Chapter 91 The triumph of the victor
Huake Business Building, 8th floor, Tianang Electronic Entertainment Company, conference room.
Minister Sun from Penguin's Foreign Cooperation Department smiled and stretched out his hand: "Okay, I wish us a happy future cooperation."
Minister Qi, who was in charge of external negotiations in Tian'ang Company, also reached out and held it with him: "Happy cooperation!"
"Since the initial cooperation intention has been reached, can your company now disclose the progress and basic situation of the game under development?" Minister Sun suggested.
"Of course." Minister Qi was completely unbearable: "After all, the preheating promotion before the game was launched still depends on your company's strong support. I can do it now..."
"Wait a minute." Minister Sun stretched out a finger and interrupted Minister Qi's next words.
Then he turned around and looked at the three pig farm companies with ugly faces on the other side, and said bluntly: "Since Tian'ang chose us, I think everyone in the pig farm doesn't have to stay here."
"Okay." Manager Liu, who was the head of the pig farm, looked as if he was blushed, but he still stood up with his subordinates and signaled to Minister Qi: "We are leaving now, and we hope there will be a chance to cooperate next time."
After saying that, he took his men and the pig and walked towards the door of the conference room.
But just as they walked to the door of the conference room, Minister Sun spoke again: "Actually, I have always wanted to say that your company must bring out the pigs when it comes to commercial negotiations? Could it be that they want to use the humming sounds of these pigs to disrupt the other party's ideas?"
He spread his hands: "If this is the case...well, I admit, you have succeeded! I was upset when I saw you stupid pigs!"
Hearing his words, the three of them had already walked to the pig farm at the door and beat him up. One of them was about to turn around and refute a few words, but was stopped by Manager Liu. Then the three of them walked out of the conference room without saying a word, with their faces as dark as the bottom of the pot.
"Wouldn't it be bad for you to mock them like this?" Minister Qi couldn't help but say, looking at the three pig farm representatives who were looking ugly when they were away.
"What's wrong with it?" Minister Sun sneered: "A group of pig farmers actually came to Pengcheng to compete with our penguins for financial resources... I really don't know what it means! I'll humiliate myself!"
Then he waved his hand: "Can we start?"
"Oh, yes." Minister Qi said, taking out a U disk from his pocket, plugged it into the laptop next to the projector, and starting to show a ppt on the projection screen in front of the conference room.
Then Minister Qi introduced: "What we are developing now is a 2D pixel style, open free sandbox, real-time combat game."
The penguin below did not speak, but all their eyes focused on the ppt image and Minister Qi.
Minister Qi continued: "Everyone knows that our company's goal is to become the number one single-player game developer in China. If possible, he must even go to the world stage, compete with those world's top game manufacturers, and perform cultural output!"
"This time, we chose the martial arts theme unique to our country. In fact, this theme has also become popular in our country, such as "Qin·Shang", "Swordsman·Love" series, "Wulin·Legend of the Heroes", "Meteor·Butterfly Sword"... But for well-known reasons, except for a few who have successfully transformed into online games, most of the others have failed and been obscured in history."
"The reason why we made and developed this game was to revive the martial arts stand-alone game and even make it famous overseas. Our "Jianghu Travel" is a real-time battle game, which is different from the turn-based or war chess games that sell feelings today. It is similar to the "Dark Destruction" series. It is a real real-time battle game, but the specific performance is also different. You can see the picture below."
What is shown on ppt is a very large map.
"Look at it, this is the map of our game. The structure is very large, including four foreign lands, Ji, Yan, Qing, Xu, Yang, Jing, Yu, Yi, Yong Jiuzhou, Western Regions, Beihu, Southern Xinjiang, and East China Sea, a total of 108 large and small cities, and 240 large and small sects and rivers and lakes... This is a whole, seamlessly connected, and a martial arts world for players to explore freely! Players can freely go to any place and do whatever they want."
"Then how do you perform the battle in this game?" Team leader Zhao from Penguin Company's game evaluation team couldn't help but ask.
"This is exactly what I want to say." Minister Qi pointed the remote control on his hand, and the picture on the projection changed, and a dynamic picture appeared.
It was a swordsman, wearing a long gown, long hair shawl, and a long green steel sword in his hand. Although it was 2d pixels, the picture was very exquisite, with fluttering hair, flying sleeves, shining sword light, all of which were lifelike.
And he is fighting a strong man holding a giant axe, a big beard and shirtless!
The strong man had a big axe with both hands. He could cover a large range of nearly 180 degrees with one sweep. And it seemed to be powerful and powerful, far from being able to resist by a narrow green steel sword.
The swordsman did not block it, but jumped over a long distance, crossed the strong man's head, and jumped directly behind the strong man. Then, three swords stabbed the strong man on the back!
The strong man reacted quickly and immediately withdrew his axe and returned to defense. He turned around and another small-scale slash.
But the swordsman's body movement was agile, and with a side step, he flashed to the other side of the strong man's axe with a heavy shadow, and two more swords cut on the strong man's arm.
Then another ghost flashed, and the swordsman flashed behind the strong man again.
But this time the strong man reacted faster. He immediately turned around and blocked with the axe. The swordsman's long sword stabbed the wide axe surface and knocked out two small sparks, returning in vain.
This set of movements is smooth and smooth, as if two people are really fighting.
But this is undoubtedly the real-time video of the game. After a mouse pointer icon is clicked, the swordsman jumped behind the strong man. The dodge with a heavy shadow also dodged along the trajectory and direction of the sliding mouse pointer.
"Is this a fighting element?" As an old player who has been struggling on the front line of game evaluation for many years, Team Leader Zhao can see at a glance the difference between this battle and ordinary real-time combat games.
"Yes." Minister Qi confirmed: "We have added certain fighting elements to the game battles! Compared with ordinary real-time fighting games, we have given players more choices of movement, dodging, and attack direction, and have also added elements that can only be included in fighting games such as blocking, countermeasures, breaking moves, etc. It is considered to be learning from the original combo system in the old senior "Sword and Magic Record". For specific expressions, you can see the picture below."
This picture is still the swordsman and the strong man, but neither of them has any weapons in their hands. At this time, the swordsman jumped high, like a big roc spreading his wings, and reached the top of the strong man's head, slapped his palms towards the strong man's head.
But the strong man was not standing stupidly. He stretched his hands up and grabbed the swordsman's arms, and then suddenly threw him to the ground.
Now everyone understood, saw the difference, and started to exclaim.
But Team Leader Zhao still frowned: "If the battles in the game are like this, will the players be too tired to play?"
"No." Minister Qi explained: "In fact, such fights that deal with moves usually only appear in boss battles, and other low-level monsters do not need to be so troublesome. Although it may be a little more troublesome at the beginning, as time goes on in the game, the player's characters will become stronger and stronger. Each move and one move is powerful, and it can be eliminated in a few strokes against low-level monsters."
"Oh..." Team Leader Zhao nodded, and then asked again: "Since this time it's 2D pixel style, is it a small production?"
"No, in fact, according to the studio in Maple Leaf Country, the capacity of this game should be about 16 to 18 g." Minister Qi shrugged: "So, it's not a small production."
"Why is it so big?" Minister Sun on the other side expressed his confusion: "Isn't this a Pixel Wind Game?"
"I also said this before. The game's map is large and the framework is also large." Minister Qi explained in detail: "But the main reason for making it so large is the task system in this game. Our game is not a brainless game that can be brushed all day long. It has a diverse, huge, interactive task system that goes through time. Let me give you an example..."
Chapter completed!