Chapter 170 Complex and huge gameplay needs to be studied
In fact, there are not many places where Zhu Chi needs to add to the camera in the final stage of the movie. If an ordinary actor can announce the gap or switch to the next crew. In the past, if there are more big names, they will still be there between the crew.
But Zhu Chi is not a producer, so she is still in the shooting building and the final work of standing guard.
It was still that room, Chu Yuanxi was studying legs, while Zhu Chi was studying "The Enemy of Rome", which often interrupted Chu Yuanxi's research.
"What is this game doing? It feels far worse than "Come from Troubled Times". Zhu Chi made a 4-character leg that was popular on Douyin, but her long eyebrows frowned. Like Uncle Sheng, this game is definitely the most important project of Baren in recent days. She couldn't help but care. Although Baren has received a large amount of money at one time since selling the game company, she earned hundreds of millions a month, which feels like it has been missing for a long time, and it makes people miss it.
In a sense, "I'm Successful" is more important, but that is for Chu Yuanxi personally.
Chu Yuanxi ignored her, not because she ignored her, but was concentrating on research, thinking about how to increase the value of her research.
How to increase the value of research? A strip is tied on the thigh, which is specially used for dancing and dancing. Generally, it is tied a little bit down the lower edge of the short skirt, and the value of research will become much greater.
As a result, the value of the study became drastically smaller because the legs were retracted.
"Oh, the characteristic of this game is that when you first play it, you think it's nothing great. You can only experience the fun after playing for two more days."
Chu Yuanxi had to sit up straight, and the study could not continue without answering this question.
"You mean, slow-heating? Don't mobile games pay attention to fast pace?"
Zhu Chi is an old player. He first met Chu Yuanxi because he played mobile games. Slow-hot games may have room for survival on consoles or steam. Wouldn't slow-hot mobile games urge players to uninstall?
Moreover, Zhu Chi, who works on his own mobile game, is not indifferent. He strives to attract players with the best quality art at the beginning, and then immediately shows the brightest gameplay, etc. are standard. For example, "Come to the Mountains in Troubled Times", random plots are the brightest gameplay, and of course the art is not bad. These two points are already displayed in the first step of the game, that is, when the player chooses his origin.
"Enemy of Rome" feels like a game with no highlights, and the art is at an average level. It is said that Yu Suzuki's team is mainly responsible for the display of art resources on the VR side. Most of the mobile games are outsourcing from engines to special effects.
That's fine, the gameplay is more important, but Zhu Chi has been playing for almost an hour, and he can't say anything about the highlight except that the combat method is particularly expensive to operate.
The battle in "Enemy of Rome" is where the character walks around with 4 materials, whether in the big world or in the dungeon, click on the material to throw it on the ground during the battle. After a few seconds, the summoned object appears at the landing point of the material and disappears automatically after a period of battle.
Therefore, the material is actually equivalent to the skill bar, with only CD time, and it is not exhausted, and can be used infinitely. However, it can be summoned alone or multiple materials can be thrown together to summon, which is complicated. What should be summoned and what time to operate, has a high technical content, which is completely disgraceful for new players.
The level of operation of this combat mode is almost more expensive than that of the Dead Pesticides! Do you tell me this is a mmorpg?
Even Zhu Chi was guided by a novice and still had a long time to fully remember the summoning process - players need to pick out five of their various summoning materials and put them in the shortcut bar, and only click them during the battle. The materials placed in the backpack are useless during the battle!
No wonder some people say that this is the heroes of "The Legend of Dota", it really looks like it!
I heard Chu Yuanxi say: "If Baren is still a small company and has no reputation, and this is the first game, then I wouldn't dare to try slow-heating. Now Baren is branded and has a good reputation among players, so that's different."
In this regard, the glass slag is actually the most outstanding representative. Even if the game produced by glass slag is bad, players will still be very patient and will not give up until they find that it is indeed a garbage. In other words, not to mention slow heat when the game produced by glass slag is slow, as long as it is still a little hot, such as Big Pineapple 3.
There is also StarCraft 2, which is simply unreasonable compared to the first generation. If it is produced by other companies, if you don’t consider IP conflicts, you will be pk-k with StarCraft 1 more than ten years ago on the market. It will probably be completely destroyed. The old players of StarCraft 1 will only change the game if they get the brains of StarCraft 1.
Even to this day, in this era when moba games are rampant, there are still players playing StarCraft 1. As a 1v1 confrontation game, this is incomparable to the masterpiece, and the second generation is just a red alarm that looks more like the interstellar, but it is still very popular.
Although "Produced by Baren" is still worse than glass scum, it has been deeply engaged in the mobile game field for two years. During this period, several products have produced good reputations. Except for selling leeks, it is quite harmful to people's character, there is nothing else to be picky about. The most important thing is that you never make a lot of money and are more friendly to players' wallets.
So Chu Yuanxi is still a little confident, especially the fans of Baren, who will definitely tolerate "Enemy of Rome". What's more, "Enemy of Rome" can also instill the beauty of this game like players by engaging in some short video activities, or simply starting a live game broadcast, etc.
In short, the beginning of the ordinary mobile game is enhanced and the highlights are quickly released because the player only gives this little time. The product only has one chance to introduce himself to the player, but there is basically no next chance for the level, so the matter is deleted directly. However, the brand mobile game is not the case. Chu Yuanxi feels that the game produced by Baren can also allow players to maintain patience for a few more days.
What's more, Zhu Chi is obviously not a plot party, she only looks at the gameplay and operation, and the plot setting of this game is quite highlighted.
"What are the highlights of the plot? The maps of this game are all selected by the local chickens. Who can play the highlights?" Zhu Chi looked disdainful. Of course, it was the disdain of the Celestial Kingdom for the local chickens: "The local chickens are also the enemy of Rome? Shouldn't local chickens fight Greece?"
Chu Yuanxi also had a headache about this, but he had to endure it.
If the subject matter is divided by type, "Enemy of Rome 1" is a historical mythology, which takes place after the First Punic War. However, from a large time period, it is after the successor war of King Alexander's Eastern Expedition.
So to be precise, the plains of Asia Minor at that time were not called native chickens, but Antico Empire. The story of "Enemy of Rome 1" is that the protagonist forms a group to explore in Greece, explores in Asia Minor, and explores in Babylon. In short, it is a variety of maps to upgrade and fight monsters, with a very strong online writing style. At present, Zhu Chi's character has left Greece and entered Asia Minor, and then there is a cognitive distortion.
This period of history is not rich in the world history textbooks of the dynasty, and it is easy to have wrong cognition.
From the perspective of historical evolution, ancient Persia had a huge influence on Greece in history, but it was not just war, which was slightly different from what ordinary people in the country knew.
Greece and Persia in the public's perception are nothing more than the Hippolar War. Whether it is the familiar marathon or the 300 Spartan warriors, it is a war. But in fact, the Persian rulers have always been good at dancing and are mostly united with Greek city-states through politics and diplomacy. Wars are temporary.
Even the strongest Sparta had a lot of time to support Persia. For example, the Treaty of Antasida concluded in the late Corinthian War was a representative of it. Sparta relied on calling Persia to become the Greek overlord.
Of course, Sparta has always been able to teach Persia how to be a human being on the front battlefield, so as soon as the battle begins, the identity of the son and father will be changed. Invasion of Asia Minor is like taking a picture. Therefore, when "Enemy of Rome" begins, it is natural for the protagonist to go to the original Persian territory to explore the monuments.
In fact, because Zhu Chi had just started playing, the map had not been expanded yet. In the future, her character will still go to Seleucca, which is the ancient Babylon, and will leave the current national chicken range.
In short, there is nothing to despise on this map.
However, Zhu Chi represents the mentality of a large number of players who do not understand history, that is, you used to be called Shenma, but now it is called the native chicken! You actually asked me (the character) to play in the native chicken? This kind of proud mentality is quite troublesome. This IP adaptation into a mobile game will definitely lead to problems that Zhu Chi encounters in China.
This is also the limitation of IP adaptation games. However, the main goal of IP in "Enemy of Rome" is Europe and the United States. The goal has been overseas since the day of the discussion on the establishment of IP, so the limitation is limited to domestic and there is no such problem overseas.
This can also be seen from the version strategy. Only VR is released overseas, and the domestic VR soil and users are much worse than those of overseas, so they cannot be forced. Therefore, domestic mobile games and VR are used together.
It’s not that overseas mobile phone users are not good, but that Chu Yuan had already had money when he decided to plan. Money was the heroic courage. At that time, it was his time for him to be particularly brave. What he wanted was to directly create killer applications, and then absorb all users to the VR terminal, become his own first-level user, sell VR devices, and operate an application store. Making quick money with mobile games is not the goal.
No matter how much money you make when making mobile games, it is a secondary user, and the device is a first-level user entrance. The reason why Apple's market share has been declining year by year but its vitality is still strong is because the device is owned by others, and the first-level entrance is in its hands, and service revenue can be guaranteed. In the first quarter of this year, Apple's mobile phone sales fell by 6.7%, and service revenue rose by 16.6%.
This game either rises alive or dies silently.
Zhu Chi felt that it was quite bad, "This game is too difficult to play, right? I can't even play it if I'm not a traitor, ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
"Yes, you are a brain-dead party." Chu Yuanxi didn't have any feelings at all. "I told you to remember the order of shooting several decks. I can handle the general situation. Who do you think you can't remember?"
This game requires the player's memory summoning combination and order, and is indeed unfriendly to brainless players. The most complex and deepest point lies in the material.
If you only consider the universality of the game, it is definitely easier for players to understand in normal combat mode. You can control your left hand and click the button to issue skills with your right hand. This set is already a mess and has no teaching cost. However, this system cannot be done in depth.
It is different to use materials to summon. A character brings 4 materials to fight, and can be summoned individually or in combination. Even the order of the placement is different. Similarly, if the two materials are replaced, one may be a tank and the other may be a dps.
Then the respective combat skills of the summoned objects are distinguished from the automatic combat ai, and the combination of the summoning becomes very particular. Even the same set of materials can be played in different players' hands, with a strong style of science and engineering men.
To a certain extent, Zhu Chibian's game is not about e-sports, but it's true that Chu Yuanxi really has a little extravagant hope to make "Enemy of Rome" the first e-sports vr game. However, this is a future operational work and there is no need to consider it now.
There was a magical work called "The Legend of the Magician". The protagonist Conelius also used materials to form summon objects to fight. However, it was used to match materials before the war. Once it entered the battle, there were only a few summon objects, and even so, it was very fun. "Enemy of Rome" decided what to call in the battle, and the hardcore level was far greater than that of "The Legend of the Magician".
For example, the synthesis of materials is another very attractive point.
Since the game contains the player's influence on the world line, this is fully utilized during design, so that the synthesis formula library is also affected by the direction of the world line.
Specifically, for players within the same server, the synthesis formula is definitely the same every moment, but due to the different overall behavior of players on the two servers, the combination of formulas for outbound storage will change.
Moreover, the formulas in the same server are not static. The most direct reaction at the player level is that the material synthesis strategy is not good. Not to mention the strategies of other servers, the players can destroy the old strategy after a period of time in this server.
From the perspective of cultural packaging, the fluctuation of the synthesis formula is mainly affected by the "star" system. For the same material, the output of the astrological sign changes immediately. The higher the material, the greater the influence. It does not go through "random numbers". It is absolutely certain what materials can be used to synthesize what things at a certain time point, and there is nothing Schrödinger does.
Chapter completed!