Chapter 489: First Game Experience (Part 2)
Seeing Xue Ming nodding like a little chicken Duomi, Chu Yuanxi asked: "Did you say you're idle after you connect to AI?"
Xue Ming's heart tightened: "No, no, there must be something to be perfected, such as if you found this."
"Don't be afraid, I mean if you are really idle, I have something else to leave to you." Chu Yuanxi thought of the artificial intelligence part that needs to be used in the Xiaokang. Seeing that Xue Ming was quite nervous, he didn't know what he was nervous, "In addition, after I finish the experience, I will definitely be fine. The option rewards for you and Yang Jiangang will be implemented recently. You can go first, and I will continue to experience it."
He said and clicked the mouse, and the girl's portrait appeared on the left: "It's been fourteen years. Grandma promised to tell her about her life experience when she was fourteen years old, but Grandma... She crunched and died. What should I do?"
At this time, the option appears: Ask the head of the sect for grandma's belongings/inquiry on his own life experience.
Chu Yuanxi chose a person to ask the head for his grandmother's belongings with conscience. A middle-aged Taoist nun immediately appeared in the picture, a milf, and a few wisps of crow's feet could be seen at the corners of his eyes.
The girl on the left is a portrait of the girl: Master, grandma has passed away. Can you give me her relics?
The Taoist nun on the right is painted by: The relics of the sister Gala, the relics of her sister, what do you want?
Nangong Gala: Gala hopes to explore his life experience through his grandmother's relics. Grandma said she wanted to tell Gala.
Master: No, you don't want to.
Nangong Galuo's expression changes in his portrait: the leader—
Master: Stop talking, I have difficulties that I can’t tell you! If you want to explore your own life experience, go down the mountain!
The option appears again: steal grandma's relics/challenge the leader.
Chu Yuanxi was very curious. If he chose to challenge the leader here, with the qualities of a game producer, he would probably enter the battle process of novice guided by the novice? But what about stealing grandma's relics?
With this curiosity, he clicked on the former, and then saw the screen dim and turned into the battle screen...
The master of the right side is painted: Gala, I am so disappointed with you!
Nangong Jialuo on the left: I'm sorry to the head master, but I must see my grandma's relics!
Master: I am disappointed with you because you can’t steal anything, and it’s simply a shame to the sect!
At this time, the battle for the disappearance of the portrait was about to begin. When Chu Yuanxi saw that there were three people standing on our formation. In addition to the protagonist, there were two simple cards and they were exactly the same. The borders were all white. One was called "Wooden Man Armor" and the other was also called "Wooden Man Armor".
"I rubbed Yang Jiangang, why did this version bring these two wooden armors again? Isn't it easy to learn "Let the Three Kingdoms"? Newbie guides Liu Guanzhang to help the battle?"
Chu Yuanxi was very annoyed by Yang Jiangang's behavior of pursuing rationality, but he also remembered how Yang Jiangang criticized him before - there were no internet celebrities like Liu Guanzhang in this era, and everyone was the same!
The so-called vertical six-grid battle, the initial form originated from the pioneering masterpiece "My Name is MT", the enemy and us have six grids each, and at most five cards are played. After many evolutions and iterations, there are many branches in the rules, such as six people in the battle, different buffs are added in the front and back rows, and the formation-pressing beasts are added, etc.
The rules in the mobile game "Come Out of the Mountains in Troubled Times" are relatively simple. They use the limit of only five players to be on the battlefield, and do not add buffs due to the front and back rows, but add "spiritual talismans" to suppress the formation. This talisman is a micro-innovation of this game. In other card battles, the talismans are either used to make big moves or add buffs to the whole body. The talismans in this game are used to change the battlefield environment, such as the rain talismans and the wind sacrifice talismans. This environmental change has an impact on both sides of the enemy and us, and it is only temporary changes.
Our formation is triangle, with the protagonist in front, two wooden armors in the back, and there are three people on the opposite formation, lined up in the front row, with the head station in the center, on the left is "Big Brother" and "Little Brother" on the right.
At the beginning of the battle, the system first guides the player's lineup to change. A cursor appears on the protagonist's card and flashes, and then an arrow points to the blank grid below her. Chu Yuanxi follows the instructions given by the arrow and drags the protagonist to the back row, and then follows the new instructions to send the two supporting roles to the front row and be beaten. The battle really begins.
The process of card battles is actually quite boring. You and I will take action one after another, first hitting the enemy in the front row. If there are no enemies in the front row, hit the leftmost side of the front row, and then hit the back row in turn. However, some cards have ordinary attacks that specialize in cutting the back row, or they will play one column at a time. This kind of card usually costs RMB to obtain.
Because of the formation, the protagonist can cut the master, but the master can only hit the wooden man armor. But this is not a good deal, because he is beaten and angry, he can use his ultimate move after the anger reaches 100 points. Therefore, the master's ultimate move first, and a full-screen ultimate move will give all the remaining wooden man armor brothers in seconds.
However, after this round of blows, it can also be used to make moves. The novice guides the aperture to flash on the protagonist's avatar and terminates the battle process. The battle process of this game is not purely automatic. In the battle, the character of the player side needs to be manually clicked to release it, which is exactly the same as "Dota Legend". However, if you keep angry, it will increase the power of the ultimate move. The higher the anger, the stronger the power. The player needs to judge when to release the move.
The protagonist's unique skill is a single-body attack, and he instantly hit the head. The strength of the eldest and younger brothers is actually similar to that of the wooden man armor. So the battle ends quickly and returns to the river. The head's portrait appears: You have seen the relics of the senior sister, and it has nothing to do with your life experience. You can go down the mountain and find your original intention...
Nangong Gala:...
The narration appears again: Nangong Jialuo stepped into the world with guilt towards the head and started a new adventure.
Chu Yuanxi stopped again, but no one called, and gave the experience in his heart.
To be honest, from the perspective of the producer, you can score 80 points, but it is a lot worse at the player level, at most 60 points.
Why is it so much different? Because the producer cuts corners. Ai learns the screenwriter's plot through learning text materials. This is OK, but how do you show it? You can't just black screen and scroll the plain text, it must be matched with art materials.
However, if it is a plot that is written with a dead end, it will be done whatever art material is involved, and you can do whatever action the character needs to do, so it is easy to create a high-quality plot. But what AI gives is random scripts. It may not be the leader, the aunt, the waiter in the fast-moving shop, or even the emperor and general. How many art resources can be prepared to withstand Ai's tossing?
Chapter completed!