The first thousand two hundred and forty-eight chapters Wang Yu's reincarnation(1/2)
Dragon-slaying illusion.
Wang Yu sat in the heart of the library...
There is still a thin page of the dragon-slaying book in my hand...
Everything seems to have changed...
However, only he himself knew what he had experienced before in the previous moment...
He could clearly feel that something called cold sweat was slowly flowing on his forehead...
He could clearly know something, just before, he was only one step away from falling into the abyss of illusion...
Yes, the illusory abyss!
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Golden Plains.
The white light slowly rose...
Tengou's mind has long been blank...
But the body is still trembling instinctively...
The girl's counterattack did not come quickly, but he was unable to dodge!
The girl's raised fist was not big, but it was enough to cover all his dodge!
He could even clearly see the complete process of the girl's fist from clenching to lifting, and then to punching on her body...
During this process, he could clearly feel that his body could avoid the opponent's attack, and at least not at all, he could also avoid the opponent's attack on his vital points...
However, when this thought arose, his body had not moved yet. The girl's fist had already fallen on his chest!
There is no need to doubt the protection of a heavy warrior’s chest!
In fact, in ancient times, when the generals put on armor, the best protection area was the chest...
The reason is very simple. For generals, the chest area is the most vulnerable to attack. Especially attacks from arrows are often the easiest to fall on the chest. The chest itself is the key point of a person. Once shot into the heart, it can be said that even gods cannot save it!
It is because of this that many armors have so-called heart protection mirror-like things, which plays the role of avoiding being killed directly to the greatest extent...
This is also true in modern times. Generally speaking, conventional bulletproof vests are often bulletproof vests, which protect the two parts that are most vulnerable to bullet attacks...
In fact, the more large-scale battles, the greater the probability of a person being attacked on the front and back of the chest. The reason is very simple. People's limbs are often moved for a long time, and the person's head is far smaller than the body. Therefore, it is often the best choice to effectively attack the other person's body...
And because of this, most generals often focus on the front, chest and back areas of the upper body when wearing armor...
This is a universal truth!
In the fantasy world, it is naturally no exception!
In fact, most of the heavy-mounted professions in the fantasy world often use full-body armor, with almost no so-called gaps. Even in the joints of hands and feet, they often have high protection. Because of this, the heavy-mounted professions are often the enemy that the physics system does not want to face!
Especially professions like assassins, when facing heavy cavalry or heavy warriors, they are often typical mice pulling turtles and have no idea how to start!
Most assassins are good at physical attacks, especially at raiding and instant killing of enemies. However, the heavy-duty professions are the most difficult to be instantly killed. For assassins, once they enter a protracted war, their combat effectiveness will naturally be greatly reduced!
On the contrary, compared with the lifting profession, it uses more defense to improve its survivability, assassin professions pursue more extreme dodging states, and uses its dodging ability to avoid the enemy's physical attacks in battle. For the assassin, new heavy weapons in the heavy profession often exist like nightmares. Although this type of weapon is relatively easier to dodge, once it is touched, even if it is just gently rubbed, it is often easy to be killed directly or just a trace of blood is left...
It’s not that assassins cannot dodge the enemy’s attacks, but in protracted wars, for assassins, they often have great psychological pressure. On the one hand, they will stumble on the enemy and make a twitch on the iron, while on the other hand, the enemy’s attack can easily cause damage to themselves. Under such circumstances, assassins are often more likely to make mistakes in battle. Of course, the most critical thing is that although assassins are generally more agile, they are essentially completely different concepts of dodging monster attacks and dodging players’ attacks. The attack methods of monsters are always fixed. Even if they have intelligence assistance, they will still be limited to certain fixed modes!
However, the fighting methods of players can be said to be ever-changing, especially for many players who use a series of heavy-duty killing routes such as giant swords, giant axes, and giant hammers. They will always create various combat methods that can enable them to kill with one blow. After all, players are not monsters, players are smart. Even though they know that they have a powerful hammer in their hands, they will naturally think about how to make their hammers kill people as soon as possible!
This is like the process of practicing martial arts by masters of Chinese martial arts!
In the true sense, national skills are killing people without performing them. In other words, in essence, national skills are a kind of murderous arts. In most film and television dramas, martial arts masters always fight back and forth, and even some people take the opponent's heavy hand and can turn the tables...
In actual combat, this situation is often difficult to happen. Martial artists with certain levels of skill in both kung fu. When they fight each other in life and death, often as long as one side has the advantage and attacks the unprotected parts of the other side, they can basically decide the outcome. Most martial artists have very strong explosive power. In fact, every punch and every kick they do, they are enough to kill people!
It can be said that this is a typical situation where attack is more important than defense. When fighting between ordinary people, being beaten will not be fatal. It is because ordinary people's attack power is limited, they will not use their own qi and blood power, nor will they use all kinds of tricks, so they cannot burst out with powerful lethality. Often, you punch me and I will give you a kick. When you finally go to the hospital for a check-up, you will find that they are all minor injuries...
The battle between warriors is exactly the opposite. They generally do not exert force easily, but once they catch other people's flaws, they will definitely exert force and attack. Entering the warriors as soon as they see the void is the nature of the martial arts family. Basically, if they catch a flaw, they will be enough to instantly kill their opponents...
And the so-called "point-to-point" that has been criticized by many Westerners is actually the reason!
In the eyes of Westerners, it actually seems stupid to click until it reaches the point. After two fights for a long time, one side hits the other side's body, it is directly considered to be considered a winner. Such a combat mode is a concept that they cannot agree with!
But in the cognition of Eastern martial artists, if I can touch your body between masters of the same level, if I can exert force, you will be dead. So if I just compete, if I touch you, and gently exert a force of no big or small, it can be considered as my victory. For the failed party, being touched like this means that I have died once, so naturally I have to admit defeat!
Of course, this kind of thing that requires both parties to be conscious. If both parties have good character or are supervised by elders, there will be such a battle that can be sprinted. Otherwise, if one party stops and the other party takes advantage of the momentum to fight back, it will often easily turn defeat into victory, or even directly kill the opponent!
In fact, in the process of practicing national martial arts, warriors generally practice two kinds of things, one is killer moves. Among all kinds of moves, there will be so-called killer moves, and most other moves often exist for the existence of killer moves, just like in chess. No matter how many moves were used before, they were often for the ultimate killing general who had finally found it...
For warriors, often what they need to do is to practice killer moves, and then they can eat all over the world with one move!
After practicing one move, what the warrior needs to consider next is how to make the opponent accurate in making this move accurate!
There are many ways to improve the opponent by making moves hit, which can speed up your attack speed, enhance your proficiency in moves, and exercise a certain fixed routine, allowing the enemy to gradually fall into his own control...
In essence, many things in this world are not as complicated as imagined...
It's the same as killing someone!
To kill a target, you only need to do two things. The first thing is to prepare enough methods to kill the enemy. It can be said to be poison killing, can be shot, can be killed with martial arts, can be killed with rumors, and so on...
The second thing is to ensure that your own means can be implemented accurately...
What the former requires is strength, while the latter represents hit rate!
Powerful power, coupled with a high enough hit rate, is enough to complete a kill!
Just like in a mobile warfare game, as an attacking party, if you want to cause enough damage, the most important thing is naturally the passion and the spirit of winning in the spiritual command. The former represents the improvement of strength, while the latter represents the absolute hit rate!
And naturally the same is true in the fantasy world!
Almost all powerful attacks are often very worrying in hit rate!
Whether it is powerful combat skills, powerful magic, or powerful weapons, as long as they can cause a killing effect of one blow, they will often not be too high in hit rate!
On the contrary, any skilled spells with high hit rate will often seem very painful when they are damaged...
Speaking of which, this is also a balance in the game...
The more powerful a weapon is, the more difficult it is to hit, and the easier it is to attack. The damage it can cause will naturally be lower...
It's like in chess. Many people know that the so-called hindsight and double-cannon generals are very simple and easy-to-understand killers. However, generally speaking, as long as you are not a beginner, it is basically impossible to die under such simple means. Most people are slow and cannot turn a blind eye to such a technique...
This is the reason. The stronger the offensive, the more difficult it is to actually be achieved...
Of course, this may be the case for a novices, but for an expert, there is not a chance to achieve this layout...
In the fantasy world, most players who have big killers often think the most about how to effectively make their ultimate moves produce effects. The most effective way to kill enemies...
And because of this, in the fantasy world, players often hate the most is this guy who likes to take away the enemy in a brainless way!
Because fighting with such a guy is often a one-time deal, either suddenly being killed or just grinds the opponent to death little by little. Such a battle, whether it is victory or failure, will always make people feel unhappy!
And the heavy-mounted warriors and knights are the two most typical qualifications!
This is precisely the main reason why assassins hate the heavy equipment profession the most. Indeed, for assassins, dodging attacks have become the instinct of most assassins!
However, this dodging instinct is more commonly used, that is, the assassin's dodging is more often targeted at relatively ordinary attacks!
If someone makes targeted moves against the assassin's dodging actions and habits, the assassins will often easily fall!
The reinstallation profession is such a profession. They always find the easiest way to hit their opponents, and then use various methods to achieve their own one-hit kill effect!
For the assassins, while they enjoy the pleasure of instant killing enemies, they really hate dying from instant killing without any technical content!
There are two most terrifying things about the reinstallation profession, one is their strong defense and the other is their terrible attack power!
It can be said that on both physical offense and defense, the reinstallation profession is the most terrifying profession, no doubt about it!
The biggest disadvantage of this profession is that their mobility is too painful. If it is not for a close fight, it is generally difficult to catch up with the opponent. Most of the time, they can only act like bulldozers on the battlefield!
However, as long as they fight within a certain combat radius, they are almost invincible!
Heavy armor is enough to help them resist most physical attacks, and powerful and heavy weapons are enough to cause huge damage to the enemy!
Tengu has always felt that heavy-armed warriors are the professions that can truly exert the strongest combat power of warriors!
For awakened people, through reasonable force-exercising skills, the lack of mobility and hit rate of heavy-armed warriors can be compensated to the maximum extent!
In Tengu's appearance, the heavy-armed warrior who made up for these two shortcomings can already be said to be an almost invincible existence in the fantasy world!
In fact, Tengou's previous performance proved this!
His two previous axes have already explained this issue well. A heavy-armed warrior with perfect control over power is a tank that can run on the battlefield!
Not only can it crush the enemy with its huge body, but it can also give the enemy a fatal blow like an accurate shell!
On Tengu, the spectators could not see any trace of slow movement. They just felt that when he acted, he was like a beast made of steel, full of a sense of rhythm that was indescribable in words!
It can be said that in Tengu, most of the spectators see a completely different heavy-armed warrior, a top-notch heavy-armed warrior, and an invincible warrior who has no shortcomings!
Yes, the invincible god of war!
However, even so, Tengu still failed!
Just between the girl's understatement of two counterattacks, Tengu was defeated!
The reason is nothing special, it is just that the girl’s power is stronger than Tengu!
To be continued...