Chapter thirty-ninth hand-to-hand combat
The battle between long-range troops continued, but the presidents of the small and medium-sized guilds seemed to see the intentions of the scattered players.
So their attack strength began to weaken, and it was no longer as fierce as before.
Some small guilds even stopped attacking on the pretext of insufficient ammunition, and only the players of the three major guilds were still attacking with all their might.
If the attacks of scattered players can cause some troops to be damaged by the three major guilds. The result is something that the presidents of the small and medium guilds are happy to see, so they are also happy to watch the show.
Seeing their performance, the presidents of the three major guilds hated the presidents of these small and medium-sized guilds to death.
But because of the agreement between them, the three presidents could only endure the anger in their hearts and continue to command the players of their guild to speed up the attack.
In fact, it is not their intention to have direct conflicts with scattered players. Their intention is to let these players consume the strength of some small and medium-sized guilds.
However, the scattered players launched the attack first, and the direction of the attack was mainly concentrated in their position, which forced them to fight with all their strength.
At this time, the three presidents had already hated the player who attacked first, but because the scattered players were too concentrated, they did not notice who launched the attack first.
From the beginning, the main attack direction of the ranged soldiers of the scattered players was concentrated in the rear, and the breakthrough direction chosen by the scattered players was the rear where the three major guild players gathered. From beginning to end, these small and medium guilds, except for a few unlucky guys who lost some troops due to bad luck, they just consumed some ammunition.
Soon, the scattered players who had gathered together launched a charge.
"Run!" As the temporary commander elected by everyone shouted, various types of troops from the Light camp mixed with players rushed towards the rear.
Among these troops are melee troops, such as the Big Ear Monster, the Wolf Knight, the Wolf Fighter; the Holy Temple's halberds, the Royal Griffons, the Barrier's Battle Dwarfs, and more long-range troops such as the sharpshooter.
In short, the three major races of the Light Clan, the melee troops in the troops below level 6 are basically included.
(Wolf Fighter, Level 4 of the stronghold, Life 400, Attack 32, Defense 20, Speed 8, Two-Combo)
(Wolf Knight, Level 3 troops at the base, 300 life, 21 attack, 15 defense, 6 speed)
(Hallow soldiers, 2nd level troops of the Church, 100 life, 12 attacks, 10 defenses, 5 speeds, and cavalry charges are invalid)
(Gunner, 1st level troop of the temple, 50 life, 8 attack, 10 defense, 4 speed, cavalry charge is invalid)
(Big ear monster king, level 2 troops at the base, life 50, attack 10, defense 6, speed 7)
(Big ear monster, level 1 troops at the base, life 25, attack 8, defense 4, speed 5)
(Combat dwarf, level 4 of barriers, life 800, attack 28, defense 28, speed 5, anti-demon 40%)
(Dwarf, level 3 troops of barrier, life 600, attack 18, defense 21, speed 3, anti-demon 20%)
(Griffin, Level 5 Warrior of the Church, Life 1875, Attack 40, Defense 40, Speed 6, Flight)
(Royal Griffon, 6th level armed forces in the Church, life 2250, attack 54, defense 54, speed 9, flight)
Of course, although the Royal Griffon is the most powerful military that players can recruit at present, the Royal Griffon itself is a flying military. Without daring to fly to high altitudes to attack at will, the overall strength of this military has decreased a lot.
Although the scattered players launched a charge, their formation was very messy, or there was no formation at all, and they just rushed over in a swarm.
Players of the three major guilds show the discipline and organization that a guild player should have.
They did not experience any confusion due to the charge of scattered players, but they quickly and orderly organized a conventional defensive formation.
At the front of the team are the thick-skinned and thick-skinned barrier troops, fighting dwarves and dwarves. Behind the dwarves are the halberds and spearmen of the temple, and behind the rear are other melee troops, and finally the long-range troops of various races. In the long-range troops, there are also a large number of players and some royal griffins.
From this, we can see that there is no difference between organization and organization. Organized players may not be very strong in individual strength, but they are in order. Although unorganized players have outstanding individual strength, they have no cooperation in overall terms.
Which one is stronger and who is weak can be seen at a glance.
...
"Boom!"
The distance between the two teams was not far, and the melee troops of both sides quickly entered a tragic hand-to-hand combat.
Once the battle in "Heroes" enters hand-to-hand combat, the effect that the ranged troops can do is not very big.
Because there was a provision for accidental injury after the system was updated, the attacks of long-range troops were no longer hit every time.
Therefore, when the vision is blocked, it is difficult for long-range troops to find the enemy's position in the melee between the enemy and us, so even the long-range troops of the three major guilds dare not launch an attack easily.
The silence of the ranged troops allowed scattered players to see hope of rushing out, so they rushed towards the opponent's troops more actively. Therefore, the melee troops, which were very good at fighting, fought together almost in chaos.
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In fact, this is also a move by the system to further weaken the ranged troops. Lei Laohu also knows that with the continuous development of the game, the players' strength will be highlighted, and the weakening of the ranged troops will be even greater.
But even in this situation where it is constantly weakened, ranged troops are still the first choice for most players.
Although the defense line composed of the three major guilds is a standard defensive formation, scattered players are not fuel-efficient. They can pass through the black fog area alone, which proves that their personal strength is good.
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Although in a large-scale battle, the player's personal bravery can have little effect, and team cooperation is the key to victory, "Hero" has only been launched for one day.
Players of the three major guilds are already ahead of other guilds if they can barely form a strong formation, but this formation is just a sign of weakness, and its role is very limited. In addition to resisting the impact of scattered players for a moment at the beginning, they are completely dispersed by scattered players.
Therefore, when players enter a short handover, scattered players gain a certain advantage.
The scattered formation of players was like a steel knife, colliding with a shield formed by the three major guilds.
But in front of this steel knife, the shields of the three major guilds are no different from those made of paper, and they are almost broken at the touch.
As soon as the formation was broken, the battle between the two sides quickly entered a staggered melee.
Melee is the favorite of scattered players. They often do things to get rid of chaos, so the more chaotic the two sides, the greater the chance of escaping for them.
The power of personal bravery was completely stimulated at this time.
Of course, it is not to say that in the melee, individual bravery is more powerful than the team. The group of people who are judged quietly form a formation, with orderly advance and retreat, and balanced offense and defense, so their attack effect is much better than that of scattered players.
Even though Lei Laohu is currently at level 10, he still leads a famous general hero. When the attack bonus is much higher than that of the players in the trial, his efficiency cannot keep up with the people in the trial. This is actually the strength of the team.
Lei Laohu was very clear about this, but he had no choice but to have a tacit understanding with the trial, so he could not cooperate, so he did not participate in the trial team.
Seeing the battle situation moving towards its disadvantage from afar, the presidents of the three major guilds looked at the mocking eyes of the presidents of the small and medium-sized guilds not far away, and their hearts were ruthless. The melee troops left behind the players were also sent out.
If these troops approach, they will form a pincer attack on the team of scattered players. Perhaps others don’t know what will happen in this situation, but Lei Laohu is very clear.
Morale, something that has never been taken too seriously. When morale is below 0, one's own troops may rebel or even ignore the command.
Therefore, once the player's team is attacked by the troops of the three major guilds, the failure of the scattered players is already destined.
In fact, if those small and medium-sized guilds can take action, this situation will not happen on the entire battlefield. But helpless, the presidents of these small and medium-sized guilds each have their own thoughts and are unwilling to show their full strength. They are happy to see the three major guilds be defeated.
The result of hand-to-hand combat was tragic. Many players standing in front wanted to retreat after their troops died, but behind him was a large number of their own troops blocked, which made the players in front unable to retreat at all, and could only keep rushing forward.
More players were red in this fierce battle. Although "Hero" canceled the bloody effect, the corpse of ordinary soldiers will not disappear after death.
Even if the PK of ordinary online games is a plea, some players will be furious, let alone virtual reality games.
Stimulated by a large number of corpses, the players who fought together were stimulated by these corpses, and almost everyone was red in their eyes.
There was nothing in their eyes, and they saw their eyes red with blood, roaring loudly, slashing one enemy after another until they were finally cut to the ground by the enemy.
Of course, not all players were red-eyed, and there were still many calm players paying attention to the situation on the field at all times, and they were all looking for opportunities to escape.
For example, Lei Laohu, it is undeniable that he was similar to these players in his previous life. As long as he was passionate, he would ignore it and only know how to kill. This situation will continue until the player is killed and will slowly disappear.
In reality, this issue has also been criticized by most famous people.
Perhaps it was because he had participated in countless such battles in his previous life, and when he experienced such battles again in this life, he no longer felt like he had in his previous life, but instead he was extremely calm.
Because he understood that if he wanted to become a qualified commander, he could have passion and impulsiveness when fighting, but he could not lose his mind on the battlefield atmosphere, otherwise a victory would turn into failure.
Chapter completed!