Chapter 1045 Turned out to be an MMORPG?
In addition to a game CG promotional video and the name of the game called "World of Warcraft".
In fact, the real content of the game is still not displayed at all.
The characters that appear in the game are basically just races and professions that have appeared in "Warcraft".
For example, the dwarf who started with the Brown Bear partner, the night elves who could turn into black panthers behind, the undead warlock, the tauren, the wizard, etc. who summoned the Hellfire.
Although there are no popular characters familiar to players such as Illidan, Tyrande, and Sylvanas.
But these professions and races still make players feel familiar.
But it is precisely because of this that many players feel curious and confused.
That is what kind of game "World of Warcraft" is.
If the previous work "Warcraft" is still a RTS game, or if it is a RPG game like "Final Fantasy" that has just been launched for a while.
After all, this is possible. Judging from the previous "Warcraft", such as the conflicting relationship between humans and orcs, and the subsequent invasion of the Burning Legion, the orcs reached an agreement with humans.
There are also Tyrande, Sylvanas, Alsace, Illidan and Mario, who is mistakenly called Mario by players.
The stories between these classic characters can also be deeply explored. As a storytelling RPG game, it can be said to be quite suitable.
In addition, open-world games like "The Elder Scrolls: Skyrim" also have a very high voice in the players' feelings.
It can also be heard from the propaganda CG animation that it has been four years since the Alliance and the Horde jointly resisted the Burning Legion's invasion of Azeroth, and the relationship between the Alliance and the Horde has become fragile.
It is obvious that this is going to be a conflict and a war.
Just like the Storm Cloak in "The Elder Scrolls: Skyrim", it chooses different camps and then chooses various races to witness the development of this magnificent epic story.
But soon players got the answer they wanted.
The topic of "What kind of game is World of Warcraft" lasted for about half a day. At twelve o'clock in the afternoon at Chinese time, Yang Chen also gave countless players at home and abroad a positive answer on his official blog.
The content of the official blog is also very simple, with only a few simple letters - mm.
mm?
After seeing the news from Yang Chen’s official blog, many players, including all manufacturers who have been following Nebula Games, were also stunned.
Just like when Lin Jiayi heard Yang Chen say that "World of Warcraft" would be a mm model.
It's really a bit embarrassing for this game.
It was once popular, but now it has sunset.
Including mobile game platforms, although various mms emerge one after another.
But those who really understand it are very clear what those so-called mobile games are.
All of them were taking advantage of the hot momentum of the online market to cut a wave of leeks and then fell into the rolling server mode.
Open a new server in an hour.
When it comes to the next game, take the previous set and replace it with another new game.
There are even many players who are a little scared because of these mms.
When I heard that World of Warcraft would be an mm model, many players and game manufacturers also had some doubts.
"My really has a way to live? I feel that Nebula games are not immune to vulgarity, right? And for Nebula games, it seems that I have never made a game with mm, right?"
"However, the operating reputation of the Nebula Games team is among the best in the industry. So far, Nebula Games' first fps online game "Biochemical Survival" is still in operation, and there are also a large number of players."
"It's not the same as mm. I feel that "World of Warcraft" will be an open world type, right?"
"I also don't know how this game charges. If the item charges, I guess Nebula Games will not be able to do it. It is likely that it is a time point card system or a buyout system."
Many players and people in the gaming industry have also started to discuss it.
Regarding Nebula Games' sudden statement that it would turn the IP of Warcraft into an mm game, it has to be said that it has attracted a lot of attention.
Because it's too easy to Waterloo.
It can even be said that if one is not handled well, it may be directly broken by Nebula Game's undefeated golden body.
This situation has not been seen before. For example, the well-known overseas film narrative game manufacturers have launched many of the works previously, including very classic works, and there are even many that are regarded as masterpieces by players.
But in the new work, I encountered Waterloo directly. It was not that there was a problem with the quality of the game, nor even the plot theme. In addition to the problem, it was just that there was a problem with the screenwriter's technology in the game. For example, a character who was nothaved in a parity, and a cautious character who turned into a good man and walked into the enemy's encirclement and was killed.
This kind of screenwriter technology can be said to be a very fatal disadvantage for movie games driven by plots.
And in mm, there are more things to consider.
For example, numerical and level design, career balance, skills balance, and even the game plot and tasks and the allocation of related resources.
It can be said that the mm type game is the most difficult among many game types.
Of course, this difficulty is measured by an extremely high level line. If you just say that you are making an mm instead of making a classic good game, it will naturally be different.
And now, what can the game "World of Warcraft" be made by Nebula Game?
This is what most players and game manufacturers pay attention to.
It has little to do with Nebula Games, and its competitors such as NetDragon and other game manufacturers are basically watching how Nebula Games will follow.
Game manufacturers such as uegame are asking about the release date of World of Warcraft.
Just in case you bump into it.
In the office of Nebula Games, Yang Chen, who was talking to Grayson, smiled: "Don't worry, your project will be promoted normally next time, and you will definitely not be able to collide with you."
Listening to Yang Chen's words, Grayson, who was uegame on the other end of the phone, looked question marks.
The news is so big, and the promotional CG of this production scale has come out. You tell them that they will definitely not bump into it. They haven’t mentioned their promotional time yet!
Yang Chen, who hung up the phone, had no idea how many question marks there were on Grayson.
He will definitely not run into the other party, and Yang Chen has enough confidence in this regard.
Because even though most of the art materials can be used ready-made, at the scale of World of Warcraft, it is definitely not something that can be produced in the short term.
During this period, Yang Chen's plan was to launch the promotional CG animation of "World of Warcraft" one after another to build momentum.
In addition, Yang Chen has also considered some IP-style linkages, just like "ff14" in Dream Memory.
In fact, "World of Warcraft" has also conducted a lot of linkages in Dream Memory, of course, they are all linked to their own games.
In addition, there are many tributes, such as the flower seller in Dalaran City pays tribute to Alice and Link in the Crater Camp.
Chapter completed!