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Chapter 255 Another Self (Exemption in the afternoon)

Friendly reminder, no exemption is allowed in the afternoon, and everyone who is fattening can start slaughtering

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The original source of the word "copycat" is difficult to verify. When Chu Yuanxi first saw the word "copycat", he actually saw a group of players evaluating an online game.

What's so awesome about that online game is that all the art resources are all about other games, whether they are characters, scenes, special effects, etc., and they take other people's resources to make their own game. It seems that it was the first time Chu Yuanxi heard about the concept of "counterfeiting" in 2007.

Now Yang Jiangang’s proposal is to replicate this scene rigorously. What he meant is that during the peak period of mobile game entrepreneurship, there were nearly 20,000 R&D teams in China. These teams did not die if they only developed one game. Even if they were a one-round game, there were 20,000 games in the market with a survival rate of 1%.

After a game product lies in corpse, its art resources will have a very small chance of being reused into other games by the same company, and it is more likely to be left behind. However, even if it is a game on Pujie, the factors of Pujie are diverse, and its art may not be necessary for Pujie.

Yang Jiangang means that Chu Yuanxi will buy the art resources of these failed products. The price will definitely be very cheap. After taking it, you can use it directly, such as adding some actions to the characters.

"Can this work?" Chu Yuanxi said with difficulty: "Your ideal should be called the 'counterfeiting counterattack plan'? Can the art resources collected by these different products be unified in the painting style? Can the specifications be unified?"

"Hey, you're so stupid. Think about it with your intelligence!" Yang Jiangang was angry, "All these art artists in China are all the same trick? Which of the 3D ones are not used for resources with 3dmax? Which 2D animation is not made with spine? There is no problem of inconsistent specifications. It's just that the naming methods are not unified, and the technology is basically the same. Only after it is poured into different engines will there be relatively big changes. I have mentioned so many outsourcing needs, I believe I'm right!

As for the art style issue, open your eyes and look at this market. With so many game development teams, there are at most 20 art styles, and there will be no more. Among them, there are only five or six mainstream ones, with a large number of corpses piled up on them, which are almost seamless! Isn’t this a god-given opportunity?"

Chu Yuanxi was so proud that he was told. If the cost was not high, he could indeed take it down. Even if Yang Jiangang finally knelt down, this batch of art resources might be available in the future. For example, if you acquire a batch of martial arts resources, as long as the art style remains the same, will you use a martial arts game in the future? It can also be accompanied by a relatively awesome plot display, and this wave is not a loss!

He thought about it, then took a deep breath and said, "I understand what you mean. The support you need to use DKP to exchange for the company, and you can basically regard DKP as a budget. I promised to help you realize your dream, but I also had to consider how much help you, which is fair to other members of the company. So I can give you an additional DKP worth 3 million, which can only be used to do this, but it is probably not enough. For other things, you need to work hard on your own, or partner with other DKP big players."

"Okay, 3 million is not enough. And I don't have to start working now. I can save DKP while planning." Yang Jiangang immediately started to mentally abacus.

In theory, to realize his ideal, we first need to have an animation production engine. In his plan, individual developers need to use the engine to compile their own animations. This requires a wonderful business negotiation to achieve it. Because it is difficult to directly pay, it is impossible for such platforms to do business that they share projects with engine companies or pay per piece.

It really doesn't work. It's a bit difficult to organize manpower to build an engine. However, there are actually many animation engines made by the domestic team, but there are only a few that can meet commercial standards. The most ideal thing is to open the mature commercial engine to individual developers through protocols.

If you develop your own engine, it will cost a lot of money, and 3 million is far from enough. However, this kind of engine may also be needed for Baren Entertainment, so Yang Jiangang does not necessarily need to bear the development costs.

Then there is the purchase of art resources, which requires careful choice and a lot of commercial negotiations. The key is choice. Yang Jiangang feels that he has a great advantage. As a senior game planner, he has played many high-quality games and many lazy games. There are thousands of games in his own field of vision alone, and even picking corpses from this sample is enough.

The second is the plot editor, which is simple, because Pengfei Technology has not yet gone bankrupt. The programmer was still there, so you can dig it up at any time, or find someone to redevelop it, and the cost is negligible.

Finally, there is the repair of art resources. The purchased resources must be recruited to recruit a group of artists to optimize and regularize. Various differentiated things must be unified to use them. Actions, special effects and so on are also added. This is a simple labor cost, but the expense is not small.

Overall - we have a great advantage!

However, Chu Yuanxi felt that it is even more likely to make ggs, because Yang Jiangang only counts the production link of the product, not the sales link. You should know that animations are not made for fun, not for the sake of self-satisfaction among the diosi. It needs to be sold and made money to be considered successful! In this era, the standard of success is so simple and cruel!

Those who build a platform must help content creators sell animations if they do it well. Because the platform obviously does not provide voluntary labor, the platform will definitely have to share the content after the content creators' works are completed!

The question is who to sell it to? Will there be a takeover of this rich copycat animation? Chu Yuanxi expressed deep doubts.

However, he also knows that many entrepreneurial projects need to cross the river by feeling the stones when the track is unknown, which is different from those with clear tracks. For example, when starting a mobile game, the production, supply and marketing links are ready-made and have strong rules. Entrepreneurs only need to do their own part. The future is very clear and they don’t have to live in doubt every day.

And Yang Jiangang needs to believe that he is right when he doesn’t understand the direction he is moving forward, and convince himself to continue to persevere when he doesn’t see hope and suffers repeated setbacks.

Or to put it another way, trends are the best partners for entrepreneurs, but the tracks that no one has ever wade through, and trends are of course unknown. Therefore, entrepreneurs must move forward without friends or opponents.
Chapter completed!
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