Font
Large
Medium
Small
Night
Prev Index    Favorite Next

28 The Sexual Blessings of the Great Guild

At about 1:00 p.m. on November 6, 2022, the server of the world's first VRM touch-rpg "Domes of God" was officially opened, but at the same time, all players who entered "Domes of God" were forcibly locked in this world composed of data...

What's worse is that the players who die in this game will die in reality because their brains are burned by the microwaves released by nervgear and die at the same time.

After only a few hours of the game, 213 players died because their relatives and friends tried to remove nervgear from the outside. Their names immediately appeared on the huge stone slab outside the temple of the Starting Town, but at this time the players did not know the meaning of the name on the stone slab.

After more than ten days, all the players trapped in "Domes of Gods" probably didn't know what the names of the huge stone slabs outside the temple meant.

At this time, more than a thousand players' game ids appeared densely on the huge stone slab, 90% of which appeared in the first seven days, and 60% of these 90% appeared in the first three days.

By seven days later, the number of players who die each day has dropped to more than a dozen. If you don’t pay attention to the game ids at the end every day, you can hardly see whether the name on the huge stone slab has increased.

The reason why the number of players' deaths has dropped to such a low is not actually because the player's combat ability has improved a lot, but because most players who are not good at fighting have learned their lessons. Every time they leave the city, they try not to leave the safe zone too far, and they will never provoke monsters that they are not sure about.

Moreover, most of the players became extremely conservative and refused to leave the safe zone.

They squeeze in the safe zone every day to compete for the limited number of slimes. Wild boars have become rare "high-level monsters". In order to grab this limited resource, many players have to squat in the wild all day long, waiting for the slimes to emerge from the land near them, and they dare not leave.

If it weren't for the fact that players could not harm each other in the safe zone, probably these players who did not dare to leave the safe zone to fight monsters would have already begun to be killed by fighting for territory.

——It doesn’t matter if you can’t beat monsters, as long as you can beat players who are weaker than you.

However, after robbing monsters for more than ten days, many players gave up this inefficient approach and began to find jobs in the town honestly.

Compared with reality, these players who work in the game are lucky because there are enough positions waiting for them in the game.

Moreover, they can also use the experience gained from work to improve their level and skills and gradually become stronger - there is no such good thing in reality. Most ordinary people are still ordinary people without any strength even if they work until they die.

Because many ordinary players who dare not fight found jobs in the city and found that they could also improve their levels and skills through work, and their wages would also increase after the levels and skills were improved, more and more ordinary players began to transform into non-combat players and acted as producers in the game.

After finding that the experience value they can get has dropped to a pitiful point as their level increases, they have to choose to go to the city to find a job, join a guild, and go out to adventure with others.

During this period, some famous guilds expanded rapidly like blowing balloons. Most players who wanted to continue taking risks would choose a guild to join, and only a very small number of people still dared to act alone in the wild.

Because at this time, some gangsters have formed a gang in the game, wandering around the outside of the safe zone and extorting adventures all day long. Players who have returned from adventure alone need to face not only the threat from monsters, but also from their human compatriots.

If it weren't for the strict harassment protection system in this game, maybe many female players who dared to leave the safe area would...

It is precisely because of this that the female players will soon learn to use their natural advantages to join the guild for protection and even gain benefits.

But surprisingly, guilds like the "Sacred Black Cat Knights" that are composed almost entirely of female surnames are not favored by female surname players. Many female surname players are more willing to get into guilds that are all men, and the fewer female surnames players who belong to the same guild as her, the better.

In many guilds, there are many female players from the same guild who are extorting each other, forming gangs, and jealousy. It is natural that the larger the guild, the more serious the situation is.

Moreover, in those guilds of extremely large scale, many self-deprecating female players quickly learned to use women's most powerful "weapon" - the body to compete for the leaders of the guild.

They were the first to realize that it is impossible to play a cool and noble person in the guild and not pay any price to get along with those stupid men, because there are always some shameless vixen who will take the initiative to post to please men.

Men are animals whose lower body controls the upper body. As long as they can truly eat "meat", even if the appearance is not unacceptable.

In this way, the female players in the guild are in a competition for bad surnames. The female players with a slightly worse appearance can only be more cheap. The "goddesses" who originally wanted to sell for a good price had to put down their figures and compete with those bitches.

At this time, it is no longer the one who is more beautiful can take advantage, but whoever is more cheap can get the greatest benefit - of course, the premise is that the face cannot be too bad.

Some "smart" female players have even realized that in this cruel struggle without the cheapest but the more cheap, a person's power is limited after all. Even if they are willing to play with all the male leadership members of the guild, those men will not be willing to invest too much resources into a public toilet.

Therefore, the "palace drama" between female players' surnames has been upgraded from the initial exclusion of all opponents to "joining in the struggle", selectively "pulling a group and fighting a group", and actively helping "his own men" to find the members of the palace, allowing the male leaders of the guild to live a life of the surname Fu, which is embracing the left and right.
Chapter completed!
Prev Index    Favorite Next