Chapter 259 Simple games and complex problems
"Dong", "Dong", "Dong"
The office door was knocked.
Li Ang looked up and said, "Come in."
Assistant Secretary Zhang walked in, bowed slightly, and put a report on the table: "The game test work on the national team has been completed, this is a test summary report."
"Oh, okay, I understand, you go down and do your business." Li Ang shook Secretary Zhang back, picked up the report, and looked it out.
Due to the simplicity, the production of "Virtual Stadium" did not take much time, but before it was launched, it still needs to be tested internally, check for omissions and make up for shortcomings, and rectified and optimized.
Like the last time in "Taotie Pavilion", professional games are of course tested by professionals. This time, the members, coaches and relevant staff of the Chinese National Sports Team who participated in the test.
Most of the reports are suggestions.
Ranking first is the physical strength problem in the game. Most testers expressed opposition to the infinite physical strength mode in the game.
What is there to object to this? If you have unlimited physical strength, won’t it take longer to exercise? Otherwise, with the physical strength of ordinary people, they will lose their strength after exercising for half an hour or an hour. What’s the point of the game?
With doubts, Li Ang began to check the reason.
"The physical exhaustion is an essential part of the exercise process."
“Learning how to save energy is also an extremely important part of sports training.”
"Through the consumption of physical strength, players can understand their physical condition more intuitively."
"In infinite physical strength mode, long-term high-intensity exercise will cause damage to the body."
"The physical exhaustion is closely related to physical fatigue. It is very important to correctly relieve physical fatigue and reduce physical damage."
...
There are so many reasons...it seems that it really needs to be adjusted.
Otherwise, like in "Taotie Pavilion", add an individual physical strength adjustment system? Give physical strength a level and players adjust it themselves?
No, this method is not good and not perfect enough... If a player feels a little tired, he will be fully adjusted. Wouldn't it be the same as infinite physical strength?
Players must feel the process of slowly exhausting their physical strength, feel the changes in their bodies, the fatigue of their muscles, the soreness of their joints, the burning of their lungs, the flow of sweat, and the congestion of their skin...
Then, you can use a physical strength recovery prop, and you can only purchase and use it when your physical strength drops to a certain level. After using it, you can restore all physical strength and all physical states!
Well...it's called "energy drinks". It looks like a filling drink. After one can, it will be in full condition and it is more in line with the setting of the stadium.
In this case, the price of the game will be adjusted. The game itself is free. You can make money by relying on this "energy drink". One fund and one can, and you may earn more than the original money you sold the game!
It was such a pleasant decision!
OK, the next question is the cooperation of the team members.
For example, in those multi-player competitions, the cooperation and tacit understanding between players and companions is very important. They are formed by long-term training and mutual communication.
For example, the NPCs provided in "Virtual Stadium", they may have no flaws in their skills, but in multi-player confrontation sports, tacit cooperation with each other is the top priority, which is something that players and the temporary NPCs cannot do. If they are very unfamiliar with each other, there is naturally no way to talk about this cooperation.
This is indeed a big problem, and in sports, multiple-person confrontation type is indispensable... How to solve it?
After thinking about it, Li Ang only came up with two solutions, one was to adapt to the players, and the other was to adapt to the NPC.
The first NPC is very simple to adapt to players. Although NPCs cannot observe the words and expressions and peek into the players' hearts during intense exercise, the system can do it. As long as the player's ideas are directly transmitted to all NPCs, the tacit understanding will naturally come up, and there will be no problem in cooperation.
However, Li Ang didn't like this method. He did not want to peek into the player's heart in such a simple and crude way. No matter who is, his heart is very private and sensitive, and he is unwilling to be touched by others. It is better not to open this hole by yourself.
Then there is only the second way. Players can adapt to NPCs. As long as the players assigned to players at each level are fixed, players can learn to become familiar with them through repeated cooperation, actively cultivate tacit understanding, and drive training of cooperation abilities.
It's like a newcomer who has just been transferred to a new team to integrate into the team composed of these NPCs to understand what kind of people they are, to know that some of them have strong explosive power, some have high endurance, some are good at three-pointers, some are experts in blocking, some are impatient, some are mature and persistent... to understand these, and then find ways to cooperate with them and regard them as real players.
Group-type sports, shouldn't it be like this?
If you can't integrate into the team no matter what, and you can't cooperate no matter what, then you can only say that the player is not suitable for group sports and can switch to other single-player sports events.
As for the game, there is no need to make any changes. Just fix the provided team members and then give the player a notification prompting the player to actively integrate into the team before providing them.
There are many other questions and suggestions.
For example, provide some basic training content, such as body flexibility training before gymnastics, such as training on how to protect the body during exercise, such as correct warm-up training before different exercises begin...
For example, provide sports medical care functions. After strenuous exercise, players usually feel back pain and leg cramps. This is done by a physical therapist who helps massage to relieve muscles, promote blood circulation and remove blood stasis. Even if you feel a little pain, after medical care, for example, you will feel very comfortable. Drink a bottle of "energy drink" and add two to it and quickly enter the next round of competition.
Of course, this function is still free. Li Ang decided that this game only makes money by selling one fund and one can of "energy drinks", and all other functions are free!
For example, the problem of physical fitness growth in the game. After training in the virtual reality world for so long, it is impossible to improve physical fitness at all. Just like some high-end events, it also requires higher physical fitness than originally.
This problem is easy to solve, so we can add a physical fitness growth system to this game, and improve physical fitness according to the player's sports conditions and according to the actual standards.
However, this improvement is limited to this "Virtual Stadium". It cannot be brought into the virtual reality room or other virtual reality games. It naturally has no impact on the body in reality. At most, I have learned these skills and can only learn to do it according to my copy in reality.
...
It took several more days to repair and repair, and finally, all rectification and optimization were completed.
Chapter completed!