Can this level be used to destroy the world?
Tono Makoto
29 Shadow Jedi Temple/10 All-Art Master (cr66)
Medium size alien creatures
Race: Sarnaga Gods
Faction: Chaos and Evil
Idiotic hand: any
hp:1112(29d8+10d10+780)(Special Regeneration 50)
First attack: absolutely first attack (+40 agility)
Speed: 2000 feet on the ground or in the air, teleportation without error (free), perfect maneuver
600 feet of dark vision, 3000 feet of mental sensing, 12000 feet of vibration
Defense Level: 197=40 Agility + 53 Natural + 49 Premonition Insight + 20 Careers + 20at (no lag, contact 144)
Damage reduction: 45/magic (referring to the magic of the moon world) or 15/-, electric shock recovery, negative energy immunity, sound wave immunity, data immunity, fire 60/-, cold 60/-, acid 60/-, immune death dissociation and changes, power immunity
Attack: 6 times each of the left and right hands (or more) + 167 hand-to-hand combat (1d8+35+40+10d6 dissociation + 5d10 flame/+12 lightsword. Desolate flame [13-20])
Or +150 remote contact attack (phased particle array)
Special abilities: fixed-phased cannon array, bleak flame, Sarnaga god-civil characteristics, false boundaries, distorted existence, read dead, change gravity
Spell resistance: 53
Strength 28 Endurance 24 Agility??(90) Intelligence 50 Perception 50 Charm 50
Savings: Strong + 49 Reflection + 72, Will + 61
The main abilities are the same as the previous table, and there is no change in the rest, mainly because there are more characteristics
--part--
Any suggestion technique: same as spell
Dataization: UMA can use intelligence to replace strength, endurance, and agility to determine hp, damage, ab, ac... If intelligence is relatively high
Uma is immune to any ability described with divine power.
Fictional Destiny: Uma can make two rolls whenever d20 rolls are made by himself and all non-divine creatures within the perception range, and choose one of them that is satisfactory - this ability can also automatically turn these rolls into 10.
Meaningless Power: Uma can choose an immune system from the following abilities (physics, arcanes, magic, free magic, superpower), and this ability can be replaced by a single action.
Immortal: Uma has no possibility of being destroyed by ordinary objects. Unless it is blocked in a complete energy dead zone, and its hp is bombarded below -10 and then blocked its space ability, and then cut from this dimension. Otherwise, even if it is knocked down below -10, Uma will be resurrected after 2d4 rounds.
Or... use some way to kill the program
King of Time: Any ability to be effective against UMA can choose to use a reflection check (the flight path has two times) to decide whether it can be invalidated. Once the identification is successful, it means that UMA's timely jumping movement avoids this attack (or twists the opponent's space).
UMA's scientific skills: UMA can collect any energy (light, heat, electricity, mana) from the surrounding space each round. On the earth... it is generally 50 points of energy. UMA can freely choose to turn it into its own psychic point or into hp. If UMA uses full-wheel movements to recover, this value can be changed to 5 times.
Dimensional anchors can prevent this effect (there can be done to get rid of the dimensional anchor in each round.)
Sad Shark: As long as Uma has more than 3 psionic points, it can freely make a particle lightsaber of +12, which is regarded as a chaotic weapon. In addition, if you pay 3 more points (this will be considered consumed), you can choose to make an extra lightsaber or make a lightsaber of +1 (after exceeding the super large, every 3 extra points consumed will be the size *2), and the lightsaber can continue until it is destroyed (if Uma actively chooses to stop, you can get the consumed points again)
This sword only has the sword edge, Uma can be controlled by mind 60 feet around it. At this time, intelligence will be used to replace the agility bonus, and at the same time, it will be immune to the power of martial arts.
This weapon can never be handed over to others...unless it is stabbed into someone else's body
Phase order: Uma can concentrate all disordered energy and change the arrangement of electrons, and use these energy to emit all the nuclei in it - forming a certain attack, which is far beyond any attack method on Earth. Uma can concentrate up to 80d6 energy per round (2 dices per point of psychic energy). If the entire round does not perform other behaviors, Uma can choose to concentrate these energy to the next round (up to 3 rounds)
When hit below hp-10 by this ability, the target will be completely hit to particle level and cannot be resurrected.
Legendary technology capabilities: UMA can develop all legendary technologies, create black holes or stop planets... When developing and releasing various legendary capabilities (installations) with science, the identification difficulty is -100
Chapter completed!