Chapter 627 Warm water boiled frog
Don’t look at the online evaluation of "Monster Hunter" into two camps.
But in fact, some players who say "Monster Hunter" are probably the kind of difficult gameplay, have already secretly prepared their wallets.
It’s difficult, and if you can’t win, you will get a refund. What a big deal?
Is it appropriate to taste or not? Do you need to try it yourself?
However, compared to the players' discussions, Yang Chen himself thinks that the game "Monster Hunter" is much simpler.
Compared with games like "Dark Souls" and "Secretly Wolf: Shadow Fall Two", the difficulty can be said to be greatly reduced compared to the previous few games in Dream Memory.
The players don’t need to think about the weaknesses slowly by themselves. The guide bugs are ready-made manuals, and the players can also use the damage they have to use to determine where the boss’s position is the weakness.
Secondly, map traps, monster infighting, and the use of auxiliary props, plus smooth movements, it will be much more friendly for players.
As for players’ refunds?
Looking at the fierce discussions of online players, Yang Chen, who was inside Nebula Game, showed an amiable smile.
You know, "Monster Hunter" is not "Dark Soul" and "Secret Wolf: Shadow Falls Two Times".
In comparison, it can be said that "Dark Souls" can be said to be the most difficult game for a novice.
Because in the game, the more important thing is to allow players to explore freely and discover unknown mystery.
For example, a shortcut path, for example, you discovered that according to the difficulty process in the early stage, it should be a map and boss you only went to later.
At the beginning of a Guda, all the game content depends on yourself.
At the same time, compared with "Dark Soul", "Second Wolf: Shadow Fall Two" is slightly better, because with a little teaching in front, players can almost understand a specific gameplay, and then the skills must be understood by players themselves.
But "Monster Hunter" is different. It is like "Dark Souls" and "Secret Wolf: Shadow Fall Two" that will give you colors. "Monster Hunter" can be said to be quite good at giving newbies guidance.
Especially in the plot mode, players can not only start from hunting ordinary monsters step by step, but also learn about the characteristics of various weapons, as well as combos in the wooden stake field.
Just like most games, the difficulty can be said to be gradual.
The monsters like the fierce jackal dragon in front are basically at the level of younger brothers.
Even if players don’t know how to play, they can basically kill these monsters easily as long as they can dodge them. Moreover, their attacks are not fatal, and there will be no mysterious incident of the disappearance of blood bars.
But as the game progresses, when players encounter monsters such as the Clawed Dragon and the Cervical Dragon, they will suddenly find that something is wrong.
The Destroyed Dragon, Tyrannosaurus and Flame Dragon behind them left the hunters with tears of pain.
As for the monster's attacks that will make the monsters more brutal, the attack desire will be stronger, and the smarter, I believe that the hunters should have been numb at that time.
You said you are a battle-hardened hunter?
By chance, I am also a dragon that has experienced many battles!
Just like boiling a frog in clear water, the game "Dark Soul" is full of boiling water, while "Monster Hunter" slowly heats up the cold water.
After players died enough in "Dark Souls", relying on their understanding of boss skills, they can basically pass the level through the backboard.
So for games like "Dark Souls", as long as the player defeats the boss once, in addition to pursuing a more perfect level, or continuing to hone his skills, in fact, playing the same boss again will not be much fun for ordinary players.
But "Monster Hunter" is different, because in "Monster Hunter", players need to understand various props, as well as monsters' weaknesses and characteristics. In the end, the boss battle in "Monster Hunter" is not a small area, but a large area. When the monster feels defeated, it will escape. It can be said that a single backrest is basically impossible.
Therefore, even if you are facing the same prey, the process of each hunt is different.
…………
Whether it is looking forward to "Monster Hunter" or holding players who are refunding if "Monster Hunter" is a game that will cause abuse, they are all waiting for the launch time of "Monster Hunter".
Nebula Games did not let them wait too long. After the two games on uegame and Phoenix Game were released for a month, the basic popularity had subsided.
"Monster Hunter" is also officially open to players to unlock.
The content of the game has not been completely completed. Although a batch of monsters are included in the game, there are still many subsequent monsters and new scenes that have not been completed.
For example, Qilin, and subsequent ice fields.
However, although it was not finished, even after it was finished, Yang Chen was not ready to release it all.
Because the content in "Monster Hunter" has been enough for players to experience it for a long time.
Secondly, the difference between the games "Second Wolf: Shadow Dies Second" and "Witcher: Wild Hunter" is that "Monster Hunter" has rpg elements to collect materials to create equipment. It can be said that it is a time killer that will consume a lot of time for players.
For such a game, throwing all the content to the player at once will undoubtedly release new content bit by bit based on the player's progress. This is obviously the most effective way to maintain popularity and enthusiasm among players.
After all, for "Monster Hunter", every boss update can be said to be a huge carnival.
The game unlocking time is still 12 noon in Chinese time. Players from all over the world are waiting in front of computers, wanting to enter the game as soon as possible and experience the content in the game as soon as possible.
The same is true for anchors from various live broadcast platforms.
Compared with most ordinary players, ordinary anchors do not pay much attention to the difficulty of the game.
Anyway, Nebula Games is not difficult to broadcast, but even if it is difficult, it will be broadcast.
After all, for viewers, live nebula games can still attract a lot of popularity, and even if the game is difficult, the live broadcast effect is still OK. It is just that you suffer some pain, but the audience is happy to watch.
Of course, this is limited to ordinary small and medium-sized anchors. For anchors who have made a name for themselves, they are still very concerned about the difficulty.
Chapter completed!