Chapter 452 Pre-sale evaluation
After receiving the Nebula Game, or Yang Chen, affirming the plot results that players guessed, more and more players repeatedly looked at the promotional trailer that only had 4 minutes, trying to see if they could still find out if there was any potential content inside.
Some ordinary players who have never been in contact with "Second Wolf: Shadow Farewell" before are a little confused when watching the promotional trailer of "Dark Souls".
Ordinary newbies don’t have much feelings about the dark style and plot in the previous one. After all, there are not a few dark style games.
What made them most strange was the real game test that looked very cool at the back.
Why are they all those strange monsters, using very handsome and powerful skills to kill various armor knights who look like they should be players?
For these newbies who have never been in contact with "Second Wolf: Shadow Farewell" and those who have raised questions about the contents of the promotional trailer in the community and forum, old players have left messages and explanations below.
Some players with a straightforward and honest personality have left messages to popularize science, saying that "Dark Souls" is a very difficult hardcore game.
However, there are still some players who are not interested in watching the fun, and have posted the video of the boss of the online boss who has read "Second Wolf: Shadow Falls" in dozens of seconds, and also posted the video of Yang Chen's trial of "Dark Souls" at the trial conference.
It means that "Dark Souls" and "Second Wolf: Shadow Falls" are actually a grass mowing game, where players can easily and happily kill bosses.
It has to be said that many new players are fooled by this.
This time, Yang Chen was not prepared to hold a press conference or something, but he invited some game media to try out the game in advance.
Before the game is officially released, major media will tell Nebula Games about their ratings for "Dark Souls", and then ask Nebula Games to announce whether to make an announcement in advance.
This is also a way to promote most games, but only game manufacturers who are confident in themselves will do this.
In fact, many game media have applied for Nebula Games before, but Nebula Games has never had such things that are used to give media reviews in advance.
It can be said that this time is the first time in Nebula Games.
While most players are still looking forward to it and studying various plot contents in "Dark Souls", well-known domestic and foreign media have already arrived at the Nebula Game Headquarters in Jiangshi.
Only three media outlets have been invited at home and abroad, all of which are first-class media in the gaming circle.
After all, most players recognize the top ratings and those with stronger credibility.
In the reception room, Yang Chen received several game media review reporters as a game designer.
The game stars are still in China, while in foreign countries, one is Games reporters, and the other is Nig, both of which are well-known game rating media in overseas.
The review is not an interview, and there are only two people coming to each family.
The relevant game confidential content has been signed in advance.
Materials in game content, such as published videos and game screenshots, are also provided by Nebula Games to several media outlets.
This is also a secret rule.
"Mr. Yang, is there anything special about "Dark Soul" this time compared to "Second Wolf: Shadow Falls Two Times"?" Li Tao, an evaluation reporter from the Starry Sky, asked Yang Chen with a little curiosity.
The other two foreign game media who came to the Nebula Games review were obviously sent by those who knew Chinese. When they heard the evaluation reporter Li Tao from Nebula Games spoke, they also looked at Yang Chen and were waiting for his answer.
"Of course it will be very special. The two games that are completely different from "Second Wolf: Shadow Fall Two" are not only reflected in the plot." Yang Chen said with a smile.
"Mr. Yang, how long is the game process of "Dark Souls"?" Nig's evaluation reporter, Jesse, a blond lady, asked Yang Chen in unskilled Chinese.
"It will be longer than "Second Wolf: Shadow Dies Second Degree". If a normal ordinary game player does not collect or open up all endings, it will take about 80 hours to pass the level. After all, this is a game that tests the player's skills." Yang Chen thought for a while and said with a smile.
The main process of the game level is still based on the middle level players as an example.
After all, what I have to say is that there are big guys who can pass quickly in half an hour after proficiency in playing, and there are also those who have struggled for hundreds of hours before they can fight hard.
For most middle-level players, according to the difficulty test, it will be about 80 hours.
Taking into account the premise of exploring some content, this game time is relatively accurate.
"What if you have mastered the skills in "Second Wolf: Shadow Fall Two"? Will there be an advantage in "Dark Souls"?" asked Li Tao, the evaluation editor of the game Starry Sky.
"Of course there will be some advantage in thinking, but in detail, it will be based on actual combat." Yang Chen showed a meaningful smile in the curious eyes of everyone.
The staff then took them to the specially prepared evaluation and play room.
Each person has a machine, with some snacks and juices placed next to it. As the reviewer, Li Tao sat down and brought his headphones, clicked on the only game icon on the desktop, and prepared to start his own evaluation work.
The beginning of the cg is the promotional trailer released by Nebula Games before, but he did not skip it. He also wanted to see if there is anything hidden behind it.
However, there is no content that surprises him. The beginning of the cg is no different from the previous promotional trailer.
However, after the cg ended, the scene that appeared made him feel a little surprised.
Create a role interface.
This is not a rare game feature, but in recent games of Nebula Game, I have never seen such a thing as creating characters by pinching people.
The main reason is this kind of setting that is more to enhance the player's sense of substitution, and it usually appears in rpg or open world arpg games.
Most of the games developed by Nebula Games in recent years are linear plots or telling the story of a certain character.
"Dark Souls" can pinch your face. Could it be that this is an open-world game?
He silently wrote a few numbers that only he could understand in the notebook next to him, and he continued to start the game.
However, he did not focus on his appearance, but instead focused on his career and attributes.
Chapter completed!