Chapter 470 DLC, he is about to lei!
The plot of "Dark Souls" is fragmented.
There is no official statement about stone hammer, so in the eyes of most players, they can be said to have their own opinions.
In order to prove their views, many players are like archaeologists.
Find props about what they think is the truth of the plot, and then use the above introduction to convince others.
As for more content, because Yang Chen and the others have not finished making the DLC of the first generation of "Dark Souls" plot, they are still confused and don't understand what the background history of the "Dark Souls" world is like.
But even so, under the existing relevant content, it is enough for players to think of what kind of epic plot this is.
The more you dig, the more you make the players feel.
The "suffering" and "hardcore action game" at the beginning is the label of "Dark Souls", but with more and more plots and details in the game, it is a mistake.
"Dark Souls" is not just a hardcore game with high difficulty. Even putting aside its suffering elements, it will be an excellent game just because of its plot and level design.
Moreover, compared with the achievements made by "Dark Souls" in China, overseas "Dark Souls" has achieved remarkable results. Although as a hard-core action game, "Dark Souls" is definitely not as good as the mainstream FPS type and "Call of Duty: Modern Warfare" in terms of sales and public influence.
But compared with Nebula’s first high-difficulty hardcore game, "Secret Wolf: Shadow Falls" before, the sales of "Dark Souls" almost doubled overseas.
Even though there is the glory of this type of previous works, the more important point is that the elements in "Dark Souls" tend to be more European and American.
I won’t talk about the storyline.
In terms of the picture style, the style of "Dark Souls" itself is borrowed from the style of Ragnarok in Norse mythology, and the monsters in the game also contain the shadow of Cthulhu.
This shadow is not just a simple monster expression, but a plot expression in the game.
Indescribable, infinite fear. At the moment when the fire-proof woman extinguished the flames, the world entered a fireless era. It seems the same as the end of Ragnarok's dusk and entered a new era of mankind in Nordic mythology, but what about the facts?
From all the clues obtained and the words of Fireproof Girl, although players cannot see the whole picture of that era, they can glimpse a corner of it: an unknown world, a desperate world. Although there may be a tiny light of hope in it, there are more darkness and despair.
Just like the name of the game "Dark Souls".
The second is the battle system in the game. In "Second Wolf: Shadow Fall Two", assassination is actually a core system and skill that accounts for a large proportion. Players can directly pass the first stage of the BOSS or even the second stage of the BOSS using assassination.
And these cannot be done in "Dark Souls", players can only engage in a dignified duel.
Combining these factors, this makes "Dark Souls" more popular in the overseas market than the previous "Second Wolf: The Shadow's Second Time".
At the same time, those game manufacturers who are studying the secret of success of Nebula's game "Dark Souls" finally came to a conclusion.
If you learn, you can only learn a similar form, but you can't learn the spirit in it.
Simple difficulty improvement, combat systems, and even map levels, plots can be learned.
But the key point is how to combine these things together.
The battle system that throws the game can be said to be an excellent game, but it cannot be called a masterpiece; put aside the plot and map design, and only the combat system is retained, it is also an excellent work and cannot be called a masterpiece.
But these contents are mixed together and perfectly combined, which gives the game a qualitative leap.
Relying on the excellent quality of the game, players stay in the game, and the amazing map design in the game, combined with the design without maps and difficult, allows players to have a deep memory of every detail in the game after passing the level.
It's not so much a suffering game as a game that explores unknown worlds and constantly surpasses yourself on the road.
After most players passed the level, the well-known overseas GAMES rating website deleted all previous reviews of "Dark Souls", leaving only one sentence.
'From the ignorance at the beginning, to the suffering and excitement at the end, "Dark Souls" will be a huge leap in your game experience; defeating yourself and surpassing yourself is the core charm of "Dark Souls", persevering to the next campfire, defeating the seemingly invincible powerful boss in front of you, and breaking out of the siege in the invasion of the dark spirit. The game "Dark Souls" will tell you that there is nothing more fulfilling in this world than surpassing yourself.'
‘And the excellent combat element design tells us that there is never a broken hand in the world of "Dark Souls", and no one can pass the level. But they gave up on the way to spread the fire. Just like Brother Disheartened, countless players have proved countless deaths - as long as they persist, have perseverance and courage, they will definitely pass the level. I hope that every player in "Dark Souls" can pass the level smoothly. In the end, I am already extremely looking forward to the arrival of the DLC and sequel of "Dark Souls".'
This review was translated and reproduced by the game Starry Sky to China, and immediately attracted the attention of countless players.
But what they are concerned about is not the praise of the game "Dark Souls" in the article, but the last sentence at the end of the article.
‘Sequel? The sequel is impossible. Nebula Games will never be able to release a sequel in this life. I haven’t even seen my Gen Bao. At most, I just rely on MOD and DLC to continue my life.’
‘At the same time, what sequel has Nebula Games released? It seems that there is only one "Resident Evil" series that has a sequel!’
‘The guy upstairs looks like a fake Nebula game fan. Although the sequel to "Resident Evil" is also a sequel to the orthodox story, the developer is not Mr. Yang's Nebula Game, but its subsidiary is the studio where Lin Jiayi is. Although Mr. Yang is the sole producer in the game, it is not led by Mr. Yang to be responsible for the development.’
‘So there has been no sequel to Nebula Game so far?’
‘I’m convinced. Other game companies have a sequel every year and create a series with good sales. I wish I could sequel it until I die. I even just put a name on the new story. Nebula Games is just like digging holes and filling it out. As long as I can play "The Elder Scrolls 2" and "Metal Equipment 2", I will go find a girlfriend!’
‘Girlfriend? What do you want to eat? Be single for the rest of your life!’
Faced with the heated discussions of online players, Mr. Yang soon released a new news on his official blog, a news that made countless players excited and speechless.
The DLC of "Dark Souls" is almost lei!
Chapter completed!