Chapter 547 "Overwatch" is online
Regarding the development of "The Witcher", Yang Chen is more about preparing for the preparations, and the formal development is also after the end of "Overwatch", "The Legend of Zelda: Breath of the Wild" and "Resident Evil 4" that Lin Jiayi is developing.
The intermediate gap period is very long, and this is actually very suitable for Yang Chen.
Because unlike "Red Dead Redemption: Redemption", Yang Chen needs to be responsible for the records of historical documents, in addition to the main plot, the main plot.
Most of the other content, such as stranger tasks that allow players to immerse themselves in, can be completed by the screenwriter team.
But Yang Chen has too many things to be responsible for in "The Witcher" relies on the plot to create a huge world view and an open world game.
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During this period, Overwatch has been successfully officially opened to players. The moment the server is unlocked, the number of people online has exceeded one million.
Of course, this seemingly terrifying beginning and numbers made the game industry feel sad, but it was not too shocked.
With many popular classic games for several consecutive years, Nebula Games can make countless players willing to pay with its own signature.
Even if it is just the name of a project, it can pre-sell million copies or even higher sales. What's more, "Overwatch" is a free game, and it has been promoted by Nebula Games, and it has been continuously high-cost game CG similar to animation.
However, this does not mean that Overwatch has been successful at the moment. After all, the popularity of a game in the early stage does not mean that it can continue to be popular.
The most obvious example is that "Dragon and Phoenix Hero" is a bit cold in cooperation with Phoenix Games.
Currently, "Overwatch" seems to be extremely popular. The main reason is that it is a game produced by Nebula Games, and it has been preheated for quite a while in advance. There are even CG games that are specifically similar to animation. In addition, this game is a free game.
Whether you like this type or not, as long as you are interested, most players will be willing to download it and experience it.
So now it is a little too early to say success. Only when players who are watching the fun in the early stage and players who are also sure of the gameplay and mode, will be transformed into daily players and are willing to invest their own small money in the game, which will indicate success.
After all, as a free multiplayer online game, the biggest criterion for success of Overwatch is the retention of players and the profit flow.
The former is related to the potential of the game, while the latter is related to the most direct short-term interests.
If the player's recharge profit is not very powerful, but the game's retention is very popular, then you can also find ways to make profits through the 2D peripherals and other places. As long as the traffic is large enough, there is always a way to monetize it.
But there are not many players, but the game profits are very high.
Well, Yang Chen thinks that "Overwatch" cannot achieve this article.
After all, this game is different from other manufacturers' mm, and the gem enhancement of these conventional krypton gold systems. The most krypton gold part in the game is the appearance of the skin and expressions.
Other games can cost tens of thousands or hundreds of thousands of dollars, which may be like a waste of money, but for Overwatch, it may even only take one tenth or one percent of the money to collect all skins.
Like League of Legends, this is a game that requires players to have enough base to make a profit.
Whether Overwatch can succeed is obviously not a concern for players, but a concern for practitioners in domestic industries.
The combination of hero skills in fps and moba does seem to be a novel way of playing, but the previous Phoenix game "Ragainst the Gods" is an example.
From the perspective of channels, Phoenix Games can be said to have enough capital. It can be said that "Ragain" is not about channel popularity, but about the game itself.
Whether Overwatch can be popular among players still needs to wait for the specific data to come out.
Unlike other melon-eating people who watch the show, NetDragon and Phoenix Games are a little bit complicated now.
"Ragain" is finished, and then "The Hero of Dragon and Phoenix" is also finished.
This Nebula Game has another "Overwatch". The key is that many elements seem to be connected to them, which is even more disgusting.
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However, for ordinary players, they obviously don’t pay much attention to this outside the game.
What they are paying more attention to is what kind of game "Overwatch", which they have long been waiting for.
As a loyal fan of Nebula Games, Chen Xu, who has him in every game, also entered "Overwatch" at the first time.
But this time he did not start the live broadcast immediately. On the one hand, his popularity has gradually stabilized and he does not need to take advantage of Nebula Games to increase popularity.
On the other hand, he is so angry!
This game technology is comparable to that of Mr. Yang. Every time he plays Nebula games, he is abused in various ways!
Then the thing the audience likes to do the most is to watch the live broadcast without expression, but when he dies, he sends barrage crazily, and is as happy as the New Year.
‘Haha, Brother Xu is dead! Brother Xu is dead!’ ‘Haha, Brother Xu is dead again! Brother Xu is dead again!’
How disgusting this barrage!
Moreover, this "Overwatch" is obviously another multiplayer game, and he needs to practice it!
Not to mention becoming a great god, but at least you have to have your own characteristics, right?
For this reason, he specially changed the live broadcast time to the evening, and then secretly made a small account for himself to show his technical side during the live broadcast.
Sitting in front of the computer, Chen Xu entered the game.
With the background bgm that had been released in many episodes before "Overwatch", Chen Xu officially entered the game.
The ui interface is very simple. On the left is the simple function buttons such as starting the game, training ground, hero, and supplies.
After registering the name according to the system's requirements, the system has two tips for entering the single-player plot mode.
Chen Xu thought about it and did not directly enter the teaching mode, but directly chose the single-player plot mode.
Although he is practicing, he is really looking forward to the game "Overwatch", and it is not live broadcast, so he can play whatever he wants.
Chapter completed!