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List of prices of some churches

The town buildings were finished in one go, a bit too much, so I listed it separately. This is just the sacred temple. The approximate price is that the building of Hero Invincible 3 has increased by 10 times. The price of the military building is not yet determined, so I will talk about it after the protagonist has the drawings.

Meeting Hall: 12500 gold coins (effect: provide 500 taxes per day for towns)

Interior Hall: 25,000 gold coins (effect: provide 1,000 tax per day for towns) (Construction premise: Convention Hall, Tavern)

Town Hall: 50,000 gold coins (effect: provide 2,000 taxes per day for towns) (Construction premise: Interior Hall, Market, Blacksmith shop, Level 1 Magic Guild)

Parliament: 100,000 gold coins (effect: provide 4,000 taxes per day for towns) (Construction premise: Town Hall, base camp)

Congress: 200,000 gold coins (effect: provide 8,000 taxes per day for towns) (building premise: parliament, castle)

Fortress: 25,000 gold coins, 100 wood, 100 ore (effect: provide city walls for towns)

Base Camp: 25,000 gold coins, 50 ore (effect: provide moats for towns) (building premise: fortress)

Castle: 50,000 gold coins, 100 wood, 100 ore (effect: provide arrow towers for towns) (building premise: base camp)

Tavern: 5000 gold coins, 50 wood (effect: increase the morale of the garrison, recruit heroes, inquire about intelligence)

Market: 5000 gold coins, 50 wood (effect: can be traded)

Blacksmith shop: 10,000 gold coins, 50 wood (effect: can create siege weapons)

Dock: 20000 gold coins, 200 wood (effect: can build ships)

Level 1 Magic Guild: 20000 gold coins, 50 wood, 50 ore (effect: heroes can learn level 1 magic)

Level 2 Magic Guild: Drawings are required, the price is not determined.

Level 1 material warehouse: 50,000 gold coins, 50 wood, 50 ore (effect: 2 ore and timber are provided daily)

Level 2 material warehouse: 100,000 gold coins, 100 wood, 100 ore (effect: 4 ore and timber are provided daily) (Construction premise: Level 1 material warehouse)

Level 3 material warehouse: gold coins 200,000, wood 200, ore 200 (effect: 8 ore grade wood provided daily) (construction prerequisite level 2 material warehouse)

...The material warehouse and so on, the highest level 10.

Lighthouse: 20,000 gold coins, 100 ore (effect: early warning) (building premise: Congress)

Stable: 20,000 gold coins, 100 wood (effect: horses can be purchased) (building premise: Congress)
Chapter completed!
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