Chapter 761 This is just their way of expressing friendship
Wait, this conversion is a little faster...
The plot that was originally a complaint style suddenly became serious?
After hearing the Q&A between Baikaishui and Chen Guichen, Yun Zhuifeng collapsed a little for a moment...
He was a little confused about why he was still full of complaints before, but why he suddenly got to the point...
Well, the key problem is that Yun Zhuifeng himself has not changed from the previous rhythm, so when he suddenly heard Chen Guichen tell the truth without hesitation, he was just a little uncomfortable...
Speaking of which, is it really okay to tell the facts without hesitation?
You shouldn't say seven or eight suspicious points in one breath like the legendary detective, then resolve the suspicious points one by one, and then silently point out the murderer among the suspects, and say, xxx, the murderer is you!
Or, after cracking a mystery, then say loudly: There is only one truth!
This plot has a suspense atmosphere, right?
This way of directly speaking the answer will be cut to death by those infernal insults...
etc……
Thinking of this, Yun Zhuifeng suddenly realized that his thoughts seemed to have gone to somewhere...
So after a little calming his emotions that were unable to complain, he turned his attention back to Chen Guichen's conclusion...
There are only two words to the conclusion that Chen returns to Chen...
Copy.
Although Chen Guichen said it very simply and did not have any unnecessary nonsense to explain it, just these two words were enough to make Yun Zhuifeng understand Chen Guichen’s thoughts...
A word awakens the dreamer!
At this moment, Yun Zhuifeng had this feeling in an instant. Originally, everything seemed to be hidden in the fog. Chen Guichen's words were like a gust of breeze, which completely dispelled the fog...
Copy!
Yes, copy!
It’s just two simple words, but Yun Zhuifeng suddenly understood it!
Although the Fantasy World has become closer and closer to the reality after many updates...
Compared with ordinary online games, the changes in Fantasy World can be said to have exceeded the rules of most online games...
With the changes of the times, the existence of online games has long been recognized by the market. Compared with stand-alone games, the biggest advantage of online games is its interactivity...
This is also the biggest advantage of online games, and it is the only way to make money from online games...
The so-called interaction, although on the surface, includes many things such as chat, collaboration, team, etc....
But fundamentally, it's still competition!
Just like auctioning antiques, if no one competes for something, the price will not be higher. On the contrary, if there are too many people competing for something, the price will naturally increase...
The same is true for online games. Showing the superiority that they cannot show in reality in the virtual world is largely the fundamental driving young people to play games. Many people don’t care about the fun of the game itself. They only care about the comparison with other players who play together. They have to have what others have and what others don’t have. The more rare it is, the more difficult it is to obtain, the more popular it is...
However, games are games after all, and games also have rules for games, so naturally the same is true for online games...
Generally speaking, in a traditional sense, players pursue nothing more than a little satisfaction. Using quantitative data, levels, equipment, skills, talents, attributes, pets, guilds, and game progress...
In online games, everything that can be quantified is the object of comparison between players...
In fact, this is not only the case in online games, but also in reality...
Generally speaking, a high-quality online game often has such characteristics. First, the acquisition of items in this game is often not too easy, but not too difficult. Secondly, the game often maintains a very stable trading system and market, and will not cause huge fluctuations in the value of virtual items in the market for some reasons. Third, the game must have a certain base of players participating. Fourth, the game must give players enough projects that can be used to compare...
When all these conditions are met, a high-quality online game is almost in shape...
In fact, as early as more than ten years later, many games have verified this law. In these games, even if the server is open for a few years, the prices in the game will always remain stable. The charging mode of the point card allows players to truly experience relative fairness. Fairness plus enough base players are enough to create an excellent online game...
As time goes by, players' requirements for online games have also begun to increase, and many excellent settings from other games have been slowly introduced into online games...
For example, the task system is actually found in many games. Whether it is a stand-alone game or an online game, there is a task system. Completing tasks and getting rewards is also one of the inherent thinking of many gamers...
However, for a long time, the types of task systems have various differences. For example, some task systems appear directly in the system layout. You only need to simply accept or give up from the menu to accept or complete the task. Some tasks are published by NPC on the map. By talking to NPC, sometimes you even need to type in related code words to NPC to obtain the task...
However, with the emergence of a certain game, the mission system in the online game began to be unified. From the beginning, players just understood the golden exclamation marks and question marks on the top of NPC's head in a daze. Even after players entered any new online game, they would not have any doubts when they saw these two symbols, but instead felt a sense of intimacy...
This is the power of habit...
Players have already developed a habit of this task mode. If at this time, a game company must develop a game and abandon this exclamation and question mark task mode. It is estimated that not only players will feel awkward, but even the game designers will feel uncomfortable...
Although this habit is not an obvious thing, anyone who tries to change this habit will suffer more or less negative influence. To give a simpler example, since a certain Great Fire Fairy Tale novel appeared, when writers began to write fairy tale novels, the settings will involuntarily begin to apply the settings of this novel, which will involuntarily lead to the introduction of the novel, induced qi, build foundation, form list, Nascent Soul, and transform the gods...
Since a mountain-breaking monster created the infinite flow, it is generally difficult for an author who wants to write a similar setting to escape the scope of infinite flow...
Anyone who tries to summarize a set of upgrade routes by himself, as long as he is not a master, he will basically be a complete failure...
Why?
The reason is very simple. When readers read books, they are actually equivalent to learning a foreign language. At first, they only understand this language, then gradually become familiar with this language, and finally master the language completely. When readers master a language, books written in the same language grammar will be more easily accepted by readers. On the contrary, if a novel of the same type is upgraded, it is equivalent to asking readers to learn a new language again, and readers will naturally become impatient...
The same is true for online games. When a certain system becomes a classic, players will subconsciously exclude the inconsistent with the settings of this system...
Just as online games, there are many similar systems...
For example, task system, forging system, equipment system, pet system, skill tree system, job transfer system, and vegetable planting and stealing system that was very popular for a while ago...
There were many types of these systems, but as time went by, they gradually came to the same path, that is, the system that is most easily accepted by players...
If a game does not conform to these traditional classic systems, players will naturally not be able to play and their popularity will naturally not be high. In fact, the so-called new system must be less than the original setting, but the player itself has preconceived concepts. The existence of this concept will make players more inclined to a large extent. Unless new things are much better than the previous setting, players may give up the original setting and accept the new setting instead...
At this point, even games like Fantasy World can only slowly change the traces of some traditional online games in the game after a few updates...
Among all these online game systems, there is a system that is indispensable, and there will be such a system in almost every classic game...
Copy system!
Yes, copy system!
In fact, at this stage, most online games have dungeons. The so-called dungeons are actually an area for players to take risks alone or in teams...
Unlike public areas, the storage capacity of dungeons is often limited, that is, players who can enter the same dungeon at the same time are often limited. If there are extra players who want to enter the dungeon, then they can only open a new dungeon...
On the big map, theoretically, even thousands of players can fight and adventure monsters in the same area to do tasks, but the dungeons are different. Generally speaking, those who can enter the same dungeon must be a player group, without so-called idle people. In the dungeons, players do not need to worry about trouble from hostile forces, they only need to concentrate on the strategy of the dungeon boss...
Generally speaking, in a game, at the same stage, the best equipment or materials are often from a copy of the same level...
Compared with monsters on the big map, the monsters in the dungeon are often called elite monsters. Their combat power is much stronger than ordinary monsters on the big map. Both health and attack power are much higher than those outside. Similarly, these monsters can give players more experience and higher quality materials or equipment...
For low-level players, being taken to brush dungeons by high-level players is a very happy thing, because they can not only not have to do anything, but also gain a lot of experience and equipment materials to buy. It can be said that they have been upgraded while sitting on the rocket...
The dungeon is a game system with high mining degree. In addition to players who can obtain experience rewards and equipment, some games even have related dungeon evaluation systems, related through lottery systems, related dungeon reward systems, etc. It can be said that no matter what game it is in, the dungeon system plays an important role, and even the popular games in the previous stage with fatigue values as the main game mode. There is even no concept of a big map at all. There is only a large and small copy, and the fixed fatigue value every day limits the players' fixed game time every day...
It is precisely because of this setting that players do not have to worry about being driven over to others when they sleep, because everyone's daily share of the game is limited and the fatigue value is zero, so no matter what, it is impossible to obtain any game profit...
Although there are many places in Fantasy World that have been changed to be very different from traditional online games, especially in the difficulty of the game that has been criticized the most. After several updates, the difficulty of Fantasy World has soared. Although the strength of monsters is still as weak as ever in the newcomer stage. However, for players who have just entered the game, it is definitely a feeling of finding themselves in the walls and the outside is full of giants. Fortunately, players can team up with each other, and with the help of some enthusiastic advanced players, newcomers can pass the novice stage...
Fortunately, although the newcomer is difficult, Fantasy World sets the death penalty for low-level accounts very low, so the newcomer has enough capital to take risks...
However, although there are many updates in the Fantasy World, and many updates are enough to be called a major update that subverts the game settings, in the Fantasy World, the dungeon still exists...
Whether it is the promotion trial in various professional guilds or the only way to the Demon Island, the trial domain is actually composed of dungeons. In addition to these, dungeons in the traditional sense are also very marketable in the Fantasy World. Although Fantasy World has canceled the very unreasonable setting of monster explosion equipment, in some cases, players can still obtain finished equipment, such as completing the killing of human-shaped bosses, and for example, the treasure chest that can be opened after destroying the dungeon bosses. These places will still produce some finished equipment...
There are many topics about the copy, but these are not what Yun Zhuifeng was thinking at this time...
The copy in Chen Guichen's mouth is actually talking about another feature of the copy...
Tibetan!
Yes, Tibetan!
In fact, in the fantasy world, the entrance to any dungeon is actually shrouded in a layer of system space barrier. Once a player passes through this barrier, he will enter the dungeon. Even if people from different groups of players enter the dungeon, they will not enter the same space with people from different groups. Although on the surface, the space barrier only occupies a very small area, in fact, the essence of the space barrier represents countless overlapping gates, and behind these gates are countless overlapping spaces!
Theoretically, even if the copy is only ten square meters inside, it is enough to accommodate countless people in the same copy...
This also gave Yun Zhuifeng the most direct and simplest explanation, why after rigorous investigation, the other party's existence was still unable to be discovered!
Because the other party hid in the dungeon...
And why can the other party start ambushing him so quickly?
Because, the other party left the copy at the same time...
Thinking of this, Yun Zhuifeng immediately figured it out. On the platform on the mountain wall above their heads, there must be a copy entrance...
In some previous online games, players' characters often overlap, so if a group of players exit the same copy together, the situation often causes a person to stand at the door of the copy, and then stare at a string of complex symbols representing names on top of their heads. This is the effect of players stacking together. However, in the fantasy world, players have collision volumes. If in a short time, a large number of players in the same copy leave the copy and return to the entrance of the copy, they must be placed on the platform of the copy entrance in the same way as a carpet...
In this way, the so-called ambush effect can be formed...
If this is the case, then everything can be explained clearly...
But thinking of this, Yun Zhuifeng couldn't help but frown again and said hesitantly: "But, I remember that there is no copy in Sunset Canyon..."
To investigate whether there are copies in Sunset Canyon, it is not that Yun Zhuifeng had already guessed that the other party might adopt such an attack method, but that he was just confirming the convoy's route...
In fact, long before he set out, he had conducted relevant analysis and filing of the places he would arrive along the way, but during the filing, there was no copy of Sunset Canyon!
This is also what he was confused about. In fact, the trick of hiding the soldiers in the dungeon itself is not a very complicated skill. There have been similar battle examples in many previous online games. The reason why Yun Zhuifeng did not expect was that before the investigation, he did not get information about the existence of the dungeon, so he did not consider this aspect at all...
"You did not have it when you investigated, but now you have it..."
"Since that's the case, then there is only one possibility..."
"All clues are already obvious..."
"The conclusion is already in front of you..."
Chen Guichen still spoke in a plain tone for Yun Zhuifeng's doubts, but when he reached the conclusion, he suddenly stopped and looked at Yun Zhuifeng with an idiot's eyes...
After being swept by Chen Guichen's eyes, Yun Zhuifeng's old face suddenly turned red...
Then continue to think along with what Chen Guichen said before...
Then……
Chapter completed!