places where public relations are needed, such as game ratings in various countries, this relationship channel is an expert.

Regarding the content of "GTA", Yang Chen discussed some discussions with Chen Shu and Wang Ye. In addition to forming a team, the more important thing to do is the dubbing of the characters.

This is no easier than before "Red Dead Redemption".

…………

After the project meeting on "GTA", Yang Chen came to Brandon's "Iron Man" project on "Brendon".

Basically the whole game has been completed.

The progress was much faster than what Yang Chen thought.

However, it is mainly because the game process is not too long, and the main focus is on making New York City.

It can be said that 70% of the resources of the entire project are placed on this.

The plot of the game is based on the first part of the movie "Iron Man" in Yang Chen's dream memory.

In the subsequent "Iron Man 2" and "Iron Man 3", Yang Chen is planning to release it as a DLC, and some other heroes such as Spider can also be put in.

Yang Chen doesn't want a new hero to be a brand new game, because these are all in the same system, and for Yang Chen, there is no copyright restriction in dream memory.

Sell ​​the game body and then select one version and launch the dlc, which is much more conscientious.

This project does have the idea of ​​accumulating technology and paving the way for "GTA", but it does not mean that Yang Chen completely regards this project as cannon fodder, otherwise Yang Chen would not have chosen the first story as "Iron Man".

Playboy, rich enough to rival a country, super genius, and romance that men simply cannot resist: mecha.

It can be said that "Iron Man" is one of the most attractive topics to attract players.

And as long as the player gets into the trap, Yang Chen, the subsequent dlc, is still worried that he will not be able to sell it?

Not capable!

However, the name of the game cannot be simply named after Iron Man.

In addition, Gotham Town, which has a simple folk custom in Dream Memory, has its prototypes, namely New York and Chicago. Perhaps some stories about Batman and the Joker can be added to the subsequent content.

Looking at the project progress report handed to him by Brandon, Yang Chen leaned on the chair, and his thoughts were already thinking about other aspects.
Chapter completed!
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