Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 113 Who can withstand this!

It seems that many players are a little scared, worried that some things may appear in the game that affect the game's balance props.

But in fact, most of these comments are those who have not bought the game, or those who have not entered the game have nothing to do and are following the trend below.

Yang Chen did not pay too much attention to these players, but just posted a panda head question mark on the official blog with a confused expression.

You don’t know what the mall in the game sells, so I’ll talk about the issue of in-app purchase here.

Soon some players who bought the game began to refute after reading the things in the mall.

"The mall sells all decorative props such as skins, which do not affect the game's value. In addition to the points, you can also use game coins to buy them!"

"However, some rare props can only be obtained through open boxes, and boxes can not be purchased through point coupons, but they can also be purchased using game coins!!"

"My God, Sister Wang's legs and waist!"

"Damn, there are also black silk dresses!? Rabbit ear outfit!"

"My God! There are also bikini and damn water, who can withstand this!"

Many players who entered the game at the first time could not move their eyes after opening the mall interface and watching the dress-up screen inside.

Whether in "Resident Evil" or "Biochemical Survival", Aida, who is called Sister Wang by players, has a very difficult tutorial, which is to squeeze the players' wallets.

In "Biochemical Survival", the NPC of the game's novice teaching is Aida King.

And it is not the ordinary Ada King, but the Ada King that players DIYed out by themselves.

In the tutorial for beginners, players will first watch a short CG animation, and then enter the mall interface to tailor a look to guide King Aida.

Although there is no specific detailed game plot, there is still a big world view, but the more vague one is, it is an open-ended one.

It is easy to go from frugality to extravagance, but it is difficult to go from extravagance to frugality.

In similar games, if players have not experienced the coolness and attraction of their skin at the beginning, then they will not feel much.

But once they experience it personally and see the coolness of their skin, a seed will also be planted in their hearts.

This is also the method used by most games, such as the human-computers in some games. You will find that these human-computers often have some limited and rare skins.

Or maybe the NPC's outfit looks much better than you, and the limited-time experience of fashion and skins that are famous for giving players benefits are the fundamental purpose of the money in the player's wallet.

If it is really a benefit for players, then be more generous and give it a permanent deadline.

As for the props in the game, if players don’t spend money, they can really make their liver come out directly.

The game includes daily tasks and weekly tasks, and a lot of game coins will be given, including the game coins will be given according to the length of the time after each game.

However, according to the strict design of numerical planning, all items in the currently launched version, considering that the European Emperor's five-shot box can produce the rare jewelry you want, and that 1 box will be given for each level upgrade, it takes about 1,500 hours for the player to collect everything they want.

When players slowly entered the game after downloading, Yang Chen was still explaining to everyone some of the core concepts of "Biochemical Survival".

When these things were developed before, Yang Chen did not understand them, but with time and some core elements of the game in dream memory, Yang Chen also understood almost what the attractiveness of games like "Biochemical Survival" is to players.

The visual impact on numbers, the brainless pleasure, and the fun of cultivation.

This is actually an alternative FPS game, but unlike RPG equipment, in the zombie mode of "Biochemical Survival", players get points obtained by fighting zombies.

Just like the evil dragon greedy for treasures in Western mythology, players also have this kind of mentality to some extent.

"Infrastructure model, the infrastructure model based on the zombie infection model will be launched later. Not only humans can make it easy, but zombies must also make it easy!" Yang Chen said to Wang Ye and others sitting in the conference room.

??????

Zombies can also be easily cleaned!?

Listening to Yang Chen's words, everyone was a little confused.

It is understandable that humans can brush it with good health. Zombies are thick and thick in skin and flesh and can automatically recover blood. Humans have long-range gun guarding strongholds, so they can be very good at fighting.

How can zombies be so cool?

"It is divided into two stages, defense and offense." Ignoring everyone's puzzled expression, Yang Chen compared some of the games in his dream memory and expressed his thoughts.

"Players need to find a place in the map and build a defensive fortress and resource building. At the same time, it will give human players certain financial resources every second, and players can use financial resources to strengthen the fortress and their own equipment and character attributes."

"And zombies can also obtain resources through continuous attacks and defense fortresses, and then strengthen their own abilities."

"After successfully defending for a certain period of time, humans begin to attack the zombies."

Not only can humans be able to use guns to make themselves more powerful, but zombies can also use their own defense measures to attack humans.

Yang Chen recalled some tower defense games in his dream memory and said.

Of course, this is just a general gameplay architecture. The specific map design and the numerical design in the game all take a long time to determine the balance.

Otherwise, it will lead to the fact that even panpan zombies can kill humans, or humans can kill zombies at will.

Even if this model is mainly entertainment, balance is very important.

"But the name of the infrastructure model is a bit unpleasant, it's better to call it the catastrophe model." Yang Chen thought for a while and said.

After Yang Chen finished speaking, Wang Ye and others in the conference room looked shocked.

Is this another pattern?

In addition to the previous hide-and-seek mode and this catastrophic mode, all the updated contents of "Biochemical Survival" within half a year have been available?

No, do creativity cost money?

Looking at everyone's expressions, Yang Chen just smiled. In fact, referring to some games in Dream Memory, there are many other gameplays that can be introduced, including parkour and ghost modes, as well as "Dawn Murder", and even the gameplay similar to "Werewolf Killing" to find a traitor. It is not impossible to introduce it to "Biochemical Survival".

In Nebula Game, Yang Chen and Wang Ye and the others discussed the subsequent update of "Biochemical Survival".

As a large number of players entered "Biochemical Survival" for games, various community forums quickly aroused discussions and heated discussions among players.
Chapter completed!
Prev Index    Favorite Next