Chapter 490 Yang Jiangang's Option Issuance
However, if you buy this kind of thing, you are willing to accept the loss. At the beginning, he thought that it would be OK according to the value. Then, the original valuation of 5 million was real, so Chu Yuanxi did not feel sorry for Xue Ming: "Sign this authorization document, sign the seam. In addition, your AI still has room to continue to optimize."
"Ah? Continue to optimize?" Xue Ming looked like his AI was already very high-quality, so you don't have to pick on the bones in the eggs.
"Hey, what you said, it seems that you don't need to continue to improve and lose the direction of your efforts?" Chu Yuanxi knocked on the table, "For example, I just encountered an option, choose to steal things, and then go directly to the battle."
"There is no art resources in the middle, so I have to use the artistic techniques of montage." Xue Ming looked innocent.
"Yes, it's okay for you to skip it, but why don't you have to scroll the subtitles too much before entering the battle? 'Nangong Gala went to the spiritual tower to steal treasures, and was guarded by the head master', and then enter the battle. This is a very simple sentence, and the player experiences a lot of roundness."
"Ah-oh!" Several implementation plans immediately appeared in Xue Ming's mind, "Yes, yes, this can indeed be optimized."
"In addition, your AI module is on the server side, right?"
"yes?"
"Then you have to communicate with Zhao Jie and conduct a stress test carefully. Don't have too many players coming in when the server is opened. They all apply for the plot crazily, especially the plot of the same node, which will crash the server. The storage of your random plot is completely different from that of traditional mobile games. Everyone saves different content. Traditional mobile games are all just a node sequence. The plot is fixed. It is not difficult to implement artificial intelligence, but I guess saving and calling will make Zhao Jie cry to death. These are the directions that need optimization."
After Chu Yuanxi said that Xue Ming could go to work, then turned to Yang Jiangang: "You are different from Xue Ming. The options I gave you this time are added. They are rewards that are effective and not made by the past promises, so they are relatively simple. I will give you as much as I want. Also, don't be busy with fun. I will approve some options for you. You decide which members of the planning team will reward you and how much you will reward. This part is for the project team. If you don't give it to you, you are only responsible for the allocation. I understand?"
Yang Jiangang opened his mouth and thought to himself that he was putting me on fire. Did he intentionally create conflicts with me?
Chu Yuanxi felt that this was a training of Yang Jiangang's ability and helped him to think about it as a superior. He not only had to think about the fairness of distribution, but also the balance of the entire team.
The complete set of gameplay proposed by Yang Jiangang can be run in Mileage 2, but the plot is all written to death, but it does not affect the gameplay experience. Therefore, Chu Yuanxi has experienced it a long time ago. Mileage 1 sets a framework, Mileage 2 completes the main gameplay, Mileage 3 connects AI, supplements functional modules, Mileage 4 prepares for online testing, and connects to the channel's SDK. Although the project encountered some minor problems, the planning team made great contributions and did not cause any problems, so a batch of options were issued in advance to comfort the planners' hairline.
When many game companies recruit people, they say that the planners will make a lot of money when the game becomes popular, and then the planners contribute their brain cells and hair. However, when the game becomes popular, when it comes to redeem the rewards, generally programmers and operation departments get more. Only companies that pay more attention to the planners will give large rewards, but that is a very small number.
Why is this happening? Because the value of programmers is visible to the naked eye, but planning is not the case. Even if a certain game is popular, it is very certain that it is the credit of the planning. However, who can guarantee that the next game he designed will still be popular?
At least most gaming companies think so.
Therefore, with a little reasoning, it can be seen that the planning has made contributions, but the credit has been made and the role has been played. The rest are the work of programmers and operators. They need to maintain the stable version and follow-up smooth operation, and make more money for the company. The planner will even bring a strong voice because of excessive credit, which will have a negative effect in the subsequent operation and maintenance.
What's more, some management teams think that the game is popular is not because the planning has proposed a new gameplay, but because the management team has the courage to try this new gameplay. There are so many Tianchao game planning, and new ideas are born every day. However, how many can be successfully established in the end? How many can be completed after the project is established without being cut off? How many can be successfully issued after the project is completed? Can it be done without the continuous support of the management?
This is also the reason why the domestic game copycats are rampant.
How distorted is this situation? The popular "Dota Legend" that year can be said to have raised the status of mobile games as a whole, and it was also the first month of mobile games that have flowed to 200 million. However, it is precisely because it takes risks and innovations in core battles and adds the operation of manual clicking and stunts in the process of card pairs, which makes this game turn away when looking for publishers. Many publishers took it over and saw that it was too risky and it is difficult for players to recognize it, so don't need to return it.
If it weren't for the courage of Dragon Tu Game, "Dota Legend" might have been killed even if it couldn't be released. The idea of adding players to manual operation during the battle was repeatedly proposed by many companies long before "Dota Legend".
So much so that some shameless game masters who were planning backgrounds said openly: Planners must be poor...
Chu Yuanxi must at least eliminate the stifling of creativity in his company. At least when there is a status idea like "Dota Legend" that does not let it be buried.
Of course, the specific one depends on how Yang Jiangang issues these options. Therefore, seeing Yang Jiangang's expression of failure after constipation, he still doesn't know what he is thinking? "Why do you, just send your options with peace of mind. As long as you don't take kickbacks or accept bribes, you'll be worthy of your conscience."
"Damn it! What are you thinking?" Yang Jiangang felt that his dignity was challenged. "Are you afraid of issuing options?"
"Okay, go quickly, I'll continue to experience the game." Chu Yuanxi said goodbye to Yang Jiangang and wanted to have a complete game experience.
The previous game experience was not real plots, but it was easy to say that when I made a copy, I never experienced it. So he sent himself 1 million taels of gold through the GM tool and prepared to open a treasure chest to help me liven up.
Chapter completed!