Chapter 669 High evaluation of "Battlefield"
Regarding the duration of the story mode in "Battlefield", the progress of the level is about 7 hours. Compared with the plot of the movie in Dream Memory, part of the plot exhibited in a broadcast style is placed in the game experience mode of the level.
In addition, because it is mainly the carrier of the game, it is still mainly based on level advancement. However, if the player plays a simple mode and does not seem to have to explore everything and only follow the route of the main line, the time will be shorter.
After passing this part of the plot, Reis played it again on the computer platform.
The game is not a long story, and the time span in the game is only one or two weeks, but it gives Rees a completely different feeling.
In between, he also experienced the fragmented story of "Battlefield", which gave him a touch, but it was not as deep as this story mode that was not too long.
There is no need to describe too much about shaping the battlefield atmosphere in the game.
The sniper in the game, who was always shot, kissed the cross on his chest to pray before shooting; he died in order to save an unknown little girl and was "fished" by the enemy;
There is also Urban, who hides in the stairs and is afraid of crying and kills his teammates. In the first place, in Rees' most direct impression, he is cowardly and shameless. In addition, the prisoner released before and the prisoner who was released later, Miller was killed later, which is extremely poor for Urban's direct sense.
But then he suddenly became a little clearer. Faced with the fear of death, he was just an ordinary person, a translator who had just joined the army and a new recruit.
Just like Miller was a teacher, he gradually grew up and became a soldier today. He was afraid that his wife and friends in his hometown would not be able to recognize him.
So even on the battlefield, he still retained a little bottom line, so he chose to release the enemy's prisoners.
Urban is also experiencing growth like Miller.
Unlike the protagonist in Star Wars to save the earth, there are no so-called heroes in "Battlefield", or everyone is a hero, whether it is an enemy or one.
Whether it is Edward in the fragment plot, or Miller and Ryan in the story mode, they do not have the ability to adapt the war. This war will not be adapted because of one person. They are just part of the countless dead soldiers in this war.
…………
With more and more players on the Internet, after experiencing "Battlefield", many players were moved and excited by the real battlefield. There are also many people like Reis who were moved by understanding the plot in the game.
Although Yang Chen and Xingyun Games have moved the story that originally belonged to the movie into the game, for most players who are immersed in it, the things they experience have not decreased at all.
Especially when the characters you play interact in the game, this immersive feeling will definitely not be worse than the immersion brought by the movie, and it can even be said to be even stronger.
Although not officially recognized, many people call games the "Ninth Art" for a complete reason, story, atmosphere shaping, music, flow, and a game that can do these to the best of the best, why can't it be called art like movies?
For ordinary players, this journey is over after saving Private Ryan.
Or a temporary end.
However, for Rees, he still has some of his work, such as sending out the comments he wrote while "Battlefield" is at its highest popularity.
As for the previous Star Wars job?
Stay there!
He didn't want to destroy his credibility directly for a bad money. After all, he is not the big Vans who can be unscrupulous in just a bad money. It doesn't matter if they are criticized by fans and apologize directly. After the contract period, he deleted the article of a dash, saying that he was just a ghost and would continue to bring more good articles to everyone in the future. By the way, he bought some fans. After a while, everyone smiled and thought that the matter had not happened. Then it was time to do so.
However, compared with independent game admirers like Reis, which are self-media-style, the speed of major game media is much faster.
The reviews of major game media online appeared like an appointment, and it was a blowout.
First of all, a number of media outlets led by Game Starry Sky in China gave an extremely high score. Then many overseas media also appeared one after another. Some media that have always had close relationships with uegame and Nebula Games were not stingy to put the title of "art" on "Battlefield".
If the official evaluation of domestic game Starry Sky still makes some players feel that it is not enough to convince them, then the high scores that belong to the players' comments say everything.
Including the authoritative overseas media games, they also gave extremely high scores, especially the comments on "Battlefield" surprised all players.
‘The Battlefield is undoubtedly an excellent war-themed game, especially for the performance of war scenes, which is very meticulous, with real physical feedback and excellent gun feel.’
‘Especially in the multiplayer mode, each with its own unique military cooperation and a wide variety of vehicles, all of which fully allow players to experience the gameplay of war elements, but the real decision to give us full marks is not just these, but a plot that seems to have nothing to do with the main line.’
‘Story mode, if the multiplayer mode war scene has already surprised players, the scene of landing war at the beginning of the story mode is definitely one of the most shocking scenes in the game of this century. The fierce and cruelty of the war, the magnificent scenes are all in the blood flowing river, and the flesh-and-blooded landing war is completely visible, which is shocking.’
‘But in addition to this visually impactful battlefield performance, it brings more reflection on the cruelty of war and the exploration of the inner human nature of ordinary soldiers.’
‘About war, responsibility, courage, life and death, growth, kindness, soldiers’ longing for home and mother. We will be moved by the friendship of comrades in it and we will be deeply afraid of the cruel and inhuman war, and will see our own shadow in the gray area of human nature.’
‘No one is born to kill without guilt, no one is born to sacrifice fearlessly, no one is born to be ruthless and tyrannical. The cruelty of war is that most of the people participating in the war are forced to become murderers’. In addition to the game, we are shocked, and the only thing we can do is pray for world peace.’
Chapter completed!