Chapter Fifty-six The crowd
"By the way, when will the new game be developed?" Wang Yaliang, who was feeding Gangdan dog food, asked as he looked at Yang Chen who was slumped on the sofa.
"Next Monday, the finance, programming, art, and planning have all been recruited. I still need to polish "Resident Evil" a little more, and I don't plan to hand over this project to "Dream Chaser". Their hard work
The strength is still a bit lacking." Yang Chen said.
Recruitment for all positions in the studio has been completed, and a dedicated financial officer has also been recruited, so we are almost on the right track.
"Then what is our new game?" Wang Yaliang said curiously.
"A similar game on a smaller scale." Yang Chen already had a rough idea in mind.
Make a game with less risk, at least eliminate the risk of cost breakdown.
At the same time, it also allows the members of the team to get along well.
After all, to produce Resident Evil on a 3A scale, the capital cost is definitely not small, and Yang Chen also needs to accumulate a lot of things.
Even though "Octopath Traveler" has made a lot of money, Yang Chen is really worried about encountering the dilemma of suddenly running out of money halfway through.
The two of them were leaning on the sofa, having the next discussion in the studio. While chatting, the cell phone next to them suddenly rang.
"Yes, that's right... Okay, no problem, of course I have time." After hanging up the phone, Yang Chen had a smile on his face.
"Who called? What happened?" Wang Yaliang came over curiously.
"The nomination for the Golden Bird Game Award invites me to participate next week." Yang Chen said with a smile.
The Golden Bird Game Award has another name in China, which is the Best Independent Game Award. This is also a default unspoken rule.
Although the Golden Bird Game Award itself did not make it clear, the nominations of the games said it all. Since the beginning of the event, there has not been a single 3A-level game, whether it is a phenomenal hit or a popular one but not a hit.
On the contrary, the outstanding independent games in the domestic industry every year have never been absent. Even if the producers are not present, the awards will be awarded normally.
It can be said that it is much more formal than the Shanghai Independent Game Conference that Lin Jiayi invited Yang Chen to attend before.
Moreover, this is also the most valuable award in China besides the authoritative official independent game producer and the most influential independent game of the year.
"Winning a prize!?" Wang Yaliang's eyes lit up.
She wasn't sure how valuable the Golden Bird Game Award was.
"Who knows, I was just invited to participate in the nomination." Yang Chen smiled and shook his head.
Although he also believes that "The Binding of Isaac" and "Octopath Traveler" have a high probability of winning awards, after all, they are just nominations, so it is better not to speak too highly.
"That's it." Wang Yaliang lost his previous interest after hearing this.
…………
On Monday morning, Yang Chen and Wang Yaliang drove to Nebula Studio.
Not counting Yang Chen and Wang Yaliang, the size of the entire studio, including finance, has expanded to 14 people. Among them, there are 3 people in charge of art, including Chen Shu, and the client program, including Wang Ye and the others, has a total of 6 people.
, and 2 execution plans, and the rest is administrative finance and server-side programs.
"I believe everyone already knows each other, so I won't say much more. We will have two main projects next." After everyone introduced themselves, Yang Chen said with a smile.
After hearing Yang Chen's words, everyone immediately became serious and excited. Chen Shu, Wang Ye and the other four people even sat upright.
I have to say that the success of "Octoward Traveler" exceeded everyone's expectations. Everyone thought that "Octoward Traveler" would be successful, but they did not expect it to be such a success.
At the same time they are excited, but the rapid expansion of Nebula Studio also makes them feel a little pressure.
Privately, everyone signed up for the corresponding study classes, including Chen Shu herself, who also started to learn simple procedures.
When given the opportunity, no one wants to muddle along, and Chen Shu and the others also don't want "Octopath Traveler" to be the pinnacle of their careers.
"'Escape' is the next game we are going to make, a horror game." Yang Chen said while looking at everyone.
Putting down "Resident Evil" for the time being was a decision that Yang Chen made after careful consideration. The most important thing was the huge scale and cost constraints.
It may not be a true 3A, but it won't be too bad.
After thinking carefully, Yang Chen turned his attention to another game in his dream memory - "Escape".
In fact, before choosing "Escape", Yang Chen also considered another horror game "Silent Hill" in Dream Memory.
But after thinking about it later, Yang Chen still gave up, because compared to "Escape", "Silent Hill" is not a bit more difficult in game production.
Just like the elements that most horror games are good at using, religion, psychology and unknown mystery are all vividly displayed in "Silent Hill".
Yang Chen feels that the creation of a depressing and terrifying atmosphere and self-psychological hints in the game need to be more in-depth than in "Resident Evil".
At the same time, there are too many religious themes in it, although for horror games, religion is obviously a perfect subject.
But Yang Chen has never been very interested in religion, and this kind of existence is also very easy to imply something. Even if you don't have such thoughts, someone will give you an excessive interpretation.
For example, reading comprehension was done in elementary school textbooks.
Author: "Good night!"
Student: The word "late" in "Good Night" indicates the time, which is reminiscent of the dark sky, which symbolizes the darkness of the society at that time and the people's livelihood. But under this black sky, people feel "safe", which reflects the numbness of the people.
, and the exclamation point at the end of the sentence reflects the author's numbness towards the people, "sorrowing their misfortune and being angry that they will not fight"
author:……
Whether it’s literature, movies, animation, or games, this phenomenon of over-understanding has always existed.
In addition, the atmosphere created in "Silent Hill" is really great, especially the switching scenes between the inner and outer worlds, as well as the soundtrack, especially the theme soundtrack for the final pass of "Silent Hill 2"
It’s even more of a stroke of genius.
The feeling was different from the soundtrack in "Octopath Traveler", and Yang Chen even felt that if the soundtrack was missing, the game's score would drop by one.
So after thinking about it for a long time, Yang Chen finally decided to give up using "Silent Hill" as a work for the team to work on before developing "Resident Evil", and instead chose another simple and crude "Escape".
Compared with "Resident Evil" and "Silent Hill", the scale of escape is obviously much smaller. Self-suggestion and visual impact, coupled with the dual integration of marketing and graphics, this is the most terrifying part of "Escape".
Just like "Silent Hill", you have to think about a lot of plot twists, and you don't have to think about resource allocation like in "Resident Evil", and other elements that can make players feel fear.
At the same time, the relatively small development cost is also very suitable as a game for practice, and how to create a terrifying atmosphere in terms of visual and auditory effects is something Yang Chen hopes to let the entire team learn.
Chapter completed!