Chapter 582 Are the two swordsmen?
Because of cracking the game, the domestic "Three Aunts" game forums enjoy a certain reputation and status even if it is placed internationally.
Whenever a new game masterpiece is released, the 3dm game forum, commonly known as the "Three Aunts", can always crack the game's encryption as soon as possible before the foreign game cracking forum, shocking foreign game media and cracking games around the world. Therefore, many foreign players have worked hard to climb over the wall to the Longhua Kingdom Internet to download these free cracking games.
There were even foreign players who wrote a letter to "kneel begging" 3dm webmaster "Bird Sister" to crack "Tomb Raider: Rise", which shows that its forum is well-known at home and abroad.
Unsurprisingly, the news that the Ubisoft masterpiece "Origin" released by Hao Meng was also spread overseas through the forum, sweeping the world like a hurricane.
However, the spread and movement speed of this "hurricane" can be described as "lightning".
Thanks to the convenience of the Internet, it only took half an hour since Hao Meng posted a Weibo message to the global game news media rushing to publishing reports on this matter.
When the loyal fans of the "Assassin's Creed" series of foreigners saw the news of sneaking out of the game they were waiting for, they couldn't sit still. However, when they found out that the news was actually coming from Longhua Kingdom, they all calmed down.
The reason is no different. The origin of the previous news of game sneaks came from Europe and the United States, and most of these sneaks that leaked game content in advance were provided by some game companies for free to review agencies, or instructed famous star anchors on YouTube and Tith to help promote and advertise.
Now the news comes from Longhuaguo, which has neither a famous game review agency nor a star anchor that is internationally renowned. So the authenticity of this sneak-out news remains to be examined.
Just when foreigners were still skeptical, Hao Meng had already started the live broadcast of "Assassin's Creed: Origin"...
...
"Everyone wait a little longer. In order to prevent spoilers, the cutscenes about the plot in the opening scene can only be blacked out for the time being."
Hao Meng looked helplessly at the torrent of barrage on the screen that was almost about to burst into the live broadcast room, and at the same time persuaded him. Through the dense white barrage lines, you could vaguely see the dark background picture.
Because of the relationship that had been agreed upon with Ubisoft’s official staff, Hao Meng now has no choice but to cutscene plots and animations at the beginning of the game.
However, when Hao Meng was so mysterious, they were not very concerned about the game plot when watching Xiaoluoli live broadcasts, but now they can't help but use the barrage to yell.
Hao Meng couldn't help but guess that the reason why the guys from Ubisoft official made him black screen in the plot during live broadcast was to achieve such a half-covered view in front of him, so as to arouse human desire to explore. When the game is released, will they willingly pay for the game to buy it out of their pockets and make up for the "mysterious plot" that they had never seen before?
Thinking of this, Hao Meng couldn't help but turn his head to look at another screen that was showing the game's opening cutscene.
The game started with a game CG that was obviously recorded in advance, which was not very outstanding. Just when Hao Meng picked up the cup on the table and was about to drink a sip of water to moisten the throat, the previously unresponsive funny system finally came with a reminder.
[Warning: This game has detected a large number of bugs after scanning. Is it enabled the 'Error Correction Plugin' to find the bug display function?]
The message was suddenly marked next to the computer screen, which made Hao Meng, who was planning to drink water, stunned and stopped immediately.
Open! Of course!
Seeing that the props he had drawn were indeed effective, Hao Meng couldn't help but feel happy and nodded in agreement.
At the same time, the game cutscene darkened. When a few seconds later, the thick yellow sand in the desert appeared on the screen, Hao Meng judged through the unstable game frame rate that appeared in the game, probably the official real-time screen.
After the plot passed, Hao Meng did not dare to delay and hurriedly activate the live broadcast source of the game screen in the live broadcast settings. The game screen finally appeared in the live broadcast room.
After Hao Meng finished all this, he turned his head and continued to look at his game screen.
It seems that because I just missed a short plot, the screen in front of me is a dark-skinned game protagonist with a sword and shield. The opposite side is a strong man who looks tall and big, wearing pitch-black armor, holding a sledgehammer with long hands.
Seeing that when he got up, Hao Meng quickly put down the cup in his hand, cheered up and entered the game state to control the keyboard and mouse.
Fortunately, the guy who seemed to be dressed up by the boss was just a NPC practice in the tutorial used by the game to guide players to attack and defend. According to the tutorial prompts on the screen, Hao Meng flexibly dodged the opponent's heavy weapon attack, and quickly drew his sword when he saw the opportunity. He quickly beat the big guy who was only half-blooded, so he had no power to fight back. The opponent's health was only one-quarter.
At this time, the strong man with low blood beat the ground with his hands and sledgehammer. With a sudden earthquake, the ground suddenly collapsed, and both of them fell into the underground ancient Egyptian tomb chamber.
The huge impact of falling to the ground from a high place made the weapons that the two of them had originally held tightly scattered aside. This part was a mere scene of real-time calculations. Hao Meng had no way to control the protagonist of the game, so he simply let go of his little hand holding the mouse, picked up the cup of water he had just wanted to drink, and planned to take a break from his busy schedule to take the opportunity to drink water.
but……
Just as Hao Meng stared at the screen while taking a sip of water, she saw the big and strong man who had just climbed up from the ground, and stood there motionlessly like a military training punishment. The sledgehammer with thorns on his hands fell next to him suddenly became "lifted" from the ground by the objects in the air. Seeing the movement trajectory as if it was being picked up by an invisible transparent man, she was swaying strangely next to the strong man who was standing still, and the strong man moved up all over the ground without even moving his feet.
Seeing this scene, Hao Meng almost sprayed out the water that had just been in her mouth because she was stunned. This is not the end, and the whole process will be high-energy!
I saw the protagonist of the game named "Bayek" who faced the enemy and then climbed up from the ground. Unlike the strong man, he was standing in a hunch and sneaking state. However, in the same way, he didn't have to take steps when walking, but rubbed and rubbed on the smooth ground like he was wearing a skateboard shoe...
Afterwards, Hao Meng didn't see any moves of this guy. The swords and shields beside the protagonist were as if the force was applied, and suddenly they rose from the ground from the air and fell swaying beside the protagonist.
Next, an extremely funny scene was staged on the screen:
The strong man standing upright stood still and kept moving, holding the sculpture pos as the protagonist who bent over and looked a little sneaky, and then two weapons were left to rush together, fighting for fun...
Hao Meng: "..."
Faced with the bug in front of her, she was no longer able to complain, but instead turned her head to look at another screen showing the live barrage.
As expected, the strange and funny scene in front of her completely made her live broadcast room completely explode and completely became a sea of barrage complaints.
[2333... Are these two fighting with the Force? How come ancient Egypt suddenly turned into Star Wars? What about the promised Assassin's Creed? I'm afraid that the black warriors and other things will pop up later?]
[You know nothing about the Force]
[No... What's in front of you is not Star Wars... This is clearly the Legend of Sword and Fairy, right?]
[Watching swords across the air, are the sword immortals?]
[I'll go! Could it be that this is the common sword-control technique in the legendary fantasy fairy tale?]
[It's worthy of buying games and getting a bug, and it's very energy-efficient at the beginning]
[I feel relieved when I see a bug. This is definitely a game produced by Ubisoft!]
[This game is true! It can also control the flying sword, and it can be played as a fantasy fairy tale game! I will buy it after it!]
...
Seeing this bug complaint from the audience, Hao Meng couldn't help but think about whispering a few words when she was infected.
However, just as she was about to speak without mercy and give Ubisoft a sharp and incisive complaint, the scene in front of her forced her to shut up obediently...
Chapter completed!