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Chapter 196 The game is included in the provincial art and culture! Pure Chu Juncheng(1/2)

Chapter 196 The game is included in the provincial art and culture! The innocent Chu Jun became the provincial cultural image ambassador?

The official sales statistics report of "Stardew Valley" was finally released one month later!

In China, it has achieved terrifying sales of nearly 3 million!

And this is based on the fact that some pirated players are causing trouble.

Although the multi-player online vegetable stealing system in Stardew Valley is fascinating, the house sharing design allows many players to plan their own hut construction and can also share it generously with their social friends.

But some people are not interested in socializing, and even feel that the vegetables they have worked hard to grow are stolen, which will only make people very upset.

He just wants to farm in Stardew Valley to maintain health.

Including some students who don’t have that much pocket money to buy games.

These players have all flowed into the pirated market - Junlexia Forum!

And there are quite a few players in this group.

However, what these pirated players don't know is.

Although Junlexia Forum was previously a website that specializes in replicating Junyue stand-alone game, earning traffic for a living.

But as early as last year, Chu Junshen had been recruited by Chu Junshen without knowing it and was incorporated into Junyue.

Become more systematic and regular.

There is no need to add messy ads, and insert a large number of useless plug-ins into the game's main installation package as a profit.

This made Jun Lexia famous in the circle of pirated players.

More and more pirated players are registering accounts on Junlexia Forum. Every time the new work is released, the number of daily active users can even soar to one million!

It is also Chu Jun's intention to continue to distribute free pirated stand-alone machines on the Junlexia Forum.

Jun Lexia, as the name suggests, came from Jun Yue to steal the game to the chivalrous man who had no money to buy the game.

At first it was more like a website that robbed the rich and helped the poor.

The word "le" has another pronunciation, which is music of music.

Junle is infinitely equivalent to Junyue.

Chu Jun felt that the name was a pun, so he did not make any changes to keep the forum’s original name.

The principle of continuing to distribute pirated copies is also very simple.

On the one hand, we can make a bigger game IP through pirated copies, so that more people can know about Junyue Games.

The student party is just poor now.

Once you have started working and earn money, and then recall the Junyue Game that has accompanied you throughout your childhood, you will inevitably feel sad.

When a new game is released, most people will be more willing to pay real money to support it.

Let’s take a long-term approach and lay out the future consumer masses.

And on the other hand?

Chu Jun doesn't want the game to be isolated from some players who really love the game because of the charges.

As the famous ancient Greek philosopher Plato once said: If it is pornography, please do not upload it, and if it is art, please do not code it.

As many classic game art works in my heart.

How can a small payment code be kept away from players who really love games?

Except for the sales volume in China.

The sales of Stardew Valley in Southeast Asia are slightly dim.

Island Country and South Korea, two countries with more game players, did not exceed 100,000 sales in total.

Not to mention Xinjiapo and Philippine Lubin.

However, it is not incomprehensible.

A small land is just a small land after all.

Where did so many areas come from to make people farm?

With fewer people farming, the sense of substitution in farming flow games is too bad.

Well, reasonable.

And within European territory.

"Stardeau Valley" sold nearly 1.5 million copies in just one month! It was an unexpected surprise.

European countries are a major game country, with the overall number of players being calculated in almost 100 million, and the age span is extremely large.

From teenagers to middle-aged and elderly people, there is game coverage.

In addition, there are really no new works that can be shown in March.

Otherwise, Chu Jun would have guessed that it would be a bit unlucky to be able to reach the top.

In short, in short.

"Stardeau Valley" has sold nearly 5 million copies worldwide in one month, close to "Devil May Cry"

But "Devil May Cry" is the founder of a 3A-level work, subverting the horizons of all game designers and even bringing great earthquakes to the foreign film and television industry. Many film critics thought at first that someone had released a blockbuster film.

"Star Dew Valley" is suppressed by Devil May Cry, and it is acceptable.

The game industry is no longer like it was back then, even if it became popular, it was just a flash in the pan.

Now, when Stardew Valley is popular.

Immediately some media newspapers began to try out one after another, and used Stardew Valley as the theme of the new issue of "Cultural News".

Major game media people have also begun to write reviews quickly.

Try to capture this popularity.

"I feel like trying out "Story of Stardew Valley"."

"Another great game work rumored online recently, "Star Dew Valley" has exploded around me. Faced with this video game full of pixel style, as a professional game reviewer, I can't wait to buy one, wanting to see if this is a game full of magic."

"During my nearly week-long experience, many netizens also gave comments on this game."

"It's like 'about what I gave up on 996 and came to Stardew Valley 007'"

"Or it's a joke like 'very casual game, you can play it at 9 o'clock in the morning, and you can eat breakfast directly at 8 o'clock in the morning, so it's very convenient to waste time', I won't go into details."

“I want to say the opposite.”

“It’s really a casual game.

You don't need to sleep at 2:00 and get up at 6:00.

There is no need to try hard to catch catfish in spring.

There is no need to go crazy to use the mine brush and sprinkler to grow strawberries.

There is no need to earn tens of millions of 500 barrels in the first year.

There is no need to squat at the door of the villagers to send cheese and diamonds when they are pinching their calendars on their birthdays.

There is no need to rush to open a greenhouse to brush ancient fruits.

It's just a casual game.

It’s not impossible to sleep after collecting cheese.

It’s not impossible to give it to someone after brewing wine.

It’s not impossible to get married in the fourth year.

You are in Stardew Valley and you are not in JOJA. You don’t need to be 996.

Even if you have nothing, Grandpa will not blame you.

Even if you sleep all day, your mom will remember that you gave you a birthday cake.

Even if your crops have withered, your grandma still loves you.

Even if you missed whose birthday it doesn’t matter next year.

This is a casual game.

At least for you who have just bought a game but are afraid of your heart.

It's a casual game.

Those extreme stream gameplays are the daily style of many masters and players.

I'm just

After a day of hard work or homework.

Open my favorite Stardew Valley.

Open my farm.

Touch the pig, look at my dinosaur, and collect my rabbit's feet.

Looking at the hard-working bees and the sturgeons jumping in the fish pond.

Check out whether the ancient seeds in the greenhouse are ripe.
To be continued...
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