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Chapter 15 With a cute little assistant, playing games is easy and enjoyable

[Third-order Artificial Intelligence (Advanced Edition)]: The third-order artificial intelligence life form, this model is a premium version, which improves basic performance by 37.12% compared to the home version.

As a practitioner in the IT industry, Li Ang, the famous name of artificial intelligence, of course, has heard of it, but he doesn't understand what the "third level" here means, so he asked about aliens.

The rank here refers to the level of development of artificial intelligence.

For example, the Alpha Cat who can play Go and win Go masters from various countries can barely be considered a first-level human intelligence. The functions of first-level artificial intelligence are limited. Whether based on its own database or a large network database, what it does is essentially just filtering, and according to the established logical program, selecting the best and best answers from the countless data. It looks smart, but in fact it is very rigid. Once the problem exceeds the coverage of its own logical program, it is powerless. For example, the Alpha Cat who plays Go, if you ask it to play chess and military chess, it will not be at ease. Programmers must enter a set of chess and logical programs for it to play military chess.

When programmers enter all the logical programs they can think of into an artificial intelligence machine, it means that first-order artificial intelligence has developed to the peak. First-order peak artificial intelligence can do almost anything humans can think of, but it is still first-order artificial intelligence. Because it has limitations, the limitation lies in the database. Even large network databases have capacity limits. If the problems it has to face itself exceed the scope covered by the database, it will still be powerless.

For example, someone created a chess game called "Er Sizi Chess". The person did not upload it to the Internet, nor did he tell anyone. If that person looked for first-level peak artificial intelligence to play chess with him, the artificial intelligence would not be able to respond. Because there is no chess game in its database, no rules of the game, no game introduction, and no analysis of the gameplay of this game. It can't even find the first step, so it naturally cannot respond.

Faced with such a dilemma, second-order artificial intelligence has emerged. Unlike first-order artificial intelligence, second-order artificial intelligence has the ability to think independently.

For example, when facing the previous "Two Fool Chess", it doesn't matter if you don't know how to play, and there is no need to ask questions, let's play first. Even if you are in a mess, even if you are killed in the beginning, after a few games, the second-level artificial intelligence can learn how to play "Two Fool Chess". Through the processor's analysis of similar chess games, make the most correct response and win every battle in the next game.

Simply put, in addition to having previous data analysis and screening capabilities, second-order artificial intelligence also has independent learning, independent exploration, and, most importantly, independent evolution!

Second-order artificial intelligence will constantly learn all new things that can be found to enrich its own database and make itself more omnipotent.

When it can no longer find new things to learn, second-order artificial intelligence will develop to its peak.

So, third-order artificial intelligence emerged.

Unlike second-order artificial intelligence, in addition to having stronger learning capabilities, third-order artificial intelligence also has an extremely important ability, that is, "creation"!

It doesn’t matter if there is no new thing to learn, I can create something new myself!

"Creativity" has always been one of the most proud abilities that humans are, and it is also the most important ability to distinguish between humans and machines. No matter how powerful the machine is, it is rigid. It cannot produce something out of nothing in its database, and a piece of data appears out of nothing! Even if it encounters new things, it must go through repeated temptations and convert them into data and input them into its own database. Artificial intelligence can simulate emotions, simulate intelligence, and do things that humans cannot do, but they still cannot create and cannot produce something out of nothing!

Until the emergence of third-order artificial intelligence, machines also had "creativeness" and could generate data out of thin air and create new things out of thin air.

The biggest difference between humans and machines disappeared!

It can compose a beautiful song that no one has heard, write a wonderful novel that no one has seen, draw a painting of an art school that has never appeared before, or recite a poem that no one has ever thought of but is rich in philosophy...

Only such artificial intelligence can be truly called artificial intelligence life form!

Because it already has something that can represent the essence of life!

And the matchbox size and silver-white metal block that Li Ang is now in hand is a third-level artificial intelligence life form, or a high-end version!

After thinking about it, Li Ang pointed his finger on the metal block!

Thoughts come out.

In an instant, the silver-white metal block turned into a pool of silver-white metal liquid, flowing down and into the top-end game console assembled by Li Ang himself.

With a slight "ding", a simple dialog box appeared on the computer screen: "Dear Master, please issue your task."

This artificial intelligence is very smart. I know that considering my usage habits, it is still too difficult to control this high-end technique of mind manipulation.

So Li Ang opened the game planning case for "Fighting Mountains and Seas" just now, took off the game headset next to him, took it on, and spoke directly into the microphone: "Make the game in this plan!"

"Ding", less than a second, another dialog box flashed on the computer screen: "Please select the art style."

Below are two pictures, with three-dimensional setting diagrams of each military unit.

However, one of the settings pictures tend to be more realistic, while the other one tends to be more cartoon-like cute.

After thinking about it, Li Ang chose the cartoon-style setting picture.

In his opinion, the reason why "Holy League" can surpass "do·ta2" and become the number one in moba games is that its artistic style also plays a big role. The art style in "Hero League" is more cartoonish, more vivid, and more warm tones. In "do·ta2", it is more realistic, darker, and more cool tones. For most people, the art style of "Hero League" is more likable. Just like there are many girls who play "Hero League", and they rarely play "do·ta2".

Therefore, in order to make more money, Li Ang chose a cartoon style similar to "Heroes League".

After selecting, two more pictures popped up on the screen: "Please continue to choose the art style."

These two pictures are different from before. Although they are all cartoon-style, one of them is more pure cartoon-like, while the other is full of ancient Chinese style, making the Chinese style and cartoon-style perfectly combine.

Without hesitation, Li Ang decisively chose the Chinese style.

Afterwards, things became simple. Diagrams kept popping up on the computer screen, and Li Ang just needed to make a choice or make suggestions for modification.

"Does the values ​​in the game be optimized?"

"yes."

"Please determine the interface layout plan."

"This one on the left, but I hope it's a little more simple."

"Please confirm the game map settings."

"The one on the right, the space between the city wall and the wilderness is slightly larger."

"Please determine the sales price of the shopping mall treasure chest."

"Please help me see the prices of other similar games and develop a suitable plan for me."

"Please select the direction of making the arms skin."

"Well, let's have a set of exotic styles first, then a set of future technological styles, and..."

"Would you like to use the existing game engine for production, or redevelop a game engine for production?"

“Then…how long does it take to develop a game engine?”

"0.003 seconds."

"Well, then we'll develop a new one and develop a game engine specifically for this game! But the technology used should not be too advanced, it should be similar to these advanced game engines on the Internet today, and you can try your best to optimize it."

...
Chapter completed!
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