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Chapter 330: Nebula Games is going to do something big again? (2 in 1)(1/2)

What's going on!?

Why did it get involved with me again?

Yang Chen looked at a lot of emoticons and the sentence that had already appeared on the hot search terms of the official blog, "Yang Chen is a game player, he knows nothing about Alsace," and he looked confused.

He did nothing.

Starting from the screenshot of a chat group, this meme was spreading wildly in the official blog and the game community, and even evolved into other industries.

For example, ‘XX is a novel writing, XX who knows nothing,’ ‘XX is a comic drawing, XX who knows nothing,’.

Yang Chen himself has gained a lot of emoticons, and together with Yang Chen's name and "Warcraft" have reached the forefront of the hot searches on the official blog.

Looking at this hot search, Yang Chen looked speechless.

Especially in the game community, a group of players are begging for emoticons about him, which makes him look even more black.

I usually feel quite interesting when using emoticons, but if the prototype of these sand sculpture emoticons is myself, it would be different.

There is no feeling of being angry. Yang Chen is not the same as a star named Cai on the Internet before. Because some of his programs were made into ghost videos, he had to sue the other person's website and send a lawyer's letter. The key is that the lawyer's letter was sent to the wrong place.

However, looking at my various edited animation emojis, I still feel a little embarrassed.

For the group of players who are watching the fun, emoticons and memes make them feel very interesting, but for real players of Nebula Games, apart from playing these memes and emoticons at the beginning, their attention is no longer on this.

Because the latest version of "Warcraft" is about to be launched.

In addition to the new battle mode, the Ice Throne has a new feature, which is custom maps and map editors.

The custom maps about them can be said to be the most anticipated thing for players.

After all, in the Carnival demonstration, the customized map demonstration can be said to really make players feel very interesting.

Although the gameplay of RTS is very interesting, for most ordinary players, the experience of fighting with real people is far less high. Even the game experience of fighting with real people may not be as high as that of fighting with computer people.

These players actually account for the vast majority. Compared with the RTS mode with higher competitive elements, they are obviously more attractive to these players.

After the version was updated, countless players began to play new battles, and there were several RPG maps.

‘This modeling and this dubbing, except for the UI like "Warcraft", it's a completely different game!’

‘Why can you only choose the hero of Shu? I want to choose Lu Bu!’

'You chose a chicken neck, and everyone said that this map is called Guarding Jiange. This is the story of the guards of Shu Kingdom. And at this time, Lu Bu had already been hung on the Baimen Tower, right?'

‘The equipment bought in the store can be upgraded!’

‘There are still tasks here!’

‘Waocao, there is also a training room, you can upgrade by fighting monsters inside!’

‘I’m so annoying you! There is a gambling shop on this map, and I was eaten with more than 10,000 gold coins!’

‘Fuck! My gold coins were eaten too!’

‘You can still bet on equipment here! I’ve been upgraded to purple and lost all the equipment, and I’m just a little bitch!’

‘How about we add a friend and reopen it?’

‘This one can be there!’

It looks like a defensive map like "Guarding Jiange" feels quite stupid.

It is to attack according to the time of the enemy, and then the player defends it.

But there are countless copies in the entire game, various equipment, and dozens of heroes, which can be said to be equivalent to a small RPG game.

At the same time, compared with the RPG map in Dream Memory, Yang Chen has made many more detailed game experience improvements.

The first thing is to add a player replacement system. For some reasons, the player left the game and the players waiting in the hall can join that game.

Some defensive maps and RPG maps often have two or three hours, or even five or six hours of process. If you are a passerby team, you may be exposed after half of the people. This is also to prevent this situation from happening.

Secondly, some special settings have been added to the game, such as equipment protection, to prevent the occurrence of equipment grabbing.

Of course, this is among passers-by. If friends cheat each other, the equipment protection function can also be turned off.

As for the issue of map pool, although only some official maps have been launched at present and no players have officially made maps, it has been enough for players to have fun for a while during this period.

Moreover, Yang Chen believes that some talented and capable map MOD makers will basically have a concept after seeing these RPG maps of Nebula Games, and know how to make a map that players like.

Simply put, any game can be said to be an element that pays attention to a sense of accomplishment.

For example, the obvious feedback on achievements such as FPS and fighting games, headshots, ending skills, killing the enemy and winning the game will not be discussed.

The ever-increasing scores of parkour games and the ever-increasing scores of audio games are all a kind of achievement feedback, allowing players to understand that they are constantly becoming stronger.

Similarly, the most common RPG games is this kind of numerical increase. In these RPG maps of "Warcraft", just like some web games and krypton gold online games, it brings players the purest numerical increase.

Although many players say they hate krypton gold games, and those krypton gold games are not real games at all, it is undeniable that this intuitive numerical change can best allow players to gain a sense of accomplishment and satisfy feedback mechanism.

You don’t have to manipulate a hero’s soldier like a normal game, but just manipulate a hero, release several of his skills, and use equipment props to produce powerful output.

Whether it is like "Guarding the Sword Pavilion", "Disaster in the Western World", or even "True Three Kingdoms Unparalleled" and "DOTA", it can be said that they have adopted the same method, that is, shorten and compress the process of becoming stronger.

From the beginning, it takes A to kill an ordinary soldier in half a day, to the later one with level and equipment, one skill and one wave of soldiers, and one soldier at a time.

Even in RPG, A suddenly dies, and the feedback of this numerical value is definitely strong enough.

Of course there are still some differences, that is, in games such as "True Three Kingdoms" and "DOTA", where players compete with players, if you are not as skilled as others, you have a high probability of becoming a miscellaneous soldier.

It may even happen that you are killed by other players when they finish off.

Well, that's right, it's just easy.

In addition, these maps are compared with RPG games that require continuous breakthroughs in levels and slowly develop their own characters.

The custom map of "Warcraft" compresses this experience in a very short period of time.

Simply put, that is fast pace.

For this reason, a large number of Warcraft players who were not very interested in RTS gameplay mode quickly became involved in the arms of these custom maps.

Most of these players are casual players who cannot play RTS.

In addition, in the customized maps, especially the two maps of "Guarding Jiange" and "True Three Kingdoms Unparalleled", their popularity has always been among the top because of the models of the Three Kingdoms characters.

Secondly, the popularity of maps such as "The Calamity of the Western World" and "DOTA" and "Yu Gay" are not low.

However, the map of "Impossible BOSS" that tests the cooperation of players' teams does not have many passers-by, but more of them are friends who cheat each other and make fun of each other.

After all, for passers-by, the requirements for this map are really high. It requires tanks, output and nurses. It is not like the confrontational "True Three Kingdoms Unparalleled" and "DOTA". Even if your teammates collapse, you can still go against the will of heaven alone, and it is not like the "Disaster in the Western World" and "Guarding the Sword Pavilion" even if you are alone, you can pass the level by taking a long time to use a good equipment.

This map pays too much attention to teamwork.

…………

There are more and more discussions about these maps of Nebula Games online.

After all, you can feel the fun of RTS gameplay and play well, and there are only a few such players.

Moreover, some players are not really unwilling to learn RTS gameplay, but are willing but unable to do so. What can I do if I have the trouble?

There are quite a lot of players of this type.

‘I feel like this custom map is much more fun.’

‘I was in a hurry to manipulate a bunch of troops, but I could still control a hero.’

'It doesn't feel like playing "Warcraft". The lines and models in "Guardian Jian Pavilion" and "True Three Kingdoms" have been modified.'

‘Haha, the most interesting feeling is that the picture of ‘Oh God’ is simply poisonous. I don’t play with the VR platform and the PC platform. Cat played the custom map in Warcraft for a day.’

‘By the way, is this to buy a game and get a bunch of games?’

'It means Mr. Yang lost again?'

‘This feeling is really a loss!’

Countless players are hotly discussed in the game community.

Even the popularity of custom maps in "Warcraft" has suppressed the plot of the Ice Throne.

Of course, this is related to the plot of the Frozen Throne so far. After all, except for RPGs that break through level exploration like "The Calamity of the Western World", the other RPG maps are in a process of about an hour and a half.

The popularity of the content spreads much faster, and the expansion pack of the Frozen Throne has changed the modes for each level, which makes the game process almost twelve hours, which can be said to be quite large.

…………

Of course, in addition to the game players themselves, many people are paying attention to the map editor launched by Nebula Games in conjunction with "Warcraft".

There are also players who want to try it themselves, but although Yang Chen and Wang Ye and others have simplified as much as possible when they are making map editors.

But just as soon as you open it, there are still a large number of interfaces and tools. Not to mention watching the tutorial content to learn, the interface alone has already persuaded ordinary players to withdraw.

However, for most MOD producers, it is a common thing.

As a veteran MOD team of Nebula Games, Xu Lang also downloaded the map editor about Warcraft at the first time.

Not many players may know his name, but if they talk about his works, most players in "The Elder Scrolls: Sky" under Nebula Games will suddenly realize: It turns out it was him!

Xu Lang was the one who formed the Magic Spike Production Group and developed the mod of Love Skyrim.

Although their MOD is prohibited in the official website's MOD community, their MOD is simply no longer famous in the minds of the player group.
To be continued...
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