Chapter 88 TCG Games
Although there are many roles in the animal company, it is designed based on the corporate structure of a startup company, and the story form is also familiar to Chu Yuanxi and Yang Yuanmei.
When he was approving the script's character, a memory from Chu Yuanxi, a salted fish in this world, suddenly rose and overlapped with this character. It was a memory about the TCG card game.
The so-called TCG is a desktop-style card game, the most famous of which is the "Heartstone" of Glass.
"Heartstone" is the first time Glass has made great success in the mobile game direction, and its money-making ability is not fierce, but it is successful in lasting and durable, and has received rave reviews among players and even krypton gold players.
Each card in the TCG game has its own key attributes, attacks, health, stunts and magic that needs to be paid for by summoning, etc. Players organize their own card library according to the rules of the game, and then PK each other. The process of PK is to draw cards randomly from their own card library in each round, and then pay for the magic that is needed to use these cards, attack the opponent or summon creatures to fight the opponent.
However, the TCG games on the market are all fighting and killing, mainly based on a magical and fantasy world view. The game process is basically trying to kill the opponent's players, which is simple and crude.
When Xianyu Chu Yuanxi was doing the business of the ancestral arts, he also brought a copycat Hearthstone game, and the result was of course very miserable. When he was launching the project, he said that this kind of game already has a strong ceiling. Hearthstone is the iron curtain of all similar games. You can't get out of this iron curtain without your own characteristics. It is definitely useless to make a fuss on the cards, and it can only be innovative in the structure of the game rules. In short, it requires a foundation at the planning level.
He also discussed this idea several times with Pengfei's old planner Yang Jiangang.
Unfortunately, he is just a small product manager and no one listens to him.
But this does not mean that his thinking is worthless. A person's thinking may not be of any use for a long time, but it will be deposited in the depths of the soul, which is called accumulation. Once a suitable opportunity occurs, it will cause intense sparks.
Now is the right opportunity, why not make a TCG card game?
Isn’t it just possible to reconstruct a completely different game rule by making a TCG business war game based on a technology Internet startup in a modern urban environment?
Traditional TCG games are all competition among players, and this cannot be changed. If they are changed, they will be played without any play. However, no one stipulates that competition must be a killing of each other.
The rule Chu Yuanxi thought about is: players play the role of entrepreneurs, and the game process simulates the elements that will appear in entrepreneurship and engage in business wars. At the beginning of the game, each entrepreneur will receive the same initial fund, which is actually equivalent to the blood of players in traditional TCG games.
Cards are divided into four types: character cards, project cards, skill cards and event cards. Character cards are divided into three categories: employee cards, management cards and investor cards.
Before the game starts, players need to bring their own card library for random draws during the game, and then form a set of cards to stuff them to the other party. This game cannot directly cut people, but they can trip up each other, which is the fun of business wars...
After the game starts, the order of the order is randomly determined, and then every time it is your turn, the player can draw a character card from his deck or not. This is equivalent to recruiting or not recruiting for the time being.
Each employee card or management card has the salary required for recruitment. It should be noted that this salary is paid every round, and players can choose to recruit or give up. Each character has the corresponding project ability, and most of the employees are versatile, such as programmers, who can do software development or make games. However, employee cards only have work skills, while management cards have the skills that employees do not have.
If you draw an investor, then congratulations, you need to conduct a valuation and then decide whether to raise funds according to this round of valuation. Each investor has its own unique investment terms, and players need to carefully read whether these terms can be completed so as not to lose control of the company in some situation in the future. The financing amount is fixed to 20% of the current valuation. Of course, the most important thing is that players must carefully consider how much harm the investor's fighting skills will harm them.
In addition, the attributes of employees must contain the number of events triggered by recruiting them, while the attributes of management must contain the number of events or projects triggered by recruiting them. After the recruitment is successful, the event card and project card can be drawn. Some of these special events will also be specified, such as causing players to lose their skills, lose funds, etc.
It should be noted that all possible cards are filled with poison stuffed by the opponent, and you may draw poison items or negative events.
As for skill cards, players need to purchase them in their own rounds of spending funds. Since it is a purchase, it is naturally marked with clear prices and does not need to draw them, and it will not disappear after purchase. Therefore, there is no need to prepare skill cards for the other party.
Skills are useful, such as collateral loans to banks, looking at character cards in the card library, or looking at opponents' hands, etc.
It should be noted that the skill card can be used to the opponent's players. Some skills are even purely harassing and can only be used for the opponent, not for themselves.
So how can players increase their own funds? Financing is one aspect, but not omnipotent. The main way is to complete the project and make money. Of course, completing the project does not necessarily mean making profits, and may also lose money.
The process of the game is to constantly recruit employees, develop projects, trigger events, use skills, harass friendly businessmen, fight with investors, etc.
Ultimately, the game's winning conditions are that the player's valuation reaches 1 billion, or the opponent's player loses control of the company.
The most subversive thing about this game for traditional TCG is that it cancels the player's direct PK and instead shoots cold arrows to each other. The second is that it cancels the need to pay magic when using cards, and instead uses its own health, that is, funds to pay.
If it is a mobile game, the system will give players basic decks, and then expand their card library through accumulation or krypton money. However, Chu Yuanxi is not yet at the stage of developing mobile games, so he adopts the most primitive and original gameplay of TCG games, allowing Jiao to draw cards and then play a live tabletop game.
Because this game is not a direct confrontation, it breaks out of the logic that only two people can confront each other in the traditional TCG mobile game, and can be played by three or more people together.
This is a truly unplanned event. After Chu Yuanxi traveled through time, he did not make this happen at all. However, a capable entrepreneur must have the perfect execution ability to promote existing projects, and of course, he must also have the ability to adjust in the face of emergencies.
Chapter completed!