Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 1136 Monsters

Golden Plains.

In the most central area of ​​the entire Golden Plain, battles are unfolding in an orderly manner...

Each battle circle is independently distributed...

And every battle circle represents a partial battle...

Among these battle circles, except for a very small-scale team battle, most of them are one-on-one battles...

Unlike large-scale team battles in the conventional sense, fifth-level experts seem to be more keen on this single-handed combat mode...

In fact, this is a matter of course...

Just like when playing games, novices often prefer to play group fights with not too high technical content, because for them, they are often unwilling to bear the risks of defeat alone, and they prefer to play games in a team way. In this way, even if they lose in the end, they often don’t have to worry about being criticized...

If you get mixed up with the crowd, even if you cheat someone, you can definitely get the blame...

This situation is the same in the game. For most low-level players, they are often the most enthusiastic players in guild wars or national wars in the game. They are often part of the human sea tactics. They are not afraid of failure and death, and they devour the enemy like a tide or be swallowed by the enemy's offensive like a tide...

In fact, most gamers often like to fight against group players during the first period of contact with the game. In real-time strategy games like Star Warcraft, most of the novice players will not be idle and fight against others alone. To a certain extent, group fight and fight against one-on-one are completely two types of games...

Most of the time, the former is just entertainment, while the latter is a truly competitive game. It can be said that there are two game modes that are completely incomparable...

For laymen, everything is just about pursuing a bustle. With more people, it will naturally become bustle...

However, for real experts, they often prefer one-on-one battles...

Because, in one-on-one battles, players' personal abilities can often be reflected to the maximum extent...

For experts, the more players there are in a game, the smaller the space for their own play, just like in CS, in a one-on-one battle. Perhaps a master of gunshots can easily kill opponents dozens to zero, but if it is put in the game of sixteen to sixteen, the performance of this master will be greatly reduced. Although generally speaking, a master will not become a rookie no matter in the environment, the more people they are on the battlefield, it will inevitably weaken the combat power of a master to a certain extent...

Generally speaking, only those who truly understand the game will like the one-to-one game mode. In fact, even in many team competitive games, there will be such a one-to-one mode. Although such mode cannot truly show the charm of team games to a certain extent, from another aspect, it is a test of a player's basic skills and the strength of a player's ability. In such a game mode, it is often clear at a glance...

In fact, in most team competitions, there are often single-match competitions during the main competition. Although the bonus and authority are not as great as formal team competitions, it is also a platform for measuring a player's best technical level...

In the fantasy world, the abilities of fifth-level players and the abilities of fourth-level players also have two completely different positions...

For fourth-level players, the unity and cooperation battle mode is recognized by most players, because at the fourth-level, the differences between individual players are actually often the smallest. For players of the same level, it is often difficult to fight with one against more people. After all, players who have reached this level often have a deeper understanding of combat...

Perhaps there are still differences between individuals, but this difference is not enough to allow a player to win in a one-to-many battle...

This is like many real-time strategy games in the traditional sense. Perhaps a master can easily kill two novices in the battle between one and two, but they will never win two enemies with similar strength. The reason is very simple. In real-time strategy games, the resources and combat power that two players can control are actually twice as many as a single player. As long as the two people have enough tacit understanding, a single player will never be able to fight two at any rate...

In fact, as long as the player has a clear enough understanding of the game and has the most basic micro-operation ability, it is actually a professional player, and it is almost impossible to win in a one-on-two battle...

The reason is simple. Professional players may be very powerful, but their strength is also based on the rules of the game. In one-on-one situation, they can often easily defeat ordinary game enthusiasts, but fighting against two is something that is difficult to do anyway...

And because of this, most fourth-level players fight in the team mode during battle. The teams of fourth-level players are often the mainstream configurations of mainstream adventure teams or mercenary groups at this stage...

A mature and elite combination is what most players know about the strength of fourth-level players...

However, the situation of the fifth-level player is completely different from that of the fourth-level player...

Players who have reached the fifth level, no matter what method they achieve, the gap between them and the fourth level players will be a huge gap. Except for a very few monsters like Lewu, most of the fourth level players do not have much resistance when facing the fifth level players. Even if they are surrounded by groups, as long as there is a slight gap, they may be broken through by the fifth level players and then counterattacked...

That is why most fifth-level players will have a very different combat mode than fourth-level players...

The most typical difference is that players of level 5 often prefer the one-on-one combat mode during battle...

Of course, this does not mean that level 5 players will not support each other in battle, but that they often prefer the relatively independent and free combat mode...

Just like some couples like to use the traditional lifestyle after getting married, men make money outside, while women take charge of the accounts at home, and some couples tend to maintain their own financial independence even after getting married. The family expenses are often half the expenses...

After all, it's just a different attitude towards life...

If a woman wants to manage a man’s money, it is nothing more than a kind of self-protection. If a man wants to be independent from a woman, it is actually a kind of self-protection. Such behavior itself is understandable. What kind of method is chosen depends entirely on the will of both parties...

Generally speaking, in real life, in real life, the more they agree with the former's plan, and on the contrary, the stronger the people, the more people with wealth and rights, they tend to be more inclined to the latter's lifestyle. Some rich people even publicly claim that they are unmarried because they have too much money, so they can openly claim that they are unmarried, that their girlfriends can go find them and their children can have children, but getting married is impossible...

In fact, in terms of the situation in society, the more aligned the two sides are, the more likely they are to live together. On the contrary, if the status gap between the two sides is huge, the gap in concepts between the two sides may trigger fierce conflicts between the two sides, thus leading to the occurrence of cup...

In the fantasy world, the fifth-level players are actually equivalent to the status of tall, rich, handsome, white, and beautiful in reality. For them, one-on-one fight is undoubtedly a way to show their combat power more...

And on the battlefield at this moment, there will be five-level players fighting in almost every battle circle...

The existence of each battle circle is like an invisible arena. Only when the battles in the battle circle are determined by the outcome, will other players often intervene in the battle...

Of course, there are also many acts of suddenly attacking other enemies or helping their comrades in battle. Of course, no one will be too stupid to denounce such behavior...

After all, on the battlefield, any act of rescuing friendly troops or killing enemies is absolutely correct. Even if level 5 players prefer one-on-one combat, it does not mean that they do not want to get rescue from friendly troops when they are dying...

Those guys who have to always uphold the so-called one-on-one chivalrous spirit after going to the battlefield are to some extent stupid people!

Chivalry is always something that only when one is in an absolute advantage, just like the so-called kindness of the prisoner. Only when one’s own people can eat and wear warm clothes will often consider the life conditions of the prisoner. In establishing an absolute advantage, soldiers who are dedicated to upholding the so-called chivalry spirit should be directly pulled out and shot!

Of course, although that's what it means, this situation is not very common...

The reason is very simple. Fighting is a thing that requires a high concentration. Paying attention to other battle situations around you when you need a high concentration is actually a matter of certain risks...

It is already very dangerous to be distracted from paying attention to other people's battle situations, and helping or suddenly using cold arrows is undoubtedly a more risky thing...

You should know that in a battle of the same level, even a little distraction may lead to failure in the battle, not to mention attacking other enemies or saving one's own people in the battle...

Such behavior itself actually has certain risks. While saving or killing people, it is very likely that the person involved has been solved by the enemy himself...

And because of this, only players who have been able to completely suppress the enemy in the battle situation, or who have just finished the battle and have gained a short spare time, will often have the opportunity to do such a thing...

Most players, what they need to face is still the enemy in front of them...

Just like the music and dance at this time...

———————————————————————————————————————————————————————————

Golden Plains.

This is the outermost battle circle on the Golden Plain...

In this battle circle, a fierce battle is underway...

Both sides of the battle were a girl wearing a mask and an assassin in black...

The assassin in black was very tall. However, his body was a little thin, like a long bamboo pole...

In the perception of most people, the higher a person is, the slower he will move, just like a basketball player. Generally speaking, the higher the player, the bounce, body reaction and running speed, are often slower than shorter players...

Generally speaking, short players have a much faster physical speed, explosive power and bounce ability than those big players. In fact, this is exactly their way of survival in the sport of basketball. Some players even have the ability to dunk when they are only 1.6 meters tall, which is enough to reflect the perversion of their bodies...

On the contrary, generally speaking, tall players on the basketball court often do not have too outstanding running speed and jumping ability. If the short players are guerrillas, then these tall players are like whistleblows. Their main role on the court is to launch attacks under the basket and compete for enough rebounds...

The bigger the player, the slower the action will be. This is almost their natural flaw and cannot be compensated by means of training...

In fact, this is also a very easy thing to understand. The taller a person grows, the heavier his own weight will be, and the greater the resistance to action. It can be said that such a situation is the law of nature...

After all, it is like various character models in the game. Some characters' models are naturally destined to be slow to move and attack speed. Even if they use props to the extreme, natural models will still limit their combat effectiveness. This is why players will classify the heroes in the game in those team competition games. Some heroes, no matter how much money they have, it is difficult for them to exert sufficient combat effectiveness. This is the flaw in their natural model...

On the contrary, if a person is not tall but has a well-proportioned body structure, then the person can burst out the fastest movement speed in theory...

However, all this was completely overturned by this tall black-clothed assassin...

Because, this black-clothed assassin is very fast!

Yes, soon!

According to normal circumstances, it is difficult for a tall and thin assassin to increase his speed to the extreme...

Just like those who practice track and field, coaches often have certain requirements for their figure. Too short is definitely not possible. If the stride is too small, it is often a very disadvantageous thing, but if it is too high, it is not possible. Although the stride will become larger after a person is high, the frequency of each step will be restricted. The higher the person, the slower the frequency of lifting his legs will be. This is a valuable situation and cannot be changed through training...

Therefore, for track and field athletes, they actually have the most reasonable height and weight ratio. Often, only when the body frame meets the most perfect structure can the athletes not only have a certain stride while running, but also maintain a certain high frequency...

In the fantasy world, generally speaking, the most ideal figure of an assassin is a golden ratio. Under the ratio of gold, the human body can often produce the greatest explosive force in an instant. When the body moves at high speed, the resistance will be relatively smaller, which is more convenient for the assassin to exert its ability...

However, this situation in the black-clad assassin was not the case at all!

He is very thin, but tall. Judging from his appearance alone, he is actually more like the fat-headed man in the Deer and the Cauldron...

And the reason why he is fast is simple...

Because his running is not done with two legs!

Or rather, when he runs, he doesn't just use two legs!

Instead, use all limbs!

Yes, use both limbs!

Many people who are familiar with track and field should know that in track and field competitions, most athletes use the squat-kneeling style starting method when starting. What is the reason?

In fact, the reason is very simple, because the squat-kneeling starting method can minimize the resistance of people starting, making people produce huge explosive power in an instant. With the reduction of the explosive power generated by resistance and pedaling, the first step can often make the body's acceleration reach the maximum, so that people can start as quickly as possible and complete acceleration in the shortest time...

In sprinting, athletes are actually almost the same in speed competition. The real decision of the final result is often three aspects. The first is acceleration. The shorter the time it takes to accelerate, the faster the final average speed will naturally be. The second is the maintenance stage. At this stage, it is also important to maintain the speed, and the last is the third stage sprint...

These three aspects not only require support from physical conditions, but also require support from the technical level...

The squat-kneeling start is undoubtedly the weapon that can quickly get the body to reach the maximum speed during the starting stage...

However, if you think about it carefully, the squat-kneeling start is essentially a starting method with all limbs falling to the ground at the same time...

There is no doubt that compared to humans running with their legs, animals with limbs running at the same time often have a much faster speed than humans...

The reason is actually because of this way of running with limbs falling to the ground!
Chapter completed!
Prev Index    Favorite Next