Chapter 169 Kindness? You are not qualified to be kind!(1/3)
Chapter 169: Mercy? You are not qualified to be kind!
When the end is about to come.
The player entered a promenade that exuded a golden sunset luster.
Shansi, the brother of the Skeleton Brothers, encountered by the player in the second level.
At this time, he was blocked in front of the player.
"Is this guy the final boss?" Some viewers speculated.
"I don't know, Shansi's feeling is indeed a bit mysterious. The second level he came out with his younger brother Paperis, but the boss of the bottom level is not it but Paperis."
"This guy is still one of the researchers in the Secret Laboratory. He doesn't look too weak, right?"
The game is about to come to an end, and many viewers who have already been involved in the game plot are talking about it.
And the next moment.
On the screen, Shansi's dialogue made the audience exclaim again.
"You're finally here."
"The end is within reach, and you will see the king soon."
"At the same time, you will decide the future of this world."
"But that's what happened later, now..."
I saw Shansi again this time, and it no longer had a lazy aura on its body.
Shan Si, who has always loved to tell cold jokes, had an extremely serious expression at this time.
The hollow skeleton's eyes stared straight at the protagonist.
It shows it word by word.
Now, the protagonist will enter the judgment.
"I will be judged for every act of yours.
You will be judged for every bit of EXP you get.
What is EXP?
That's just an abbreviation.
It means execution points
A way to quantify your pain to others
When you kill someone, your EXP will increase."
As soon as the words fell, there were shouts from the audience, and many people's eyes widened in an instant!
"Damn? There is still such an explanation?"
"When I first saw EXP, I thought it was the meaning of experience value... Traditional monster-fighting and upgrading games, killing monsters to improve EXP, is it a cliché, but now it actually has another meaning?"
"It's amazing! Damn, the first time I saw this explanation, I felt my heart tremble! What a wonderful idea!!"
"No wonder at the beginning, Yang Mom always advised us to fight in a kind way, so that we could only get 0 EXP points each time. We thought that was 0 experience points, but in fact it was 0 execution points, because we never caused damage to the monster..."
"Breaking out of the shackles of common sense of game! This game completely adopts a brand new system! Brother Chu Zi is simply amazing!"
As the birthplace of electronic games, Europe and the United States have become convenient written communication for players.
For example, how much EXP can you get by killing this monster?
How much LV can be improved?
How much MP does a skill cost and how much HP will be lost when it is damaged.
Although in Chinese players, they will use "level", "blue" and "blood" more streamlinedly instead.
But looking at the whole of Asia, most players use this abbreviation to communicate.
The first time I saw that EXP had an alternative meaning and was able to justify it, which surprised countless audiences in the audience.
In the game, Shan Si didn't finish his words.
The following words made the audience, who were already uneasy, unable to help but stare at them.
"When you have enough EXP, your LV will increase.
LV, also an abbreviation.
He means, the violence index.
Level of Violence
Used to measure a person's ability to hurt others.
The more you kill, the easier it is to stay away from your true heart.
The further away from your original heart, the harder it will be to be hurt and the easier it will be to hurt others.
Then, now.
It's time to start your judgment."
After the explanation of meaning is over, it is not just the audience.
Even in the judges' seat, all the judges' eyes became much brighter.
"EXP...execution points, LV...violence index? Cleverly! This setting is really clever!"
"Yes, we are used to seeing EXP and LV appearing in monster-killing games. When we see such words, we will preconceive it as experience value and level."
"But now, in another way, it can still work in "Under the Legend". Combined with its previous gameplay of passing the level without killing monsters, this undoubtedly gives me a refreshing feeling!"
"I think the high score cards in my hand are ready. Designer Chu has brought me too many surprises." A judge said with a smile.
In the game screen.
Shansi begins to judge the protagonist.
But the audience knew the result of the trial well.
The second player has never hurt any monsters since the beginning.
therefore.
The protagonist's EXP is 0
The protagonist's LV is also 0
The protagonist passed the trial without surprise!
Before leaving, Shan Si spoke to the player meaningfully.
It gives players the most difficult multiple-choice question they face throughout the game.
"After entering from here, you will face the king of our entire underground world, Esgor Zhu Meng."
"Your choice will change the entire underground world."
If you still refuse to fight...
Esgore will take away your soul and destroy all humanity.”
But if you kill Esgore and go home…
Monsters will be trapped in the underground world endlessly.
What would you choose?"
As soon as this multiple-choice question came out, it caused a scream at the scene.
"How to choose this?"
"There will never be forgiven...so you can only choose to fight."
"But if we choose to fight at this time and kill the monsters' only hope of returning to the ground - their king, then what's the point of the kindness we have walked along the way? Just to pretend that we humans are kind?"
"Damn it! The old thief Chu is so terrified! Why do you need to set up such a plot? I'm so irritated!!"
"But you have to sigh that such a plot makes people think more deeply. From this moment on, I have a new understanding of this designer in China!"
In the absence of no forgiveness.
Is it to uphold the true heart of kindness?
Or overturn everything you have walked along, turn into a demon with a sharp blade in hand, and take away the last hope of the underground kingdom?
All of this is completely left to the players.
After staying away from the judge's corridor.
All the audience's attention is focused on the screen.
Because the final battle is coming.
Player No. 2 manipulates the protagonist through the golden corridor.
But we came to a long and narrow corridor with a gray tone.
The opposite of the discomfort caused by gloom is.
A touch of softness reached the extreme, and the extremely warm BGM resounded soothingly.
For the first time, the audience heard the melodious sound of piano keys typing in the game.
It is gentle and warm.
To be continued...