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Chapter 632 My blood bar is finally not a piece of paper!

Although he killed a herbivorous dragon, Chen Xu only experienced the action system in "Monster Hunter" and the feedback brought by the physical effects of the attack.

As for the sense of accomplishment, there is nothing at all.

After all, he also knew very well that this herb-eating dragon should be practiced for players in the game.

As long as it is not intentional, it is impossible to even kill herbivorous dragons.

Standing next to the corpse of the herbivorous dragon, looking at the prompted knife-release button, Chen Xu put away the Taidao that he was holding in his hand, and then pressed the collected button.

The character in the game squatted down, poked it with a dagger, and then prompted to collect a piece of raw meat.

The animation is not too realistic because the realistic game art style of "Monster Hunter" and "Red Dead Redemption" are different.

"Monster Hunter" actually has some Eastern fantasy elements in it. Putting aside the hunting experience, the scenery in the game also includes monsters, weapons and equipment, which may make players excited to express their coolness and coolness.

But it won't make players feel a sense of reality, because its own game style is not a realistic style that tends to be realistic like "Red Dead Redemption".

Therefore, in terms of collecting monster materials, Yang Chen did not add more realistic animations, such as cutting the dragon open and then taking out the material.

The second is the material drop mechanism in the game. In fact, at the beginning, Yang Chen and his team originally had the idea to be realistic. For example, if players stare at a certain part when fighting with bosses, some special materials will be destroyed.

This can increase the realism brought by hunting, just like getting perfect fur in Red Dead Redemption. You use a shotgun to hit the prey's body, and do you still want to get perfect fur?

Similarly, when you hunt monsters and keep staring at other people's material parts, the material has long been broken.

However, this idea was just thought about it for a while, and even the internal test version was not included.

The main reason is the feedback from players.

Although the process of "Monster Hunter" is not fixed when it comes to the general game of brushing, there are actually still elements of collecting and brushing in the harvest experience.

The settings of the game itself are already based on the face. If the damage to the added part will damage the settings of the material, it will definitely cause a group of African players with poor skills and dark faces to suffer.

Although it can make the hunting process more realistic, the feedback brought by this is definitely negative.

When the player's novelty passes, he will definitely feel deeply disgusted by it.

It was not easy to challenge a powerful boss, and after experiencing the first victory over the boss, I felt the joy of my growth, and then challenged the same boss every time, even if the process could bring a different experience to the player.

But the joy of victory is undoubtedly declining in quality. Instead, the killing of the boss this time will bring me what good things and good materials can be expected of me.

So based on this consideration, Yang Chen and the entire team finally cancelled this content.

However, it is not all cancelled, but is displayed to the players in another way.

That is to destroy the special parts of the boss, which can increase the chance of dropping some special designated materials.

The original explosion rate does not change, but gives players a higher chance of challenge.

This is a general understanding of players.

Under normal mode difficulty, the dungeon passes the level of 200 gold coins, but if this ordinary dunge forces players to operate some operations, such as you have to do something, otherwise your income will become 100 gold coins.

And under the difficulty of the ordinary end of the world, the dungeon level is 100 gold coins, but if you do something, I will adjust your income to 200 gold coins.

Although the benefits and the process are actually not different, just change the position, the sensory aspects will be completely different for the player.

As the bottom layer of the food chain in the game, although the herbivorous dragon will also attack, its damage power is almost exclusive. This monster, which is equivalent to a mascot, cannot provide any material.

Chen Xu dug out a piece of meat from the herbivorous dragon, and then saw several birds flying over and starting to eat the herbivorous dragon's corpse. In a short while, they were eaten up by these black monster birds.

At the same time, the captain of the investigation squad in the distance kept waving to Chen Xu, and the green guide also marked a way forward.

Following the route marked by the guide, Chen Xu soon found the captain of the investigation squad.

After walking through a path, Chen Xu soon arrived at the scene of avoiding the fierce jackal dragon in the beginning of the plot.

"so much!"

When he saw a group of fierce jackals and dragons in front of him, Chen Xu subconsciously felt a little panicked.

What are the most desperate situations in "Dark Souls" and "Secretly Wolf: Shadow Falls"?

Not facing a powerful and terrifying boss, but facing a group of monsters that surround you.

In Ashina City, the little monsters are per capita Sword Saint; in the Immortal Town, the hospitality Skeleton Sword Saint.

Facing the boss, Nine Deaths still have a lifetime, and when you are surrounded by a group of small soldiers, if you have nine lives, you will have nine lives to try Nine Deaths in one life.

Seeing a group of fierce jackals and dragons in front of him, Chen Xu's head instantly showed the days when he was dominated by soldiers in "Dark Souls" and "Second Wolf: Shadow Falls Two".

Before using the fruits that can be thrown on the road were collected, Chen Xu hid far away, aimed and fired.

As single-digit damage appeared on the top of the evil jackal dragon's head, two evil jackal dragons who discovered Chen Xu rushed towards Chen Xu with great momentum.

"Hey! That's just a little blood?"

Instead of attacking directly, the evil jackal dragon attacked him, wanting to see the attack power of this monster.

Then Chen Xu noticed that only a little bit of his blood strip fell off.

It is no exaggeration to say that it is a slightest.

"Really fake? My blood bar is so strong!? Isn't it fake? This monster will lose such a little blood after hitting me?"

Chen Xu's eyes were wide open, with an incredible expression on his face.

Originally, he thought that these fierce jackal dragons would bite through his artery like the soldiers in "Dark Souls".

But now I just lost some bloody skin!

Can't believe it! Can't believe it at all!

You should know that "Monster Hunter" is different from "Witcher: Wild Hunter". This is a game with unselectable difficulty!

Let’s take a look at the games that Mr. Yang had in the past that were unselectable, such as “Dark Soul” and “Second Wolf: Shadow Falls Two Degrees”.

But this Monster Hunter isn't the kind of abused game?

His blood strips are finally not made of paper!
Chapter completed!
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