Chapter 259 Full score evaluation (two-in-one 5K chapter~(1/2)
With the same process, all players who reached the last level of "Metal Equipment: Phantom Pain" looked at the same level as the first level and were full of surprise.
Is this a bug? Or what's wrong?
But temporarily put down the doubts in his heart and fled the hospital with the bandage man again. They were shocked by the following plot.
That was the scene after the overturn. The Bobcat Revolver arrived at the scene in advance and rescued the bandage man from here.
"Ride that motorcycle, it has been adjusted and you can set off at any time." Bobcat Zunlun said on a road a few hours later.
And next to him is - BIG BOSS, the real BIG BOSS.
A simple talk, everything is clear, the raccoon has changed to the prince.
The one in the Diamond Dog Base has never been the real BIG BOSS but his phantom.
And the Phantom in the Diamond Dog Base has also realized his true identity. Venom Snake found a tape in the room.
There is a sentence written on the tape, "The man who deceived the world", which is the CG animation of the original promotional video.
Put the tape into the player and the confession of the real BIG BOSS appears.
‘Thanks to you, I can escape death.’
‘At the same time, thanks to you, I can leave my traces, and you… wrote down your own legend.’
‘You lived your own story, I am BIG BOSS, and you… are BIG BOSS…’
'No!'
‘Together we are the complete BIG BOSS. Everything we have now is created by us. This story...this legend belongs to us.’
‘We have the ability to change the world…and change the future by doing so.’
‘I am you, and you are me.’
‘No matter where you are, please remember it in your heart. Thank you…my friend, next…’
‘You are BIG BOSS!’
Put the tape into the player to destroy the data. Venom Snake shouldn't have stood in front of the mirror, smashed the mirror with one punch, and turned around and walked towards a dark mist.
The end of the game then appeared, accompanied by a list of development members, and Miller and Bobcats also had a brief conversation at the end of the game.
Former friends and partners are about to become opposites.
Yin Zheng, sitting in front of the computer, has not yet completely walked out of the game plot.
This game is too big and shocking.
Yin Zheng can guarantee that if the subsequent "Metal Equipment" series can be as outstanding as this one, it will become a legendary IP, no less than the series of "The Elder Scrolls: Skyrim" and "Resident Evil".
Until the end of the game, Yin Zheng still had countless doubts and what he wanted to do.
For example, what kind of person THE BOSS is, what kind of person is the BIG BOSS hidden behind the scenes? Is Jingjing really dead?
What happened to Eli, who escaped, was like the ghost-like little boy, and the third English vocal cord worm.
There is also the subsequent conflict story between Miller and the Bobcat Revolver, what exactly is Colonel Zero.
He had too many doubts.
If the entire story process of "Metal Equipment: Phantom Pain" is not considered, all the side tasks will be completed, and the collection and development base will actually not take long to pass the entire level, and it will only take about 30 to 50 hours.
The plot time span in the game is not too high, but there are too many unforgettable places.
Huey, who was as disgusting as a villain, was blinded by revenge. Until he finally spoke, he left forever.
As well as the BIG BOSS hidden behind the scenes, and the soldiers in the base who died of vocal cord worms, there are so many memorable plots.
Just as Yin Zheng was feeling, the phone next to him made a buzzing sound.
He opened it and looked at it. It was a message from his work group.
The person who sent the message was a colleague from the company's operations department.
‘Are there any ideas on the game? Can it be summarized on Monday? We need to hurry up and take advantage of the popularity of Metal Equipment: Phantom Pain.’
????????
Looking at the news on the phone, Yin Zheng blinked?
Rub a chicken!
Is this a game he can make?
Yin Zheng rolled his eyes decisively, and then replied silently.
"Just take advantage of the name and get the popularity. Anyway, it's just an ordinary horizontal 2D game. Why are our game called "Metal Slug"?"
…………
In major communities and forums at home and abroad, all players who have passed the "Metal Equipment: Phantom Pain" have been moved by the plot without exception.
It's not like a movie or an anime, everything in the game is done by them by themselves.
Everything Venom Snake did is not only what he did but all players.
Finally, the tape of BIG BOSS tells the story of Venom Snake no longer being a phantom, but also a real BIG BOSS, which is the same for players like them.
When the vocal cord parasite exploded for the second time, it was undoubtedly a painful act to kill the soldiers who had been recruited by them.
This is something that movies, animations and other products cannot be achieved, and it is also the reason why a game entertainment product can be called the Ninth Art.
There is no doubt that "Metal Equipment: Phantom Pain" is such a work of art.
The movie-like shots, huge and exciting stories, shocking music interspersed with them, and unique gameplay, all completely conquered the players.
If you really invest in the plot in the game, then this is not a game that allows you to keep playing, because the plot of the game is too heavy.
It was so heavy that the players were uncomfortable. Whether it was the secondary outbreak of the vocal cord parasite in the middle, Venom Snake, the beloved leader of the soldiers, personally killed them and turned into a demon.
Or maybe he spoke quietly later, activates the English vocal cord worm and has to leave Venom Snake.
And Eli, under the ability of the third son, Ghost Boy, took away the Chadian Saudis and defected to the base.
Including the later breaking conversation between the revolver Bobcat and Miller at the end of the plot, it all illustrates one thing.
"Metal Equipment" will definitely not be a fairy tale of reunion.
This is a serious and heavy war story.
But if you don't immerse yourself in this story, or you are a purely third-person appreciation, the painful tragedy will make you a little sad, but you won't be completely immersed in it.
Then the more difficult game details in "Metal Equipment: Phantom Pain" will definitely make you spend one or two hundred hours immersed in it.
At the highest difficulty, the enemy's AI will be greatly improved. It is not just the increase in health numerical values, but they will really become very smart.
For example, at the highest difficulty, the bullet time that novices rely most will be cancelled. At the same time, the enemy's AI sometimes finds you and will not even issue an alarm immediately. Instead, he bends his back to you and quietly tells his superiors your location.
Then you will find that a large wave of soldiers surrounded you.
Or maybe you keep moving in the dark, and after a few times, the surrounding camps will have searchlights in the dark.
If you are good at stealthing with optical camouflage, then the enemy will have special police dogs. These are some improvements or improvements that Yang Chen made when referring to the gameplay of "Metal Equipment: Phantom Pain" in his dream memory.
It started from scratch, and maybe he couldn't make such a perfect game.
However, after so long learning and experience accumulation, he personally completed several 3A-level masterpieces.
He hasn't learned anything. It's difficult to start from scratch, but if he looks at the perfect finished product and discovers the defects in it, he can still do it.
…………
In Jiang City's Nebula Game, Yang Chen and Wang Yaliang sat in the office, watching the master who was carrying outside put the customized waiting sculptures around the door of the company's exhibition hall.
"The company has specially vacated an exhibition hall." Yang Chen looked at Wang Yaliang and said.
"Is it open to the public display? Recently, many players have wanted to visit our company, and they have even blocked the door." Wang Yaliang said to Yang Chen.
After Nebula Games won the best game of the year, more than a dozen players have wanted to visit it.
There are domestic and foreign ones, and some are just ordinary hardcore fans who want to visit.
Some are some videos and self-media producers, hoping to visit them, and some game media.
Yang Chen and the others agreed to these people, but they had to restrict some of the things they could visit.
After all, core development studios and other things must not be opened to the public.
A showroom that specializes in the place for ordinary players to visit and display the company's game culture seems to be very necessary.
While the two of them were talking, the specially customized sculptures outside had already been placed.
One is the sculpture of BIG BOSS, and the other is the sculpture of Venom Snake.
And there is a transparent mirror with broken textures in the middle of the two people.
At the same time, not far behind Venom Snake, there was a female soldier carrying a sniper rifle - Jingjing.
And a snow-white dog, a dog based on the steel egg when he was a child, is also the right-hand assistant of Venom Snake in the game DD.
The BIG BOSS on the other side was behind him, nothing was left.
This was an arrangement made by Yang Chen. Of course, except for himself, no one else understood what the meaning of this was.
To be continued...