Chapter 557 This art style feels good!
As Yang Chen released a promotional video about "The Legend of Zelda: Breath of the Wild" on his official blog.
The players did not say the reaction, but before, they felt that they might be limited by their functional limitations. Everyone, who might not be as satisfactory in the picture performance of "The Legend of Zelda: Breath of the Wild", was surprised.
Although based on some of the content revealed by Yang Chen before, we already know that "The Legend of Zelda: Breath of the Wild" is planning to be in a cartoon style.
But before that, there were no 3A masterpieces in the game industry that were strictly cartoon-style, but more independent games liked to use this style of works.
It's not cheap or simple. In fact, the cartoon style is really harder and more expensive than realistic.
Mainly because of technology, for ordinary independent game studios and small factories, the realistic style is the most difficult point for game resource allocation and optimization.
Independent games often appear, and the picture quality is actually similar, but whether it is a top-end machine or a master machine, it is the same as 30 frames and 15 frames without lag.
Therefore, the game's picture performance has to be lowered, but it is a cartoon-style style, which has a low resource share in game development, but it is more troublesome and laborious.
So basically, in large-scale 3A games at home and abroad, basically no one will make pure cartoon-style games. Even if there are, they tend to be cartoon-style styles like "League of Legends" or "Overwatch".
If you want to pursue details, then "The Legend of Zelda: Breath of the Wild" will definitely be incomparable to the mainstream 3a masterpieces.
For example, if you have to compare the stones in the game with the stones in "Red Dead Redemption" with textures or something. That is completely incomparable.
But the key is that "The Legend of Zelda: Breath of the Wild" creates a fairy-tale world style, which in this case allows players to fully accept this style of art.
Especially in the game, large color blocks are used to show the game's exterior style. Whether it is the blue sky and water surface, the clouds with very hand-painted materials, the exaggerated atmospheric perspective gives players a sense of déjà vu when looking at gouache paintings.
The entire game world is displayed with artistic colors and styles, rather than purely pursuing realistic, which is different from the real world's low saturation. In "The Legend of Zelda: Breath of the Wild", the color style of the entire game tends to be romantic, and the overall color view and color matching beauty are considered.
It can be said that the reason why "The Legend of Zelda: Breath of the Wild" has been produced so long is that on the one hand, the design of the temple in the game is indeed very difficult, and the game platform is also an element, but on the other hand, Yang Chen's requirements for art.
Because I can only be said to be an introductory approach to this aspect, the previous games tended to be realistic styles and did not have many problems.
But in the game "The Legend of Zelda: Breath of the Wild", Yang Chen can be said that the early stage of development gave the art a headache. If it weren't for the good welfare benefits of Nebula Games and a company that was very happy to train newcomers in the game industry, I'm afraid many people would have submitted their resignation letters.
Although the struggle was enough, the effect presented by the final game was definitely at the level that Yang Chen wanted.
Faced with the promotional video of "The Legend of Zelda: Breath of the Wild", many players who had been worried about the effect of the picture were relieved.
It is completely different from the realistic style of "Red Dead Redemption: Redemption", but this fairy tale-like cartoon style has a unique beauty.
"Although it's not the picture style of "Red Dead Redemption", it feels really good to achieve this effect on switch!"
"To be honest, this style looks really comfortable! And the scenery feels very beautiful."
"+1. Although I still prefer the realistic style, the style of "The Legend of Zelda: Breath of the Wild" is really great, especially the snow-capped mountains and grasslands are really beautiful."
"Haha, I feel that the game on the switch is completely different from the game on the Nebula Game PC platform; "Dance Full" and "Break Up Kitchen" and "Super Mario: Odyssey" are all very loving, and children and adults can play it."
"I just don't know how the game is playing. It seems like I want to defeat the [Ganon] disaster and save the princess, right?"
"After all ages, it should be a very traditional plot."
"By the way you are all discussing these things, am I the only one who wants to know what happened 100 years ago? What exactly did the pangolin say!!"
"The picture is completely acceptable, but I don't know how to play it. And looking at the performance of the game, I don't seem to have many NPCs. Can this really show the open world gameplay?"
"The switch platform games are a little expensive, but the physical version is quite valuable. Until now, the second-hand online price of "Super Mario: Odyssey" is still so high."
"It doesn't matter whether it's expensive or not. The key question is whether the game is fun or not. Although switch is mainly portable for handheld computers, I still want to play some new games. The monthly games are hardworking, but they are all cold food!"
"+1, there are many independent games. It's fun, but I always feel a little unhappy."
"The first party of Nebula Games should have something to do, and it has been developed for so long."
"The long time is long, and Nebula games are awesome, but the performance of switch is here. The masters of the letter station have also conducted reviews. The switch's functions are comparable to the configuration of mainstream game PCs ten years ago, and even the functions of flagship phones in recent years are a little worse than those of flagship phones."
After Yang Chen released the promotional video of "The Legend of Zelda: Breath of the Wild" on his official blog, players also began to discuss it.
Including Tenghua's upcoming "City of the Sky", the popularity of "City of the Sky" was surpassed on the same day.
However, most players with switches are still a little hesitant. Although such a game is acceptable in style, it is still a matter of whether it is fun or not, especially because it is an open world game.
Moreover, judging from the current promotional video, it seems that it does not show the players much interesting gameplay.
As for players who have not purchased switches, "The Legend of Zelda: Breath of the Wild" is more about giving them a cloud.
After all, if you want to play, you not only need to buy a game, but also need to buy a switch.
Chapter completed!