Chapter 83 Friends, have you heard of e-sports?
Shanghai Stock Exchange, Expo Center, Golden Hall.
In the huge and empty luxury hall, a group of staff wearing penguin logo uniforms were busy.
One computer host and another LCD screen were carried and debugged by them, a computer desk with a soundproofing board, a podium and LCD screen with suitable heights, and various lines, thick or short... made the table in the center of the hall look a little messy.
Next to the platform, there are aisle and a fence, surrounded by rounds of seats. A rough count shows that there are four or five hundred, but since the hall has not yet been opened to the public, these seats are now empty.
At this time, the staff also stood up the background board behind the table, with a huge picture painted on it. Two gangs of people wearing ancient armor and holding various weapons were roaring towards each other.
On the junction between the two gangs, there is a line of big characters:
"Shanhai Battle Professional League, Pioneer Invitational"
Below the big characters are sixteen large and small team names:
"Jiashi", "Batu", "Micro-kill", "White Flowers", "Orchid Rain", "Thunder Shock"...
These are the top e-sports professional clubs in China.
...
Not far from the Expo Center, Ye Chun, the captain of the Mountain and Sea Battle Branch of Jiashi E-sports Club, was lying on the bed and closed his eyes to rest.
This time, Jiashi sent not many people to the Shanghai Stock Exchange to participate in the "Pioneer Invitational Tournament". Apart from a part-time coach, there were only Ye Chun and two other members of the branch.
This time, the "Pioneer Invitational Tournament" is the prelude to the Shanhai Battle Professional League. Simply put, it is to invite various famous clubs to send players to participate in the competition, warm up the official professional league next year and gain the reputation of the competition.
Unlike the main competition, this pioneer invitational tournament has no selection or qualifiers, and no other miscellaneous teams are allowed to participate. Only their top clubs are participating. Even if there is no mountain and sea battle branch in the club, the invitation is still given.
In fact, not all games are suitable for e-sports and are suitable for holding e-sports competitions.
In addition to having a certain popularity, a certain number of players and a crowd, the game itself must also have extremely high competitiveness and high viewing.
Why are e-sports popular? Why can e-sports players make money? It is not just because there are enough people playing games, not just because the game bonuses are rising year by year, not just because the official often holds competitions.
The most direct reason is that players like to watch the game and can understand the game.
Take the most popular "Heroes League" now as an example. It is a game with strong competitive nature. If you don't spend money, you're the old man. The rich man beat all the bad habits. Even if you are a rich man with all heroes and all skins, you don't have any bonus in the game. You have to rely on your own abilities to find ways to win the game.
It also has the viewing ability. Compared with previous competitions such as "Warcraft·Clash" and "Star·Clash", the competitions of "Heroes·League" are easier to understand. Even if people who have never played this game have watched two games, they can basically understand what this game is like.
Most players do not have the exquisite operation of professional players. When playing games, they are often defeated by others with higher operations, skills, consciousness.... At this time, when they see those professional players and operation experts, they can easily bring them in, fantasizing that they can also operate like this and win with such a refreshing victory.
Gradually, the number of people watching the game began to increase, and the official also saw a bright future and began to invest heavily in publicity and hold competitions. Then the prize money for the competition also increased.
With each other's push, the game becomes popular and the e-sports competition of this game becomes popular.
E-sports players have gradually gained fame, accepting endorsements, accepting advertisements, retiring and selling cakes, and live broadcasts... One person, one industry will come alive.
This is actually the same as sports competitions. With a simple and fair rule and enough viewers, this sports event will naturally become popular.
Of course, "Fighting Mountains and Seas" cannot be compared with "Heroes League", but it is also extremely fair and viewing.
The highest level of each card is ten, and the attributes of each level are the same. During the competition, players use cards of the same level, so fairness can be guaranteed.
Then there is the viewing ability. In this regard, "Fighting Mountains and Seas" is not as good as "Heroes and League". After all, there are many units in "Fighting Mountains and Seas", and the scenes will be very chaotic when fighting. Even at the most, "Fighting League" has only ten heroes on the same screen, and a few soldiers are added. The complexity is incomparable.
But compared with "Warcraft·Clash", "Star·Clash" and even "Watch·Pioneer", "Fighting Mountains and Seas" is more enjoyable.
The reason is no different, because its style is different from the American style with a cooler tone. "Fight of Mountains and Seas" is a Chinese-style cartoon pattern with a warmer tone, similar to "Royal War". Whether it is the terrain, architecture, or the characters of the unit, they are all very distinct. Even if hundreds of units appear on the same screen, each unit is clear, clear and easy to distinguish.
Moreover, all the characters in the unit are very recognizable. Most units are human-shaped, with guns, swords, bows, and horses. They have distinct characteristics and you can tell at a glance what they are doing.
In addition, it is a pure 2D game, which is very friendly to people with 3D shadows. The battle scenes are clear enough and the winning conditions are clear. As long as you see the audience at the beginning of the game, it is not difficult to understand what is going on, and then you are attracted by the tense and exciting battle inside and become a regular audience.
Therefore, the game "Fights in the Mountains" is very popular on major live broadcast platforms. Although it is far from comparable to "Heroes League", it can also compete with "do·ta2". Many aborted anchors have successfully transformed and supported themselves with the game "Fights in the Mountains" and have been doing so.
Penguin also saw this trend and began to prepare in advance for the Mountain and Sea Battle Professional League. This invitational tournament will warm up for the professional league that will be officially held next year. At that time, the entire network will be broadcast live, so that the attention of the game will be further reached.
After all, games like "Crossing the Line of Fire" can hold competitions, so why can't "Fighting Mountains and Seas" with significantly higher competitive capabilities?
Chapter completed!