Chapter 175 Resident Evil sequel and two new games
When everyone heard Yang Chen's words in the conference room, they instantly felt energetic.
A new masterpiece, and two small projects.
This is an action.
Everyone looked at Yang Chen.
"First of all, about the sequel to "Resident Evil", this sequel is still Lyon as the absolute protagonist, and King Ada will also have a lot of opportunities to play." Yang Chen looked at everyone and said the first news that excited them.
The first game of Nebula Game was "The Union of Isaac". Although the subsequent "Traveler of the Eight Directions" and "Escape" achieved considerable results, what really made Nebula Game famous was "Resident Evil" and "Biochemical Survival" developed with "Resident Evil".
When Lions Gate's "Ghost 4" encountered Waterloo, "Resident Evil" shone brightly and even caused a zombie fever. Especially with the explosion of "Biochemical Survival", FPS of each company has added related zombie modes.
Although there are only some more famous FPS games, the Zombie Mode survived, and most of the Zombie Modes in the game died.
However, many subsequent FPS games have added zombie mode, which shows its classic features.
Whether it is influence or revenue, the biochemical series in Nebula games are definitely ranked at the T1 level.
Even if "The Elder Scrolls: Skyrim" is higher than the previous "Resident Evil" in terms of sales and scale, the current biochemical series is still the main product of Nebula Games.
Including official novels and comics, Xu Yu is also preparing for development.
Regarding the development of the IP series "Resident Evil", Yang Chen and Xu Yu also discussed in private that Yang Chen, who has dream memories, knew the plot of "Resident Evil" later.
According to his idea, he provided the main plot outline, and then specially invited writers and comic authors to produce it.
But Xu Yu thinks this may be a bit unreliable. After all, who knows whether players can like the plot provided by Yang Chen?
According to Xu Yu's idea, it is to create a concept of parallel time and space, or multiple versions of the story.
Then look at the market reactions of the players. The stories that react well will continue to be serialized, while the stories that react poorly will be cut in half. Everyone thinks that nothing has happened.
Hearing Xu Yu's thought, Yang Chen was shocked. This operation is very similar to the IP practice of a superhero series in Dream Memory!
However, Yang Chen recognized Xu Yu's idea. After all, he had dream memory. He knew what the subsequent plot would be like, but others didn't know it.
Similarly, dream memory is limited. For example, the plot scenes about Lyon are gone after "Resident Evil 4" and "Resident Evil 6".
How to continue the biochemical series then? A dedicated team is indispensable.
Returning the topic to the game itself, Yang Chen continued to talk to everyone.
Yang Chen himself is not very worried about the development of the sequel to "Resident Evil". With previous experience in the development of "Resident Evil", coupled with the experience of "Biochemical Survival" and "The Elder Scrolls: Skyrim", the entire team can be said to be very mature.
The only problem is the choice between the type of game and the rhythm.
Whether to continue to move on to the essence of micro-terror or strengthen the movement and shooting elements is a key point that Yang Chen needs to consider.
"Resident Evil 4" in Dream Memory can be said to have brought about a series of great innovations, mainly changes created by technology such as overshoulder standing shooting.
But these innovations are not the most important thing, the most important thing is in the game's genre rhythm.
From the first work of the "Resident Evil" series in Dream Memory, the tone of the horror game was determined, and it gradually developed later. By the time of the fifth and sixth generations, the works had turned to the shooting type of the tumbling.
Multiplayer mode and refreshing shooting have become the main tone of the game, although a large number of players have said that this has lost the essence of biochemistry itself, that is, the horror element.
But in the two consecutive episodes, although players sighed with disappointment and gave low scores while ratings from the media, they were the two most-selling games in the history of the series. Players used their actions to show what it means to be really fragrant.
After this refreshing pleasure, the biochemical series also turned from horror elements, abandoned the elements and returned to the original fear, and once again achieved double harvests in reputation and sales.
How to locate the next sequel to "Resident Evil" is something that Yang Chen needs to consider.
"In addition, we will develop two small games that are not very large, one with random chess and card games like "The Union of Isaac", and one with RTS type games." Yang Chen looked at everyone and said.
RTS type of game!
When everyone heard Yang Chen's words, they couldn't help but look confused.
Are you going to make RTS-type games again?
I started my business with RPG-type games in the early days. The correct way should be to continue on the road of RPG, and then suddenly played a horror game, then played another FPS game, and then played another ARPG game, but after all, it was RPG that could be said to be back on its own path.
But what the hell is RTS type of games now?
Everyone looked at each other and was quite confused.
"I will produce the subsequent GDD. The chess and card items are temporarily named "Auto-Chess", and the RTS type games are temporarily named "Command and Conquest: Red Alert", Yang Chen said as he looked at everyone.
Yang Chen had a very detailed arrangement and plan to choose these two games.
Next, Nebula Games will usher in an expansion, and the main recruiters will also choose some inexperienced junior interns or senior freshmen.
Let them directly join the sequel to "Resident Evil", "Biochemical Survival" and "The Elder Scrolls: Skyrim"?
That's nonsense. Is it possible to serve tea and water when joining?
The two models that Yang Chen chose are mainly used to cultivate subsequent talents and to use strategic layout in the game field.
As for the talents cultivated, if they don’t stay in Nebula Games, Yang Chen can only say that the other party is either taller or full of confidence in his abilities.
After all, although Nebula Games is not as large as the three majors and Jiasheng, its potential is absolutely not bad, and its treatment is considered to be the best in the industry.
Yang Chen did not introduce the specific ideas and designs of the two games and the detailed gameplay.
When he completes GDD in the future, they will naturally know.
The current main work is to complete the mobile side, as well as the subsequent Dragonborn DLC and multiplayer mode in "The Elder Scrolls: Skyrim".
While Yang Chen and his team were holding a meeting, Jiasheng represented the masterpiece "Epic Continent" of Power Storm and officially targeted players around the world.
Chapter completed!