Font
Large
Medium
Small
Night
Prev Index    Favorite Next

Chapter 2 Professional Players

(This chapter is free)

Becoming a professional player in online games was two years after graduating from high school. At that time, the Internet information sensing technology was highly developed and the "holographic simulation game" was launched. It was still an online game, but the protagonist's control no longer lags behind the keyboard and mouse, but instead records the player's movements through sensors (glasses, gloves, belts, shoes and various joints).

And each set of sensors can only be used by one person, because the glasses sensor can scan the pupil membrane of a person, which eliminates the possibility of multiple people having one account (of course, someone later spent a lot of money to imitate the pupil membrane to achieve the purpose of cheating). The plug-in has disappeared from then on, which can be regarded as a clear space for online games.

It was from that time that I began to become a professional player, making equipment by taking the battle route and selling equipment or producing goods on the life route to earn game coins, or exchanging money through the black market, or directly trading in RMB. In short, with this method, I made nearly 1 million yuan in six years. Not only did I buy a commercial house, but also a small Hongqi sedan. Currently, the bank deposit is 360,000 yuan.

I left the "Wudu Hotel" after the banquet. Although Liu Jia wanted to come to me several times, I stopped me by her color. After all, I didn't want to stay in such a place. If it weren't for Liu Jia's invitation, I wouldn't have attended such a party at all.

After 8 years, I have become accustomed to loneliness and have also become obsessed with games. The various experiences in the game, whether it is success or failure, all the ups and downs in it, give me touching joy.

After returning home, I took a hot bath and started browsing new game information online. Whether I can find a potential game is one of the most basic criteria for professional players to succeed. After all, the game is updated too quickly. There are very few games that can last for two years, and there are even fewer for three years.

Suddenly a line of words entered my eyes: China Shanda, American RBS, and South Korea GACE jointly created a new era virtual game - "The World", using the most advanced virtual reality technology to create a second world for mankind.

Virtual reality means controlling games entirely by human thinking. This statement is often circulated on the Internet, but no game can adopt this technology. Because the human brain is extremely delicate but extremely fragile, small damage may cause unimaginable huge trauma. Therefore, although there were rumors that this "virtual reality technology" will be used in games a few years ago, it is a case of no instances.

But now, the game "Xiong Dog World" jointly launched by three largest game companies in China, the United States and South Korea actually uses this virtual reality technology. How can it not be surprising? According to the above statement, people can use consciousness to control game characters by just wearing the so-called "virtual helmet", just like using hands and feet in reality. And there is also a feeling that such a game will definitely occupy the entire game market.

This idea flashed in my mind, and I immediately put on the sensor and entered the "Jianghu" I am playing now. The game "Jianghu" is a martial arts game developed by Tenglong, China's second largest game company, two years ago. The characters in it are all set in reference to ancient China, and it is very interesting.

In "Jianghu", I am already a 127-level thief, ranking 24th in the world, and have the "Kill" (Thieves Dagger) ranked 41st in the artifact list. Although "Kill" is only ranked 41st, for me, a big thief, it is completely the top three. Relying on it, I can fully achieve the assassin ability of "assassin".

But now, I no longer need it. I put all my weapons and equipment in the auction house for auction, including the advanced "Stealing Saint" task item that I just got the day before yesterday - the Eye of the Thieves.

Through systematic publicity, a large number of thieves and other high-level players immediately flooded into Luoyang City where I was. Not only for my "killing", but the most important thing was the "Eye of Thieves". This is a priceless and market-free super baby. It took me three months to get it.

"Kill" 1 million game coins, plus 11 million game coins from "Eye of Thieves", I got a total of 12 million game coins. I exchanged it for 430,000 yuan through the black market, and I deleted all the information of this character and quit the game.

Sure enough, in the next few days, the "Tianxia Game Company" jointly established by the three game companies began to vigorously promote their virtual reality games - "The World". The Internet, TV, newspapers and magazines, street advertising, human publicity, promotional activities... were staged in major cities around the world.

At the same time, the official website also lists the basic information of this game, and the exquisite and vivid virtual animations on it fully demonstrate the true charm of the game. For a time, "The World of Domination" spread to the entire world.

In just one day, the popular major games have shrunk sharply, and a large number of players have begun to withdraw from the game, and the equipment prices in the game have dropped to an outrageous level. Seeing this situation, I secretly felt fortunate that if I hadn't noticed it earlier, the more than two years of hard work in "Jianghu" would have been in vain.

After carefully looking at the official website, I realized that the game "Xiongba World" skips the internal test and enters the public beta stage, which is rare in the gaming world. After all, only after internal tests can we better grasp the specific details of the game. Now this situation completely shows that "Tianxia Game Company" is full of confidence in this game; at the same time, it also has a mysterious meaning. Because the website only provides some basic information and works, most of them need to explore it themselves.

First of all, the game equipment is a virtual helmet. This helmet is equivalent to a small supercomputer specially used for games, so it is relatively expensive. The ordinary type costs RMB 20,000, while the luxury type costs RMB 100,000, and the VIP type requires RMB 100,000. The authenticity of the three is 50%, 70%, and 98%. However, the pain system is only 5% of the reality, which is to prevent players from suffering from great pain and causing mental damage.

In addition, because the game is controlled directly by consciousness, it is well known that the speed of consciousness movement is much faster than the reality, so the ratio of game time to reality is 3:1, which means that the real one is equivalent to three days of game. In another sense, just entering the game can be regarded as an extension of life in another sense.

Moreover, when a player wears a helmet, the infrared detection device on it will automatically record the player's iris and DNA, and truly achieve one person and one number. It eliminates the possibility of cheating with artificial iris in current holographic games.

Secondly, there are many types of professions in the game.

Oriental combat profession:

Warriors use various melee weapons to fight, subdivided into swordsmen, swordsmen, gunmen and others.

Archer (bridge archer), uses bows or crossbows to attack enemies at a long range.

Thieves, using daggers to attack enemies, can use burglary, stealth and other skills, and can be advanced to assassins.

Taoist priests can use swords to attack in close quarters, or use talisman paper to conduct spells and long-range attacks. Spells are divided into: gold, wood, water, earth, and fire.

Monks are divided into melee and magic. The former is equivalent to a warrior, while the latter can learn various Buddhist teachings.

Hunters use bows, arrows, traps and other means to capture prey.

You can learn internal strength and mental methods in Eastern combat professions, but internal strength and mental methods only come from the skill store and the gains of fighting monsters by yourself, and can also be obtained from tasks.

Western combat profession:

Swordsman, using swords to attack enemies, can learn fighting spirit, and is a melee combat system.

Archers use bows and arrows to attack enemies at a range.

Thieves, using daggers to attack enemies, can use burglary, stealth and other skills, and can be advanced to assassins.

Magicians use various magical long-range attacks, which are divided into: water, fire, wind, earth, light, and dark.

Priests, use sacred magic to heal others. They can attack enemies when they reach the advanced level.

The undead mage uses the undead magic in the dark magic to summon undead creatures to fight for themselves.

A summoner can only summon the illusion beasts as the mage you attack. The stronger the ability, the more illusion beasts you summon, the stronger it is.

Life occupation:

Blacksmiths can create weapons or other metal objects, and Orientals can also create jewelry.

Doctors, use herbs to treat patients. The East is profession.

Tailors can sew various furs into clothes and leather armor.

Woodman, the profession of cutting down trees.

Fishermen can fish. There are many rare species in the fish, and they may increase their ability after eating them.

Alchemist, a profession in the West, specializes in creating jewelry.

A businessman specializes in doing business and has no combat effectiveness.

Chefs can make various foods to reduce the hunger level of players.

Appraiser, appraisal equipment and other materials.

Finally, the player's data still adopts a hierarchy system. Levels 1-10 are civilians, and when they reach level 10, they can go to the city to take up their jobs. After taking up their jobs, the inaugural staff will give you several basic skills in the profession, and the later advanced skills need to be purchased by yourself or obtained through other methods. Each person has only one combat profession and two life professions. The more professions, the more experiences at each level will increase. Upgrade experience = original experience (1+20N%), which will make a person with a very BT come out unless you spend a lot of time.

While adopting a hierarchy, the system will also provide a comprehensive ability to evaluate your true strength.

The system punishment for death is very serious. Every time you die, you will lose 70% of the upgrade experience at that level. Before level 20, the experience at the next level is 200% of the experience at the previous level, and after level 20, from 20-21, 10 million experience is required. In the future, each level upgrade requires 10 million more experience than the previous level, that is, 2000 (1000 + 10 million) million is required, 22-23 requires 4000 (1000 + 1000 + 20 million) million, 23-24 requires 7000 (1000 + 1000 + 2000 + 30 million), and so on.

So once you die, you may sometimes drop several levels in a row, or even directly down to level 1, and the attribute point will also return to the original level attribute value, but the skill will not disappear.

However, after death, the player's property can be obtained through the legacy system, but it requires a fee of 10 gold coins. If the player dies, the higher the reputation value, the smaller the chance of random dropping items and the fewer pieces (excluding items in the Qiankun Ring). The reputation can be obtained through killing monsters, doing tasks, etc.

PK is not allowed in the city. Otherwise, the system determines that the player maliciously kills people, and their reputation will be reduced to 0, and the whole city wants. Outside the city, PK is allowed, but if the active attacker kills the other party, they can only obtain 1% of the player's experience at this level; and if the passive party kills the active party, they will get 50% of the player's experience at this level. Malicious PK kills people, and their reputation will be reduced to 0. Kill someone, and their reputation will be reduced to a negative number. Players with negative reputation will die and drop all their items, including items in the Qiankun Ring.

Qiankun Ring (the space bag in the West) is a kind of equipment for beginners. It does not take up a load and can be equipped with 20 types of equipment, regardless of size. Exactly the same items can be stacked. If you want to increase the space of Qiankun Ring or space bag, you can upgrade with special props.

Players can also customize bags at the tailor, the size is as good as you want. It can place items inside, which occupy a load, and cannot be placed in a Qiankun ring or space bag. The load-bearing format is X/N, X is the weight load of all items on your body, and N indicates the maximum weight load value of your own. The larger the X, the smaller the player's agility; players with a load-bearing N/N are basically unable to move. The player's own weight load value is determined by the physical strength value: weight load = physical strength 10.

Basic attributes of players:

Strength: determines the size of the attack (attack = Strength 2)

Physical strength: determines health and weight bearing. (Life = physical strength 20, defense = physical strength 2)

Agility: determines running speed and movement flexibility. (Speed ​​= Agility 2)

Mana (magic): determines the spell value or magic value.

Internal strength (Fighting Qi): When players in the east (west) have to consume internal strength (Fighting Qi) when using specific moves. This requires players to continue to increase.

Hunger degree: According to the reality, players will feel hungry. When the hunger degree rises to 100, the player will be starved to death. If the hunger degree exceeds 50, the player's physical strength will begin to decrease with the increase of hunger degree, but the hunger degree will not change when the player goes offline.

Hide attributes: Charm, Luck.

Charm increases NPC's favorability to players, and discounts may occur when buying and selling items.

Understanding: determines the speed of understanding skills, success rate, etc.

Luck can increase the probability of losing treasures and increase the probability of success in life.

In addition, every time the player upgrades to the level, the attribute point + 2 (all life is full), the player will choose how to allocate attributes. There are some special situations, such as taking a magic pill, or using a special task, a specific attribute point will be added.

Because of virtual reality, like in reality, if you attack the monster's weakness, you can get 2 times, 4 times the attack or even direct instant killing. The same is true for players.

Finally, what made me most excited is that the website clearly stated that after the official charge (the public beta period is completely free, the monthly fee period is 100 yuan per month, and the card is 0.4 yuan per hour), the exchange ratio between real currency and virtual currency will be launched. Whether it is real currency exchanged to virtual currency or virtual currency exchanged to real currency, the game company will charge a 0.5% handling fee.

There are three currencies in the game, gold coins, silver coins, and copper coins. 1 gold coins = 10 silver coins = 1000 copper coins. In the game, the chance of killing monsters and equipment is very small, so it is very difficult to make money if you really say it is.

Not only that, if players have a certain reputation, they can apply to open a store or establish a gang (Knights). As for the country, there is no information on the website, and it is estimated that it will be listed in the future.
Chapter completed!
Prev Index    Favorite Next