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Chapter 189 The outbreak of the guild war

Chapter 189 The outbreak of the Guild War

Of course, there will be gains. In addition to the attribute bonus of guild teaming, every time a player who pks the enemy guild, he can get 10% of the player's loss of experience as a reward. That is to say, if he pks a opponent at the same level every time he pks a level, he can get 1% of the experience value of this level. If he is pks the opponent, he will lose 10% of the experience value of this level. In fact, this primary guild war system is different from the traditional siege war, because at this time, no guild occupy a specific city or has its own territory, so the method of using territorial struggle to distinguish the victory or defeat of the guild war with strategy and no death penalty cannot be carried out. However, this most primitive primary guild war method is undoubtedly the best way to reorganize the guild with iron fist...

Survival of the fittest, survival of the fittest... In such a war mode, even leveling will become full of dangers. Archers must constantly use Hawkeye technique to conduct reconnaissance in cooldown, otherwise several teams of invisible hostile guild assassins will be instantly taken. In this somewhat cruel war mode, players will withdraw from the guild because they cannot bear the harassment of the hostile guild. As the number of guilds decreases, the weak guild will be disbanded invisibly! Sand and stone are incomparable...

The so-called elite team will appear in every larger guild. For those elite team members, hunting hostile guilds has higher efficiency and pleasure than leveling up. In fact, the main purpose of most players to play games is to improve their self-worth while comparing equipment and strength with other players. This kind of comparison psychology is everywhere, and the ultimate method and means of this comparison is to fight! Demonstrate your own value by suppressing other players!

Of course, 10% of the experience is not much for those players who like to take risks and fight. Level 1 experience can die for a full 10 times, which is much less than the punishment for malicious PK in normal state before! Level 1 only has 3 attribute points. Although it takes a long time to practice level 1, combat is the highest desire in the player's heart. In other words, many players practice level just to fight with other players. Experience and level are like accumulated wealth. If you don't use it, then no matter how much money you have, it's just waste paper!

The highest beneficiaries of this combat method are of course the system and game companies. For them, if every player dies in a guild battle, then all players lose 9% of the experience of the dead player at this level. This system undoubtedly increases the vitality of the game. Every player dies in a guild battle, thinking that the time they used to level up before was wasted. Macroscopic, they still need to make up for this time in the end...

The cause of this guild war was that a medium-sized guild called Anyue Alliance in Fuzhu City occupied a guild leveling point called Nature Wrath, which originally belonged to the second group of players. When the Nature Wrath players arrived, they spoke ill of each other. Just like their names, most of the Nature Wrath are elves, assassins, archers, and mages. After hearing the words of the Nature Wrath president Nu Tian, ​​the president of Nature Wrath, chose to temporarily endure, but in fact, he secretly sent several advanced trap assassins to lurk into the opponent's camp, and then placed a large number of archers and mages on standby. While the opponent made a random boss, he raided the opponent's team in one fell swoop, almost wiped out the leveling players of Anyue Alliance who were unprepared!

Although the Anyue Alliance is just a medium-sized guild with few players and not strong strength, he has a similar affiliated relationship with Qingzhu Sorrow, the first guild of Fuzhu City. Yingzhu, the president of Qingzhu Sorrow, has always been eyeing the development of Nature's Wrath, but he has no chance. Naturally, he will not miss this legitimate opportunity to suppress his opponents, so he decisively took the banner of revenge for the Brothers Guild, and first allied with Anyue Alliance and declared war on Nature's Wrath!

Sometimes the outbreak of war does not require a reason, maybe it is just a simple dislike. The battle in Fuzhu City is like a fuse, which instantly spreads the entire Huaxia Fantasy World Zone...

Perhaps it was the Human Resources Guild who took the initiative to provoke the war, or perhaps it was the war initiated by players of the new race, but as long as there was a war, the bloody man would not choose to compromise, so the war inevitably happened...

The conflict between the first batch of players and the second batch of players is inevitable. Many of the first batch of players believe that the second batch of players are explosive accounts, and neither the game experience nor the game technology can be compared with the first batch of players. The second batch of players think that the first batch of players is nothing great at all. It's just that they enter the game a few days earlier and have racial talent. The first batch of players on the other side is no problem at all...



They wanted to prove this to the other party with their fists a long time ago. Of course, some players have already proved it by malicious pk. However, for most ordinary players, the system's rules on pk still have certain constraints on them. However, now, the outbreak of guild wars has also lifted them off this constraint. Who is higher and lower, who is stronger and weak, can prove a high and low!

People always want to prove their value. No matter who they are, once they are demoted to be worthless, they always want to resist. If they are in real society, they may think twice before doing it. However, since they are in the game, those bullshit rules and regulations become worthless. Big fists are the hard truth...

Three more days! In the past three days, players found that the game has become different. How to say, the fantasy world before always felt a little dull, but now, it has become exciting! Hunters and prey are everywhere. When hunters use hunting guns to hunt prey, they don’t know that another hunting gun is also pointing at their heads...

War is actually a means of integrating power. For some weak guilds, they only have two choices. One is to disband the guild and let all players restore their free status, or they are attached to some large guilds to receive protection. You should know that for the sake of experience, the players who have red eyes will not care whether you are a small guild or not. In fact, the small guild is even more hunting targets for those big guild players, because there are fewer goals and fewer resistance. Simply put, if 100 players compete with one, this player will definitely not be able to kill any of the 100 players, that is, they can only give 1% of the experience. But on the contrary, if 100 players compete with 100 players, even if they only pay 10 people to destroy the other party, then for these 100, their losses are basically the same as the experience they have gained. There is no other gain to say except for having a sense of superiority in their hearts. Of course, the losses of the other party are much more serious...

War is undoubtedly cruel, but it is not a bad thing for players. This makes them understand the importance of unity, the importance of teammates, the importance of team members, the importance of team members, the ability to be too far away from the guild team, and how to survive in leveling or fighting with players.

...

Survival, becoming stronger, gradually became the main theme of game players. Some players who were originally just for leisure were also deeply encouraged to resolutely join the guild war. Ambush, counter-ambush, harassment, counter-harassment, assault, and siege. These were all moved into the game one by one. The originally calm hypocrisy was torn apart, leaving only traces of killing...

Of course, as long as there is war, there will be a victory or defeat. In 25 battlefields, the two sides of the battle are different. They have even forgotten their original purpose, just fighting for battle and killing for killing. Among them, 10 cities ended with the victory of the second batch of players and the disbanded of the first batch of player guilds, 11 cities ended with the victory of the first batch of players and the disbanded of the second batch of player guilds, while the remaining 4 cities are still in a stalemate...

The battle continued, and Wang Yu could almost hear the breathing sounds coming from his ears. From the beginning of the battle to now, this was his first time to breathe. If an assassin could not control his breath during the battle, it would only mean one problem. He was already very tired...

Wang Yu tried to touch the corner of his mouth and smiled bitterly. This guy is too difficult to deal with!

At this moment, his ears also heard another heavy breathing sound, and a murderous aura attacked him! In an instant, he flashed his body quickly to the side, and at the same time, the dagger quickly cuts his left side!

In an instant, the sound of gold and iron clashing sounded!

"when!"

"when!"

There was no third sound, but two blood lights floated up...

One person, one wolf, one touched each other. Just after one strike, a small hole was cut in Wang Yu's left arm, and Bai Ying was also stabbed. This was their first time in this battle. Wang Yu felt that his power was almost at the limit, otherwise he could dodge the past with three consecutive stars just now, let alone he had heard the other party's gasp before!

Fast retreating aside, Wang Yu quietly listened to Bai Ying gasping almost the same frequency as himself. Has it reached its limit? Then let's see who can stand to the end...
Chapter completed!
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