Chapter 369 Be yourself!
In the five days, except for entering the park in batches in the first three days, to experience how the horror game materials should be felt, the next two days are vacation time, so let them relax.
After all, Yang Chen is not a big villain, and he is still very concerned about the mental health of his employees.
And in fact, the park trip is not very scary. There are still street lights inside, but very few.
In addition, the staff members who entered were in groups of three, and the park staff were quietly hiding in secret to follow them to avoid worrying about accidents.
It can be said to be very safe.
And the effect this brings is also very good.
"That's right, players control the character to walk into a town called Silent Hill, and the thick fog will spread, and there is no need to keep the dark scene. It's more like a daytime foggy day with very low visibility."
In the conference room, Yang Chen, Chen Shu, Wang Ye and others gave an explanation on "Silent Hill".
Compared with the weakened horror of "Resident Evil", Yang Chen wants to strengthen something special in "Silent Hill".
Of course, it is not the kind that is directly scary, and that will only come up and directly persuade players to withdraw.
All kinds of malicious scary methods, such as a cabinet prompting you to open it, and then there is nothing inside.
When the players were relieved, a sharp and sharp sound suddenly exploded, and then a head fell from the top of the cabinet. As blood splattered, you could even see the hideous expression of death on the head.
Ninety-nine percent of players have the same idea when they encounter such a plot.
I've laid aside! So many scary!
With such operations, the game production team can make the game full of high energy, which scares you to have a heart attack.
But this is more of a shock, not a fear that comes from the inner fear, it is just superficial skill.
For example, the sound of tyrants approaching leather shoes in "Resident Evil", and the dark scenes in "Escape" combined with power that will disappear at any time, these do not have direct shocking shots, but make players feel a steady stream of fear. This is the cleverness of horror games or horror-themed movies.
In "Silent Hill", the fog can be said to be the iconic thing in this game.
Of course, the setting of the fog was adopted at the beginning was just because of the function of the game equipment at that time. However, the setting of the fog was unexpectedly useful, limiting the players' vision. No one knows what kind of monsters there will be behind the fog.
"Add some special settings, such as footsteps and sudden winds, and some content is added to the details, such as players walking forward, and there is actually a monster behind the player who has been following the player, but it is not visible from the player's perspective. This is an invisible monster."
"And after the player moves forward for a while, he will suddenly return and find that there are some more messy footprints on the ground, in addition to the players' own footprints."
Yang Chen's eyes were bright and he was a little excited.
Even though this is still a theoretical design, Yang Chen's mind has already seen the experience of players after they really get started.
As for this setting, Yang Chen also referred to a game that died in Dream Memory, "Silent Hill P.T.". Although it was just a DEMO, the horror elements in it were simply exciting.
"In this stage design, don't design a dark scene like "Escape", but it must be very bright and bright. The narrow corridor is clean and tidy from the first time it passes. Players need to walk through such a corridor in total 5 times, and the lights in the corridor after each time will become dim. At the same time, more and more terrifying things in the space will appear, such as blood stains, or a broken arm, and looming footprints. At the end of the last corridor, players will push open the door and enter the inner world, a world with real monsters." Yang Chen said excitedly to everyone.
Listening to Yang Chen excitedly expressing part of the game, Wang Ye and Chen Shu remembered it very seriously, while some newcomers who participated in the project suddenly shook when they recalled the previous late-night park trip.
"In addition, we need to consider the perspective of the VR version." Yang Chen touched his chin and said.
"Mr. Yang, you... do you mean there will be a VR version of "Silent Hill"?" Chen Shu widened her eyes.
"Of course, in order to bring players a brand new gaming experience, we are a very conscientious game company, and the VR version is free for free. As long as players who have purchased the PC version of "Silent Hill", they can get a VR version of "Silent Hill" for free, and then they will have links with other games, and there will be free benefits." Faced with Chen Shu's surprise, Yang Chen smiled happily.
While allowing players to experience the pure happiness brought by the game, Yang Chen also has to give players free benefits. He feels that he is too conscientious.
Of course, this is also to seduce players to play "Silent Hill". After all, it would be a pity to miss such an excellent game because of some prejudice?
Looking at Yang Chen's smile, Chen Shu and Wang Ye silently lowered their heads.
An idea arose in my heart: Mr. Yang, please be an individual!
The VR version of "Silent Hill" is really scary!
Although the finished product of the game has not yet been released, just through Yang Chen's oral narration and the brains in their minds, they have already thought about how scary this horror game will be after the finished product.
And what's more important is that they actually have to do VR mode for this game.
In fact, Yang Chen has also thought about choosing "Silent Hill" to produce VR mode. He is not just trying to make players more immersed by VR, and then was shocked by the game.
He doesn't have that much bad taste.
Instead, it is to allow everyone in Nebula games to have more experience in VR game development and continuously accumulate related technologies.
Although "Yu Gaming" also had a VR version before, as a card game, the VR words of "Yu Gaming" did not have much technical breakthroughs.
"Silent Hill" is different. Although this is a horror game, players are free to explore freely in a large map.
It also involves some combat elements. It is very important to do the content on the PC platform well in VR and give players a sense of immersion.
It’s definitely not just Yang Chen who wants to see what players will be scared in VR mode, so he decided to create VR mode.
………
The development of "Silent Hill" has been put on the agenda, including Lu Ze who has selected actors through auditions, and is not very famous.
But there are definitely some acting skills, because these two people have participated in dramas before. Although they are not well-known in the drama circle, they are definitely better than some fresh meat in acting.
Of course, there is another important point, the pay is cheap.
If you invite a celebrity actor with first- and second-tier acting skills, the cost will be too high.
Yang Chen didn't pay much attention to the situation on the filming side of the movie. He just communicated with Lu Ze after the corresponding actors found it. Before the shooting, he recorded the game's face mold and related motion capture.
After dealing with all the matters in this regard, Yang Chen focused his energy on another project.
"I Have the World".
Chapter completed!