Chapter 309 Riding a wolf with a hammer, but I'm actually a mage
Looking at the game quality of "Warcraft", everyone couldn't say a word for a long time.
Is this really an RTS type game? A strange idea appeared in the minds of countless people.
An extremely exquisite model, coupled with the visual effect of feedback on the environment and skills in the game.
For example, when passing by a puddle, there will be water stains on the soldiers' feet. The footprints left by heavy armored soldiers and ordinary short snipers walking on the sand terrain are also different.
In addition, this can be said to be a CG cutscene that burns money at the extreme. Is this really an RTS type game?
Even if it is made into an ARPG type game, it is not too exaggerated.
This idea emerged from all players and gamers.
In response to this, Yang Chen said that it is actually quite exaggerated. The cost of making it into an ARPG or an MMORPG like World of Warcraft will probably need to double.
Because the large map and various codes have been created with physical engine effects, they also cost money.
And there is another very important thing, that is, the content of "Warcraft" now, and even model materials, are all in the large material library of Nebula Games. When "World of Warcraft" is produced in the future, these materials, even the dubbing of characters, can be thrown into it directly, and even this CG animation can be added directly at that time.
But ordinary players and game industry insiders don’t know about Yang Chen’s idea. They only have one idea in their minds, and Nebula Games is really exaggerated.
There were also some players who had complaints about the 198 yuan price of "Warcraft", but after seeing the quality of "Warcraft", they had no objection at all.
If such a game is expensive for 198, then the price of other 3A games in China is more than 300 yuan, wouldn’t it be a robbery of money?
In addition to players who do not feel the fun at all for RTS games, basically, fans of Nebula Games also have players who can accept RTS gameplay, and basically bought "Warcraft" as soon as possible.
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In Shark TV, Chen Xu is still playing the game. With the end of the first CG, the UI interface of "Warcraft" appears, showing the single-player battle mode, single-player battle mode, LAN battle mode, network battle mode, and some other settings respectively.
At present, the online battle mode is also displayed in gray. When Chen Xu moved the mouse over, a line of prompts appeared, "When the player completes the first chapter of the plot battle of any race, it can be unlocked; after the player defeats the level (the crazy computer) in the single-player battle mode, you can also unlock the online battle."
Chen Xu looked at the prompts on the computer and the barrage in the live broadcast room. After a second, Chen Xu took the mouse away without a trace, and then clicked on the single-player battle mode.
Single, victory, maddening computer, when these words were combined, Chen Xu had already imagined what difficulty it would be.
Ignoring the barrage in the live broadcast room and pretending not to see the barrage that made him challenge the crazy computer, Chen Xu directly clicked on the plot battle mode.
There is only one title that can be selected.
‘Prologue: Thrall’s Fantasy – the Search for the Prophet’
Click to open directly, and another CG cutscene appears in front of you.
"Is it CG animation again?" Chen Xu in front of the computer was a little surprised. He had watched two cartoons before he could play this game?
Although there are prompts to ESC to skip the animation, Chen Xu did not choose to skip it. After all, he is still broadcasting live, and he himself is quite interested in the plot of this game.
In the entire plot of "Warcraft", Yang Chen follows the plot of "The Rule of Chaos" in the third part and the subsequent "Frozen Throne". However, Yang Chen did not join the plot of the Black Tide, which was dominated by humans and orcs, but planned to complete it in the future.
Yang Chen is also quite confused about whether to add CG cutscenes in the game.
Because from the perspective of players, some players will like this mode, because whether it is uncontrollable real-time calculations or such CG broadcasts, they are all designed to let players understand the story better and thus have a sense of identity and immersion.
But there are also many impatient players who think this thing is useless. They are here to play games, not to watch cartoons.
After thinking about it, Yang Chen decided to add CG cutscenes according to the plan designed at the beginning, but players can choose to skip it directly.
During the game, there will be similar subtitles and voice communication, allowing players to understand what kind of story the plot tells.
A simple plot made Chen Xu understand that humans and the orc soldiers are two forces that are tit-for-tat. Then an orc named Thrall wakes up from his sleep, and a mysterious man named Prophet appears, guiding Thrall to take action.
It seems to be part of the plot, but as a veteran gamer, Chen Xu suddenly understood that this is actually a guide for beginners.
Following the prompts, we came to a flag in the middle. Then three orc soldiers who appeared in the CG cutscene appeared at once, surrounding Thrall controlled by Chen Xu.
Instead of rushing to advance the plot according to the mission guidance immediately and letting the novice guide him to teach him the functions of various functions, he manipulated the Beast Soldier and experimented with Thrall on the spot.
Patrol, move, attack, and stay in place are basically not much different from other RTS-type games.
The only thing that makes Chen Xu feel something is the hero setting, as well as attack type and armor type, as well as RPG cultivation elements that are usually only seen in RPG and other games.
"A orc, I, hold a big hammer in my hand, and ride on a group of black wolf kings in armor. Tell me that he is an intellectual hero, I am a mage, I am very weak, and I use my brain to put skills in the back row?"
Looking at a head chart representing the main attributes of intelligence, as well as the agility of power 14 and the intelligence attributes of 20 on the attribute panel, Chen Xu couldn't help but fall into deep suspicion.
Since I am a mage and an intellectual hero, why is my power so high?
However, no matter how much the complaints are, after basically getting familiar with the operation, Chen Xu still controlled Thrall to walk forward, while Thrall and the Orc soldiers also responded with the lines.
In "Warcraft", both troops and heroes will provide feedback on the players' effective commands.
The lines of each hero in the original version of Warcraft are fixed and different. In the battle mode, the lines of heroes and troops are fixed.
But in the plot mode, the hero's line feedback will be different based on the current plot.
There are 4 races in the game that can pass the game, and the total number of lines exceeds 1.2 million words.
As the plot of the screenwriter team began to be completed, the dubbing outsourcing side was doing dubbing work, and they were still correcting and recording the lines until the game was developed.
Any game can make players feel awesome, real, and extremely substitutable.
All monsters burned with money are piled up with many scary details.
Now the Nebula game version of "Warcraft" is such a monster with details, even if it is an RTS game.
After watching the level pass, there was no CG cutscene appear, but a real-time calculation animation. Then, the option of "departure" in the next chapter appeared seamlessly, and Chen Xu's eyes widened.
He had a premonition that Nebula Games launched another explosive game this time.
Although it is an RTS game, he can guarantee that this is definitely the feeling that RTS he has ever been exposed to in the past has never given it.
Chapter completed!